/* * charybdis: an advanced ircd. * client.c: Controls clients. * * Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center * Copyright (C) 1996-2002 Hybrid Development Team * Copyright (C) 2002-2005 ircd-ratbox development team * Copyright (C) 2007 William Pitcock * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA * * $Id: client.c 3514 2007-06-06 16:25:21Z nenolod $ */ #include "stdinc.h" #include "config.h" #include "tools.h" #include "client.h" #include "class.h" #include "common.h" #include "event.h" #include "hash.h" #include "irc_string.h" #include "sprintf_irc.h" #include "ircd.h" #include "s_gline.h" #include "numeric.h" #include "packet.h" #include "s_auth.h" #include "commio.h" #include "s_conf.h" #include "s_newconf.h" #include "s_log.h" #include "s_serv.h" #include "s_stats.h" #include "send.h" #include "whowas.h" #include "s_user.h" #include "linebuf.h" #include "hash.h" #include "memory.h" #include "hostmask.h" #include "balloc.h" #include "listener.h" #include "hook.h" #include "msg.h" #include "monitor.h" #include "blacklist.h" #include "reject.h" #include "scache.h" #include "irc_dictionary.h" #define DEBUG_EXITED_CLIENTS static void check_pings_list(dlink_list * list); static void check_unknowns_list(dlink_list * list); static void free_exited_clients(void *unused); static void exit_aborted_clients(void *unused); static int exit_remote_client(struct Client *, struct Client *, struct Client *,const char *); static int exit_remote_server(struct Client *, struct Client *, struct Client *,const char *); static int exit_local_client(struct Client *, struct Client *, struct Client *,const char *); static int exit_unknown_client(struct Client *, struct Client *, struct Client *,const char *); static int exit_local_server(struct Client *, struct Client *, struct Client *,const char *); static int qs_server(struct Client *, struct Client *, struct Client *, const char *comment); static EVH check_pings; extern BlockHeap *client_heap; extern BlockHeap *lclient_heap; extern BlockHeap *pclient_heap; extern char current_uid[IDLEN]; struct Dictionary *nd_dict = NULL; enum { D_LINED, K_LINED, G_LINED }; dlink_list dead_list; #ifdef DEBUG_EXITED_CLIENTS static dlink_list dead_remote_list; #endif struct abort_client { dlink_node node; struct Client *client; char notice[REASONLEN]; }; static dlink_list abort_list; /* * init_client * * inputs - NONE * output - NONE * side effects - initialize client free memory */ void init_client(void) { /* * start off the check ping event .. -- adrian * Every 30 seconds is plenty -- db */ client_heap = BlockHeapCreate(sizeof(struct Client), CLIENT_HEAP_SIZE); lclient_heap = BlockHeapCreate(sizeof(struct LocalUser), LCLIENT_HEAP_SIZE); pclient_heap = BlockHeapCreate(sizeof(struct PreClient), PCLIENT_HEAP_SIZE); eventAddIsh("check_pings", check_pings, NULL, 30); eventAddIsh("free_exited_clients", &free_exited_clients, NULL, 4); eventAddIsh("exit_aborted_clients", exit_aborted_clients, NULL, 1); nd_dict = irc_dictionary_create(irccmp); } /* * make_client - create a new Client struct and set it to initial state. * * from == NULL, create local client (a client connected * to a socket). * * from, create remote client (behind a socket * associated with the client defined by * 'from'). ('from' is a local client!!). */ struct Client * make_client(struct Client *from) { struct Client *client_p = NULL; struct LocalUser *localClient; client_p = BlockHeapAlloc(client_heap); if(from == NULL) { client_p->from = client_p; /* 'from' of local client is self! */ localClient = (struct LocalUser *) BlockHeapAlloc(lclient_heap); SetMyConnect(client_p); client_p->localClient = localClient; client_p->localClient->lasttime = client_p->localClient->firsttime = CurrentTime; client_p->localClient->F = NULL; client_p->localClient->ctrlfd = -1; client_p->preClient = (struct PreClient *) BlockHeapAlloc(pclient_heap); /* as good a place as any... */ dlinkAdd(client_p, &client_p->localClient->tnode, &unknown_list); } else { /* from is not NULL */ client_p->localClient = NULL; client_p->preClient = NULL; client_p->from = from; /* 'from' of local client is self! */ } SetUnknown(client_p); strcpy(client_p->username, "unknown"); return client_p; } void free_pre_client(struct Client *client_p) { struct Blacklist *blptr; s_assert(NULL != client_p); if(client_p->preClient == NULL) return; blptr = client_p->preClient->dnsbl_listed; if (blptr != NULL) unref_blacklist(blptr); abort_blacklist_queries(client_p); BlockHeapFree(pclient_heap, client_p->preClient); client_p->preClient = NULL; } static void free_local_client(struct Client *client_p) { s_assert(NULL != client_p); s_assert(&me != client_p); if(client_p->localClient == NULL) return; /* * clean up extra sockets from P-lines which have been discarded. */ if(client_p->localClient->listener) { s_assert(0 < client_p->localClient->listener->ref_count); if(0 == --client_p->localClient->listener->ref_count && !client_p->localClient->listener->active) free_listener(client_p->localClient->listener); client_p->localClient->listener = 0; } if(client_p->localClient->F) comm_close(client_p->localClient->F->fd); if(client_p->localClient->passwd) { memset(client_p->localClient->passwd, 0, strlen(client_p->localClient->passwd)); MyFree(client_p->localClient->passwd); } MyFree(client_p->localClient->challenge); MyFree(client_p->localClient->fullcaps); MyFree(client_p->localClient->opername); MyFree(client_p->localClient->mangledhost); BlockHeapFree(lclient_heap, client_p->localClient); client_p->localClient = NULL; } void free_client(struct Client *client_p) { s_assert(NULL != client_p); s_assert(&me != client_p); free_local_client(client_p); free_pre_client(client_p); BlockHeapFree(client_heap, client_p); } /* * check_pings - go through the local client list and check activity * kill off stuff that should die * * inputs - NOT USED (from event) * output - next time_t when check_pings() should be called again * side effects - * * * A PING can be sent to clients as necessary. * * Client/Server ping outs are handled. */ /* * Addon from adrian. We used to call this after nextping seconds, * however I've changed it to run once a second. This is only for * PING timeouts, not K/etc-line checks (thanks dianora!). Having it * run once a second makes life a lot easier - when a new client connects * and they need a ping in 4 seconds, if nextping was set to 20 seconds * we end up waiting 20 seconds. This is stupid. :-) * I will optimise (hah!) check_pings() once I've finished working on * tidying up other network IO evilnesses. * -- adrian */ static void check_pings(void *notused) { check_pings_list(&lclient_list); check_pings_list(&serv_list); check_unknowns_list(&unknown_list); } /* * Check_pings_list() * * inputs - pointer to list to check * output - NONE * side effects - */ static void check_pings_list(dlink_list * list) { char scratch[32]; /* way too generous but... */ struct Client *client_p; /* current local client_p being examined */ int ping = 0; /* ping time value from client */ dlink_node *ptr, *next_ptr; DLINK_FOREACH_SAFE(ptr, next_ptr, list->head) { client_p = ptr->data; if(!MyConnect(client_p) || IsDead(client_p)) continue; if(IsPerson(client_p)) { if(!IsExemptKline(client_p) && GlobalSetOptions.idletime && !IsOper(client_p) && !IsIdlelined(client_p) && ((CurrentTime - client_p->localClient->last) > GlobalSetOptions.idletime)) { struct ConfItem *aconf; aconf = make_conf(); aconf->status = CONF_KILL; DupString(aconf->host, client_p->host); DupString(aconf->passwd, "idle exceeder"); DupString(aconf->user, client_p->username); aconf->port = 0; aconf->hold = CurrentTime + 60; add_temp_kline(aconf); sendto_realops_snomask(SNO_GENERAL, L_ALL, "Idle time limit exceeded for %s - temp k-lining", get_client_name(client_p, HIDE_IP)); exit_client(client_p, client_p, &me, aconf->passwd); continue; } } ping = get_client_ping(client_p); if(ping < (CurrentTime - client_p->localClient->lasttime)) { /* * If the client/server hasnt talked to us in 2*ping seconds * and it has a ping time, then close its connection. */ if(((CurrentTime - client_p->localClient->lasttime) >= (2 * ping) && (client_p->flags & FLAGS_PINGSENT))) { if(IsServer(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "No response from %s, closing link", get_server_name(client_p, HIDE_IP)); ilog(L_SERVER, "No response from %s, closing link", log_client_name(client_p, HIDE_IP)); } (void) ircsnprintf(scratch, sizeof(scratch), "Ping timeout: %d seconds", (int) (CurrentTime - client_p->localClient->lasttime)); exit_client(client_p, client_p, &me, scratch); continue; } else if((client_p->flags & FLAGS_PINGSENT) == 0) { /* * if we havent PINGed the connection and we havent * heard from it in a while, PING it to make sure * it is still alive. */ client_p->flags |= FLAGS_PINGSENT; /* not nice but does the job */ client_p->localClient->lasttime = CurrentTime - ping; sendto_one(client_p, "PING :%s", me.name); } } /* ping_timeout: */ } } /* * check_unknowns_list * * inputs - pointer to list of unknown clients * output - NONE * side effects - unknown clients get marked for termination after n seconds */ static void check_unknowns_list(dlink_list * list) { dlink_node *ptr, *next_ptr; struct Client *client_p; int timeout; DLINK_FOREACH_SAFE(ptr, next_ptr, list->head) { client_p = ptr->data; if(IsDead(client_p) || IsClosing(client_p)) continue; /* * Check UNKNOWN connections - if they have been in this state * for > 30s, close them. */ timeout = IsAnyServer(client_p) ? ConfigFileEntry.connect_timeout : 30; if((CurrentTime - client_p->localClient->firsttime) > timeout) { if(IsAnyServer(client_p)) { sendto_realops_snomask(SNO_GENERAL, is_remote_connect(client_p) ? L_NETWIDE : L_ALL, "No response from %s, closing link", get_server_name(client_p, HIDE_IP)); ilog(L_SERVER, "No response from %s, closing link", log_client_name(client_p, HIDE_IP)); } exit_client(client_p, client_p, &me, "Connection timed out"); } } } static void notify_banned_client(struct Client *client_p, struct ConfItem *aconf, int ban) { static const char conn_closed[] = "Connection closed"; static const char d_lined[] = "D-lined"; static const char k_lined[] = "K-lined"; static const char g_lined[] = "G-lined"; const char *reason = NULL; const char *exit_reason = conn_closed; if(ConfigFileEntry.kline_with_reason && !EmptyString(aconf->passwd)) { reason = aconf->passwd; exit_reason = aconf->passwd; } else { switch (aconf->status) { case D_LINED: reason = d_lined; break; case G_LINED: reason = g_lined; break; default: reason = k_lined; break; } } if(ban == D_LINED && !IsPerson(client_p)) sendto_one(client_p, "NOTICE DLINE :*** You have been D-lined"); else sendto_one(client_p, form_str(ERR_YOUREBANNEDCREEP), me.name, client_p->name, reason); exit_client(client_p, client_p, &me, EmptyString(ConfigFileEntry.kline_reason) ? exit_reason : ConfigFileEntry.kline_reason); } /* * check_banned_lines * inputs - NONE * output - NONE * side effects - Check all connections for a pending k/d/gline against the * client, exit the client if found. */ void check_banned_lines(void) { struct Client *client_p; /* current local client_p being examined */ struct ConfItem *aconf = NULL; dlink_node *ptr, *next_ptr; DLINK_FOREACH_SAFE(ptr, next_ptr, lclient_list.head) { client_p = ptr->data; if(IsMe(client_p)) continue; /* if there is a returned struct ConfItem then kill it */ if((aconf = find_dline((struct sockaddr *)&client_p->localClient->ip, client_p->localClient->ip.ss_family))) { if(aconf->status & CONF_EXEMPTDLINE) continue; sendto_realops_snomask(SNO_GENERAL, L_ALL, "DLINE active for %s", get_client_name(client_p, HIDE_IP)); notify_banned_client(client_p, aconf, D_LINED); continue; /* and go examine next fd/client_p */ } if(!IsPerson(client_p)) continue; if((aconf = find_kline(client_p)) != NULL) { if(IsExemptKline(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "KLINE over-ruled for %s, client is kline_exempt [%s@%s]", get_client_name(client_p, HIDE_IP), aconf->user, aconf->host); continue; } sendto_realops_snomask(SNO_GENERAL, L_ALL, "KLINE active for %s", get_client_name(client_p, HIDE_IP)); notify_banned_client(client_p, aconf, K_LINED); continue; } else if((aconf = find_gline(client_p)) != NULL) { if(IsExemptKline(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "GLINE over-ruled for %s, client is kline_exempt [%s@%s]", get_client_name(client_p, HIDE_IP), aconf->user, aconf->host); continue; } if(IsExemptGline(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "GLINE over-ruled for %s, client is gline_exempt [%s@%s]", get_client_name(client_p, HIDE_IP), aconf->user, aconf->host); continue; } sendto_realops_snomask(SNO_GENERAL, L_ALL, "GLINE active for %s", get_client_name(client_p, HIDE_IP)); notify_banned_client(client_p, aconf, G_LINED); continue; } else if((aconf = find_xline(client_p->info, 1)) != NULL) { if(IsExemptKline(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "XLINE over-ruled for %s, client is kline_exempt [%s]", get_client_name(client_p, HIDE_IP), aconf->name); continue; } sendto_realops_snomask(SNO_GENERAL, L_ALL, "XLINE active for %s", get_client_name(client_p, HIDE_IP)); (void) exit_client(client_p, client_p, &me, "Bad user info"); continue; } } /* also check the unknowns list for new dlines */ DLINK_FOREACH_SAFE(ptr, next_ptr, unknown_list.head) { client_p = ptr->data; if((aconf = find_dline((struct sockaddr *)&client_p->localClient->ip,client_p->localClient->ip.ss_family))) { if(aconf->status & CONF_EXEMPTDLINE) continue; notify_banned_client(client_p, aconf, D_LINED); } } } /* check_klines_event() * * inputs - * outputs - * side effects - check_klines() is called, kline_queued unset */ void check_klines_event(void *unused) { kline_queued = 0; check_klines(); } /* check_klines * * inputs - * outputs - * side effects - all clients will be checked for klines */ void check_klines(void) { struct Client *client_p; struct ConfItem *aconf; dlink_node *ptr; dlink_node *next_ptr; DLINK_FOREACH_SAFE(ptr, next_ptr, lclient_list.head) { client_p = ptr->data; if(IsMe(client_p) || !IsPerson(client_p)) continue; if((aconf = find_kline(client_p)) != NULL) { if(IsExemptKline(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "KLINE over-ruled for %s, client is kline_exempt", get_client_name(client_p, HIDE_IP)); continue; } sendto_realops_snomask(SNO_GENERAL, L_ALL, "KLINE active for %s", get_client_name(client_p, HIDE_IP)); notify_banned_client(client_p, aconf, K_LINED); continue; } } } /* check_glines() * * inputs - * outputs - * side effects - all clients will be checked for glines */ void check_glines(void) { struct Client *client_p; struct ConfItem *aconf; dlink_node *ptr; dlink_node *next_ptr; DLINK_FOREACH_SAFE(ptr, next_ptr, lclient_list.head) { client_p = ptr->data; if(IsMe(client_p) || !IsPerson(client_p)) continue; if((aconf = find_gline(client_p)) != NULL) { if(IsExemptKline(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "GLINE over-ruled for %s, client is kline_exempt", get_client_name(client_p, HIDE_IP)); continue; } if(IsExemptGline(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "GLINE over-ruled for %s, client is gline_exempt", get_client_name(client_p, HIDE_IP)); continue; } sendto_realops_snomask(SNO_GENERAL, L_ALL, "GLINE active for %s", get_client_name(client_p, HIDE_IP)); notify_banned_client(client_p, aconf, K_LINED); continue; } } } /* check_dlines() * * inputs - * outputs - * side effects - all clients will be checked for dlines */ void check_dlines(void) { struct Client *client_p; struct ConfItem *aconf; dlink_node *ptr; dlink_node *next_ptr; DLINK_FOREACH_SAFE(ptr, next_ptr, lclient_list.head) { client_p = ptr->data; if(IsMe(client_p)) continue; if((aconf = find_dline((struct sockaddr *)&client_p->localClient->ip,client_p->localClient->ip.ss_family)) != NULL) { if(aconf->status & CONF_EXEMPTDLINE) continue; sendto_realops_snomask(SNO_GENERAL, L_ALL, "DLINE active for %s", get_client_name(client_p, HIDE_IP)); notify_banned_client(client_p, aconf, D_LINED); continue; } } /* dlines need to be checked against unknowns too */ DLINK_FOREACH_SAFE(ptr, next_ptr, unknown_list.head) { client_p = ptr->data; if((aconf = find_dline((struct sockaddr *)&client_p->localClient->ip,client_p->localClient->ip.ss_family)) != NULL) { if(aconf->status & CONF_EXEMPTDLINE) continue; notify_banned_client(client_p, aconf, D_LINED); } } } /* check_xlines * * inputs - * outputs - * side effects - all clients will be checked for xlines */ void check_xlines(void) { struct Client *client_p; struct ConfItem *aconf; dlink_node *ptr; dlink_node *next_ptr; DLINK_FOREACH_SAFE(ptr, next_ptr, lclient_list.head) { client_p = ptr->data; if(IsMe(client_p) || !IsPerson(client_p)) continue; if((aconf = find_xline(client_p->info, 1)) != NULL) { if(IsExemptKline(client_p)) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "XLINE over-ruled for %s, client is kline_exempt", get_client_name(client_p, HIDE_IP)); continue; } sendto_realops_snomask(SNO_GENERAL, L_ALL, "XLINE active for %s", get_client_name(client_p, HIDE_IP)); (void) exit_client(client_p, client_p, &me, "Bad user info"); continue; } } } /* * update_client_exit_stats * * input - pointer to client * output - NONE * side effects - */ static void update_client_exit_stats(struct Client *client_p) { if(IsServer(client_p)) { sendto_realops_snomask(SNO_EXTERNAL, L_ALL, "Server %s split from %s", client_p->name, client_p->servptr->name); if(HasSentEob(client_p)) eob_count--; } else if(IsClient(client_p)) { --Count.total; if(IsOper(client_p)) --Count.oper; if(IsInvisible(client_p)) --Count.invisi; } if(splitchecking && !splitmode) check_splitmode(NULL); } /* * release_client_state * * input - pointer to client to release * output - NONE * side effects - */ static void release_client_state(struct Client *client_p) { if(client_p->user != NULL) { free_user(client_p->user, client_p); /* try this here */ } if(client_p->serv) { if(client_p->serv->user != NULL) free_user(client_p->serv->user, client_p); if(client_p->serv->fullcaps) MyFree(client_p->serv->fullcaps); MyFree(client_p->serv); } } /* * remove_client_from_list * inputs - point to client to remove * output - NONE * side effects - taken the code from ExitOneClient() for this * and placed it here. - avalon */ static void remove_client_from_list(struct Client *client_p) { s_assert(NULL != client_p); if(client_p == NULL) return; /* A client made with make_client() * is on the unknown_list until removed. * If it =does= happen to exit before its removed from that list * and its =not= on the global_client_list, it will core here. * short circuit that case now -db */ if(client_p->node.prev == NULL && client_p->node.next == NULL) return; dlinkDelete(&client_p->node, &global_client_list); update_client_exit_stats(client_p); } /* * find_person - find person by (nick)name. * inputs - pointer to name * output - return client pointer * side effects - */ struct Client * find_person(const char *name) { struct Client *c2ptr; c2ptr = find_client(name); if(c2ptr && IsPerson(c2ptr)) return (c2ptr); return (NULL); } struct Client * find_named_person(const char *name) { struct Client *c2ptr; c2ptr = find_named_client(name); if(c2ptr && IsPerson(c2ptr)) return (c2ptr); return (NULL); } /* * find_chasing - find the client structure for a nick name (user) * using history mechanism if necessary. If the client is not found, * an error message (NO SUCH NICK) is generated. If the client was found * through the history, chasing will be 1 and otherwise 0. */ struct Client * find_chasing(struct Client *source_p, const char *user, int *chasing) { struct Client *who; if(MyClient(source_p)) who = find_named_person(user); else who = find_person(user); if(chasing) *chasing = 0; if(who || IsDigit(*user)) return who; if(!