Add target change for channels.
This has a separate enabling option channel::channel_target_change. It applies to PRIVMSG, NOTICE and TOPIC by unvoiced unopped non-opers. The same slots are used for channels and users.
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10 changed files with 73 additions and 15 deletions
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@ -337,6 +337,7 @@ channel {
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kick_on_split_riding = no;
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only_ascii_channels = no;
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resv_forcepart = yes;
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channel_target_change = yes;
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};
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serverhide {
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@ -755,6 +755,12 @@ channel {
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* when a RESV is issued.
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*/
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resv_forcepart = yes;
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/* channel target change: restrict how many channels users can
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* message per unit of time. IRC operators, channel operators and
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* voiced users are exempt.
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*/
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channel_target_change = yes;
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};
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@ -3,15 +3,17 @@ Lee H <lee -at- leeh.co.uk>
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---------------------------
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Reworked by Jilles Tjoelker, February 2010.
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Channel target change added by Jilles Tjoelker, August 2010.
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If the server you are using uses the target change mechanism, then
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restrictions are placed on how many different users you can message in a set
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timeframe. This also applies to invites.
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restrictions are placed on how many different users and/or channels you can
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message in a set timeframe. This also applies to invites (for the target
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user) and topic changes.
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Target change does not apply to channels, ctcp replies, messages to
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yourself or messages to services.
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Target change does not apply to ctcp replies, messages to yourself, messages
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to services and joins.
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You will have a set number of 'slots', each different client you message
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You will have a set number of 'slots', each different target you message
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will take up one slot. A client doing a nick change will not use a new slot,
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however a client disconnecting from the server it is on and reconnecting
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will. You will receive 1 new slot roughly every minute.
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@ -20,14 +22,14 @@ Additionally, clients that message or invite you are placed in one of a
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small number of special slots, in many cases allowing replies without using
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a slot.
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When all slots are filled, messages to new clients will not be accepted.
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Messages to clients already filling a slot will be accepted. If all slots
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When all slots are filled, messages to new targets will not be accepted.
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Messages to targets already filling a slot will be accepted. If all slots
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are full, you will receive the ERR_TARGCHANGE numeric, number 707 in the
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form:
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:<server> 707 <yournick> <targetnick> :Targets changing too fast, message dropped
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:<server> 707 <yournick> <target> :Targets changing too fast, message dropped
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The slots are operated in an LRU (least recently used), so the person you
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have talked to least recently will be replaced.
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The slots are operated in an LRU (least recently used), so the person or
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channel you have talked to least recently will be replaced.
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The number of slots in use will be kept through a reconnection, though the
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information in those slots will be dropped. However, you will always
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@ -35,9 +37,10 @@ receive one free slot on a reconnection. Other servers using this mechanism
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will also be made aware of details about slots.
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Target change does not apply if you are opped or voiced in a channel, and
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you are messaging a client within that channel. This can be done explicitly
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using the CNOTICE and CPRIVMSG commands, see /quote help cnotice and /quote
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help cprivmsg, but is also implicit in a normal /msg, /notice or /invite.
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you are messaging that channel or a client within that channel. The latter
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can be done explicitly using the CNOTICE and CPRIVMSG commands, see
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/quote help cnotice and /quote help cprivmsg, but is also implicit in a
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normal /msg, /notice or /invite.