(who = get_history(user, (long) KILLCHASETIMELIMIT))) { sendto_one_numeric(source_p, ERR_NOSUCHNICK, form_str(ERR_NOSUCHNICK), user); return (NULL); } if(chasing) *chasing = 1; return who; } /* * get_client_name - Return the name of the client * for various tracking and * admin purposes. The main purpose of this function is to * return the "socket host" name of the client, if that * differs from the advertised name (other than case). * But, this can be used to any client structure. * * NOTE 1: * Watch out the allocation of "nbuf", if either source_p->name * or source_p->sockhost gets changed into pointers instead of * directly allocated within the structure... * * NOTE 2: * Function return either a pointer to the structure (source_p) or * to internal buffer (nbuf). *NEVER* use the returned pointer * to modify what it points!!! */ const char * get_client_name(struct Client *client, int showip) { static char nbuf[HOSTLEN * 2 + USERLEN + 5]; s_assert(NULL != client); if(client == NULL) return NULL; if(MyConnect(client)) { if(!irccmp(client->name, client->host)) return client->name; if(ConfigFileEntry.hide_spoof_ips && showip == SHOW_IP && IsIPSpoof(client)) showip = MASK_IP; #ifdef HIDE_SERVERS_IPS if(IsAnyServer(client)) showip = MASK_IP; #endif /* And finally, let's get the host information, ip or name */ switch (showip) { case SHOW_IP: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@%s]", client->name, client->username, client->sockhost); break; case MASK_IP: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@255.255.255.255]", client->name, client->username); break; default: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@%s]", client->name, client->username, client->host); } return nbuf; } /* As pointed out by Adel Mezibra * Neph|l|m@EFnet. Was missing a return here. */ return client->name; } const char * get_server_name(struct Client *target_p, int showip) { static char nbuf[HOSTLEN * 2 + USERLEN + 5]; if(target_p == NULL) return NULL; if(!MyConnect(target_p) || !irccmp(target_p->name, target_p->host)) return target_p->name; #ifdef HIDE_SERVERS_IPS if(EmptyString(target_p->name)) { ircsnprintf(nbuf, sizeof(nbuf), "[%s@255.255.255.255]", target_p->username); return nbuf; } else return target_p->name; #endif switch (showip) { case SHOW_IP: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@%s]", target_p->name, target_p->username, target_p->sockhost); break; case MASK_IP: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@255.255.255.255]", target_p->name, target_p->username); default: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@%s]", target_p->name, target_p->username, target_p->host); } return nbuf; } /* log_client_name() * * This version is the same as get_client_name, but doesnt contain the * code that will hide IPs always. This should be used for logfiles. */ const char * log_client_name(struct Client *target_p, int showip) { static char nbuf[HOSTLEN * 2 + USERLEN + 5]; if(target_p == NULL) return NULL; if(MyConnect(target_p)) { if(irccmp(target_p->name, target_p->host) == 0) return target_p->name; switch (showip) { case SHOW_IP: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@%s]", target_p->name, target_p->username, target_p->sockhost); break; case MASK_IP: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@255.255.255.255]", target_p->name, target_p->username); default: ircsnprintf(nbuf, sizeof(nbuf), "%s[%s@%s]", target_p->name, target_p->username, target_p->host); } return nbuf; } return target_p->name; } /* is_remote_connect - Returns whether a server was /connect'ed by a remote * oper (send notices netwide) */ int is_remote_connect(struct Client *client_p) { struct Client *oper; if (client_p->serv == NULL) return FALSE; oper = find_named_person(client_p->serv->by); return oper != NULL && IsOper(oper) && !MyConnect(oper); } static void free_exited_clients(void *unused) { dlink_node *ptr, *next; struct Client *target_p; DLINK_FOREACH_SAFE(ptr, next, dead_list.head) { target_p = ptr->data; #ifdef DEBUG_EXITED_CLIENTS { struct abort_client *abt; dlink_node *aptr; int found = 0; DLINK_FOREACH(aptr, abort_list.head) { abt = aptr->data; if(abt->client == target_p) { s_assert(0); sendto_realops_snomask(SNO_GENERAL, L_ALL, "On abort_list: %s stat: %u flags: %u/%u handler: %c", target_p->name, (unsigned int) target_p->status, target_p->flags, target_p->flags2, target_p->handler); sendto_realops_snomask(SNO_GENERAL, L_ALL, "Please report this to the charybdis developers!"); found++; } } if(found) { dlinkDestroy(ptr, &dead_list); continue; } } #endif if(ptr->data == NULL) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "Warning: null client on dead_list!"); dlinkDestroy(ptr, &dead_list); continue; } release_client_state(target_p); free_client(target_p); dlinkDestroy(ptr, &dead_list); } #ifdef DEBUG_EXITED_CLIENTS DLINK_FOREACH_SAFE(ptr, next, dead_remote_list.head) { target_p = ptr->data; if(ptr->data == NULL) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "Warning: null client on dead_list!"); dlinkDestroy(ptr, &dead_list); continue; } release_client_state(target_p); free_client(target_p); dlinkDestroy(ptr, &dead_remote_list); } #endif } /* ** Recursively send QUITs and SQUITs for source_p and all its dependent clients ** and servers to those servers that need them. A server needs the client ** QUITs if it can't figure them out from the SQUIT (ie pre-TS4) or if it ** isn't getting the SQUIT because of @#(*&@)# hostmasking. With TS4, once ** a link gets a SQUIT, it doesn't need any QUIT/SQUITs for clients depending ** on that one -orabidoo */ static void recurse_send_quits(struct Client *client_p, struct Client *source_p, struct Client *to, const char *comment1, const char *comment) { struct Client *target_p; dlink_node *ptr, *ptr_next; /* If this server can handle quit storm (QS) removal * of dependents, just send the SQUIT */ if(IsCapable(to, CAP_QS)) { sendto_one(to, "SQUIT %s :%s", get_id(source_p, to), comment); } else { DLINK_FOREACH_SAFE(ptr, ptr_next, source_p->serv->users.head) { target_p = ptr->data; sendto_one(to, ":%s QUIT :%s", target_p->name, comment1); } DLINK_FOREACH_SAFE(ptr, ptr_next, source_p->serv->servers.head) { target_p = ptr->data; recurse_send_quits(client_p, target_p, to, comment1, comment); } sendto_one(to, "SQUIT %s :%s", source_p->name, comment); } } /* ** Remove all clients that depend on source_p; assumes all (S)QUITs have ** already been sent. we make sure to exit a server's dependent clients ** and servers before the server itself; exit_one_client takes care of ** actually removing things off llists. tweaked from +CSr31 -orabidoo */ /* * added sanity test code.... source_p->serv might be NULL... */ static void recurse_remove_clients(struct Client *source_p, const char *comment) { struct Client *target_p; dlink_node *ptr, *ptr_next; if(IsMe(source_p)) return; if(source_p->serv == NULL) /* oooops. uh this is actually a major bug */ return; /* this is very ugly, but it saves cpu :P */ if(ConfigFileEntry.nick_delay > 0) { DLINK_FOREACH_SAFE(ptr, ptr_next, source_p->serv->users.head) { target_p = ptr->data; target_p->flags |= FLAGS_KILLED; add_nd_entry(target_p->name); if(!IsDead(target_p) && !IsClosing(target_p)) exit_remote_client(NULL, target_p, &me, comment); } } else { DLINK_FOREACH_SAFE(ptr, ptr_next, source_p->serv->users.head) { target_p = ptr->data; target_p->flags |= FLAGS_KILLED; if(!IsDead(target_p) && !IsClosing(target_p)) exit_remote_client(NULL, target_p, &me, comment); } } DLINK_FOREACH_SAFE(ptr, ptr_next, source_p->serv->servers.head) { target_p = ptr->data; recurse_remove_clients(target_p, comment); qs_server(NULL, target_p, &me, comment); } } /* ** Remove *everything* that depends on source_p, from all lists, and sending ** all necessary QUITs and SQUITs. source_p itself is still on the lists, ** and its SQUITs have been sent except for the upstream one -orabidoo */ static void remove_dependents(struct Client *client_p, struct Client *source_p, struct Client *from, const char *comment, const char *comment1) { struct Client *to; dlink_node *ptr, *next; DLINK_FOREACH_SAFE(ptr, next, serv_list.head) { to = ptr->data; if(IsMe(to) || to == source_p->from || (to == client_p && IsCapable(to, CAP_QS))) continue; recurse_send_quits(client_p, source_p, to, comment1, comment); } recurse_remove_clients(source_p, comment1); } void exit_aborted_clients(void *unused) { struct abort_client *abt; dlink_node *ptr, *next; DLINK_FOREACH_SAFE(ptr, next, abort_list.head) { abt = ptr->data; #ifdef DEBUG_EXITED_CLIENTS { if(dlinkFind(abt->client, &dead_list)) { s_assert(0); sendto_realops_snomask(SNO_GENERAL, L_ALL, "On dead_list: %s stat: %u flags: %u/%u handler: %c", abt->client->name, (unsigned int) abt->client->status, abt->client->flags, abt->client->flags2, abt->client->handler); sendto_realops_snomask(SNO_GENERAL, L_ALL, "Please report this to the charybdis developers!"); continue; } } #endif s_assert(*((unsigned long*)abt->client) != 0xdeadbeef); /* This is lame but its a debug thing */ dlinkDelete(ptr, &abort_list); if(IsAnyServer(abt->client)) sendto_realops_snomask(SNO_GENERAL, L_ALL, "Closing link to %s: %s", get_server_name(abt->client, HIDE_IP), abt->notice); /* its