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--
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$Id: tgchange.txt 6 2005-09-10 01:02:21Z nenolod $
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@ -246,6 +246,7 @@ struct config_channel_entry
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int kick_on_split_riding;
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int only_ascii_channels;
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int resv_forcepart;
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int channel_target_change;
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};
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struct config_server_hide
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@ -30,6 +30,8 @@
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struct Channel *find_allowing_channel(struct Client *source_p, struct Client *target_p);
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/* checks if source_p is allowed to send to target_p */
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int add_target(struct Client *source_p, struct Client *target_p);
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/* checks if source_p is allowed to send to chptr */
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int add_channel_target(struct Client *source_p, struct Channel *chptr);
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/* allows source_p to send to target_p */
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void add_reply_target(struct Client *source_p, struct Client *target_p);
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@ -510,6 +510,14 @@ msg_channel(int p_or_n, const char *command,
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/* chanops and voiced can flood their own channel with impunity */
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if((result = can_send(chptr, source_p, NULL)))
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{
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if(result != CAN_SEND_OPV && MyClient(source_p) &&
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!IsOper(source_p) &&
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!add_channel_target(source_p, chptr))
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{
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sendto_one(source_p, form_str(ERR_TARGCHANGE),
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me.name, source_p->name, chptr->chname);
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return;
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}
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if(result == CAN_SEND_OPV ||
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!flood_attack_channel(p_or_n, source_p, chptr, chptr->chname))
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{
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@ -533,6 +541,13 @@ msg_channel(int p_or_n, const char *command,
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(!(chptr->mode.mode & MODE_NOPRIVMSGS) ||
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IsMember(source_p, chptr)))
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{
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if(MyClient(source_p) && !IsOper(source_p) &&
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!add_channel_target(source_p, chptr))
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{
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sendto_one(source_p, form_str(ERR_TARGCHANGE),
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me.name, source_p->name, chptr->chname);
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return;
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}
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if(!flood_attack_channel(p_or_n, source_p, chptr, chptr->chname))
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{
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sendto_channel_opmod(client_p, source_p, chptr,
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@ -39,6 +39,7 @@
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#include "parse.h"
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#include "modules.h"
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#include "packet.h"
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#include "tgchange.h"
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static int m_topic(struct Client *, struct Client *, int, const char **);
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static int ms_topic(struct Client *, struct Client *, int, const char **);
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@ -114,6 +115,15 @@ m_topic(struct Client *client_p, struct Client *source_p, int parc, const char *
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return 0;
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}
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if(MyClient(source_p) && !is_chanop_voiced(msptr) &&
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!IsOper(source_p) &&
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!add_channel_target(source_p, chptr))
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{
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sendto_one(source_p, form_str(ERR_TARGCHANGE),
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me.name, source_p->name, chptr->chname);
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return 0;
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}
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if(((chptr->mode.mode & MODE_TOPICLIMIT) == 0 ||
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is_chanop(msptr)) &&
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(!MyClient(source_p) ||
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@ -2199,6 +2199,7 @@ static struct ConfEntry conf_channel_table[] =
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{ "use_knock", CF_YESNO, NULL, 0, &ConfigChannel.use_knock },
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{ "use_forward", CF_YESNO, NULL, 0, &ConfigChannel.use_forward },
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{ "resv_forcepart", CF_YESNO, NULL, 0, &ConfigChannel.resv_forcepart },
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{ "channel_target_change", CF_YESNO, NULL, 0, &ConfigChannel.channel_target_change },
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{ "\0", 0, NULL, 0, NULL }
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};
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@ -772,6 +772,7 @@ set_default_conf(void)
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ConfigChannel.no_join_on_split = NO;
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ConfigChannel.no_create_on_split = YES;
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ConfigChannel.resv_forcepart = YES;
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ConfigChannel.channel_target_change = YES;
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ConfigServerHide.flatten_links = 0;
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ConfigServerHide.links_delay = 300;
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@ -30,6 +30,8 @@
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#include "hash.h"
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#include "s_newconf.h"
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static int add_hashed_target(struct Client *source_p, uint32_t hashv);
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struct Channel *
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find_allowing_channel(struct Client *source_p, struct Client *target_p)
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{
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int
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add_target(struct Client *source_p, struct Client *target_p)
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{
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int i, j;
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uint32_t hashv;
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uint32_t *targets;
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/* can msg themselves or services without using any target slots */
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if(source_p == target_p || IsService(target_p))
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return 1;
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hashv = fnv_hash_upper((const unsigned char *)use_id(target_p), 32);
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return add_hashed_target(source_p, hashv);
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}
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int
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add_channel_target(struct Client *source_p, struct Channel *chptr)
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{
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uint32_t hashv;
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hashv = fnv_hash_upper((const unsigned char *)chptr->chname, 32);
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return add_hashed_target(source_p, hashv);
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}
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static int
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add_hashed_target(struct Client *source_p, uint32_t hashv)
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{
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int i, j;
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uint32_t *targets;
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targets = source_p->localClient->targets;
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/* check for existing target, and move it to the head */
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