no longer on abort list - we *must* remove * FLAGS_CLOSING otherwise exit_client() will not run --fl */ abt->client->flags &= ~FLAGS_CLOSING; exit_client(abt->client, abt->client, &me, abt->notice); MyFree(abt); } } /* * dead_link - Adds client to a list of clients that need an exit_client() * */ void dead_link(struct Client *client_p) { struct abort_client *abt; s_assert(!IsMe(client_p)); if(IsDead(client_p) || IsClosing(client_p) || IsMe(client_p)) return; abt = (struct abort_client *) MyMalloc(sizeof(struct abort_client)); if(client_p->flags & FLAGS_SENDQEX) strlcpy(abt->notice, "Max SendQ exceeded", sizeof(abt->notice)); else ircsnprintf(abt->notice, sizeof(abt->notice), "Write error: %s", strerror(errno)); abt->client = client_p; SetIOError(client_p); SetDead(client_p); SetClosing(client_p); dlinkAdd(abt, &abt->node, &abort_list); } /* This does the remove of the user from channels..local or remote */ static inline void exit_generic_client(struct Client *client_p, struct Client *source_p, struct Client *from, const char *comment) { dlink_node *ptr, *next_ptr; if(IsOper(source_p)) dlinkFindDestroy(source_p, &oper_list); sendto_common_channels_local(source_p, ":%s!%s@%s QUIT :%s", source_p->name, source_p->username, source_p->host, comment); remove_user_from_channels(source_p); /* Should not be in any channels now */ s_assert(source_p->user->channel.head == NULL); /* Clean up invitefield */ DLINK_FOREACH_SAFE(ptr, next_ptr, source_p->user->invited.head) { del_invite(ptr->data, source_p); } /* Clean up allow lists */ del_all_accepts(source_p); add_history(source_p, 0); off_history(source_p); monitor_signoff(source_p); if(has_id(source_p)) del_from_id_hash(source_p->id, source_p); del_from_hostname_hash(source_p->orighost, source_p); del_from_client_hash(source_p->name, source_p); remove_client_from_list(source_p); } /* * Assumes IsPerson(source_p) && !MyConnect(source_p) */ static int exit_remote_client(struct Client *client_p, struct Client *source_p, struct Client *from, const char *comment) { exit_generic_client(client_p, source_p, from, comment); if(source_p->servptr && source_p->servptr->serv) { dlinkDelete(&source_p->lnode, &source_p->servptr->serv->users); } if((source_p->flags & FLAGS_KILLED) == 0) { sendto_server(client_p, NULL, CAP_TS6, NOCAPS, ":%s QUIT :%s", use_id(source_p), comment); sendto_server(client_p, NULL, NOCAPS, CAP_TS6, ":%s QUIT :%s", source_p->name, comment); } SetDead(source_p); #ifdef DEBUG_EXITED_CLIENTS dlinkAddAlloc(source_p, &dead_remote_list); #else dlinkAddAlloc(source_p, &dead_list); #endif return(CLIENT_EXITED); } /* * This assumes IsUnknown(source_p) == TRUE and MyConnect(source_p) == TRUE */ static int exit_unknown_client(struct Client *client_p, struct Client *source_p, struct Client *from, const char *comment) { delete_auth_queries(source_p); client_flush_input(source_p); del_unknown_ip(source_p); dlinkDelete(&source_p->localClient->tnode, &unknown_list); if(!IsIOError(source_p)) sendto_one(source_p, "ERROR :Closing Link: %s (%s)", source_p->user != NULL ? source_p->host : "127.0.0.1", comment); close_connection(source_p); if(has_id(source_p)) del_from_id_hash(source_p->id, source_p); del_from_hostname_hash(source_p->host, source_p); del_from_client_hash(source_p->name, source_p); remove_client_from_list(source_p); SetDead(source_p); dlinkAddAlloc(source_p, &dead_list); /* Note that we don't need to add unknowns to the dead_list */ return(CLIENT_EXITED); } static int exit_remote_server(struct Client *client_p, struct Client *source_p, struct Client *from, const char *comment) { static char comment1[(HOSTLEN*2)+2]; static char newcomment[BUFSIZE]; struct Client *target_p; if(ConfigServerHide.flatten_links) strcpy(comment1, "*.net *.split"); else { strcpy(comment1, source_p->servptr->name); strcat(comment1, " "); strcat(comment1, source_p->name); } if (IsPerson(from)) ircsnprintf(newcomment, sizeof(newcomment), "by %s: %s", from->name, comment); if(source_p->serv != NULL) remove_dependents(client_p, source_p, from, IsPerson(from) ? newcomment : comment, comment1); if(source_p->servptr && source_p->servptr->serv) dlinkDelete(&source_p->lnode, &source_p->servptr->serv->servers); else s_assert(0); dlinkFindDestroy(source_p, &global_serv_list); target_p = source_p->from; if(target_p != NULL && IsServer(target_p) && target_p != client_p && !IsMe(target_p) && (source_p->flags & FLAGS_KILLED) == 0) { sendto_one(target_p, ":%s SQUIT %s :%s", get_id(from, target_p), get_id(source_p, target_p), comment); } if(has_id(source_p)) del_from_id_hash(source_p->id, source_p); del_from_client_hash(source_p->name, source_p); remove_client_from_list(source_p); scache_split(source_p->serv->nameinfo); SetDead(source_p); #ifdef DEBUG_EXITED_CLIENTS dlinkAddAlloc(source_p, &dead_remote_list); #else dlinkAddAlloc(source_p, &dead_list); #endif return 0; } static int qs_server(struct Client *client_p, struct Client *source_p, struct Client *from, const char *comment) { struct Client *target_p; if(source_p->servptr && source_p->servptr->serv) dlinkDelete(&source_p->lnode, &source_p->servptr->serv->servers); else s_assert(0); dlinkFindDestroy(source_p, &global_serv_list); target_p = source_p->from; if(has_id(source_p)) del_from_id_hash(source_p->id, source_p); del_from_client_hash(source_p->name, source_p); remove_client_from_list(source_p); SetDead(source_p); dlinkAddAlloc(source_p, &dead_list); return 0; } static int exit_local_server(struct Client *client_p, struct Client *source_p, struct Client *from, const char *comment) { static char comment1[(HOSTLEN*2)+2]; static char newcomment[BUFSIZE]; unsigned int sendk, recvk; dlinkDelete(&source_p->localClient->tnode, &serv_list); dlinkFindDestroy(source_p, &global_serv_list); unset_chcap_usage_counts(source_p); sendk = source_p->localClient->sendK; recvk = source_p->localClient->receiveK; /* Always show source here, so the server notices show * which side initiated the split -- jilles */ ircsnprintf(newcomment, sizeof(newcomment), "by %s: %s", from == source_p ? me.name : from->name, comment); if (!IsIOError(source_p)) sendto_one(source_p, "SQUIT %s :%s", use_id(source_p), newcomment); if(client_p != NULL && source_p != client_p && !IsIOError(source_p)) { sendto_one(source_p, "ERROR :Closing Link: 127.0.0.1 %s (%s)", source_p->name, comment); } if(source_p->servptr && source_p->servptr->serv) dlinkDelete(&source_p->lnode, &source_p->servptr->serv->servers); else s_assert(0); close_connection(source_p); if(ConfigServerHide.flatten_links) strcpy(comment1, "*.net *.split"); else { strcpy(comment1, source_p->servptr->name); strcat(comment1, " "); strcat(comment1, source_p->name); } if(source_p->serv != NULL) remove_dependents(client_p, source_p, from, IsPerson(from) ? newcomment : comment, comment1); sendto_realops_snomask(SNO_GENERAL, L_ALL, "%s was connected" " for %ld seconds. %d/%d sendK/recvK.", source_p->name, CurrentTime - source_p->localClient->firsttime, sendk, recvk); ilog(L_SERVER, "%s was connected for %ld seconds. %d/%d sendK/recvK.", source_p->name, CurrentTime - source_p->localClient->firsttime, sendk, recvk); if(has_id(source_p)) del_from_id_hash(source_p->id, source_p); del_from_client_hash(source_p->name, source_p); remove_client_from_list(source_p); scache_split(source_p->serv->nameinfo); SetDead(source_p); dlinkAddAlloc(source_p, &dead_list); return 0; } /* * This assumes IsPerson(source_p) == TRUE && MyConnect(source_p) == TRUE */ static int exit_local_client(struct Client *client_p, struct Client *source_p, struct Client *from, const char *comment) { unsigned long on_for; exit_generic_client(client_p, source_p, from, comment); clear_monitor(source_p); s_assert(IsPerson(source_p)); client_flush_input(source_p); dlinkDelete(&source_p->localClient->tnode, &lclient_list); dlinkDelete(&source_p->lnode, &me.serv->users); if(IsOper(source_p)) dlinkFindDestroy(source_p, &local_oper_list); sendto_realops_snomask(SNO_CCONN, L_ALL, "Client exiting: %s (%s@%s) [%s] [%s]", source_p->name, source_p->username, source_p->host, comment, show_ip(NULL, source_p) ? source_p->sockhost : "255.255.255.255"); sendto_realops_snomask(SNO_CCONNEXT, L_ALL, "CLIEXIT %s %s %s %s 0 %s", source_p->name, source_p->username, source_p->host, show_ip(NULL, source_p) ? source_p->sockhost : "255.255.255.255", comment); on_for = CurrentTime - source_p->localClient->firsttime; ilog(L_USER, "%s (%3lu:%02lu:%02lu): %s!%s@%s %d/%d", myctime(CurrentTime), on_for / 3600, (on_for % 3600) / 60, on_for % 60, source_p->name, source_p->username, source_p->host, source_p->localClient->sendK, source_p->localClient->receiveK); sendto_one(source_p, "ERROR :Closing Link: %s (%s)", source_p->host, comment); close_connection(source_p); if((source_p->flags & FLAGS_KILLED) == 0) { sendto_server(client_p, NULL, CAP_TS6, NOCAPS, ":%s QUIT :%s", use_id(source_p), comment); sendto_server(client_p, NULL, NOCAPS, CAP_TS6, ":%s QUIT :%s", source_p->name, comment); } SetDead(source_p); dlinkAddAlloc(source_p, &dead_list); return(CLIENT_EXITED); } /* ** exit_client - This is old "m_bye". Name changed, because this is not a ** protocol function, but a general server utility function. ** ** This function exits a client of *any* type (user, server, etc) ** from this server. Also, this generates all necessary prototol ** messages that this exit may cause. ** ** 1) If the client is a local client, then this implicitly ** exits all other clients depending on this connection (e.g. ** remote clients having 'from'-field that points to this. ** ** 2) If the client is a remote client, then only this is exited. ** ** For convenience, this function returns a suitable value for ** m_function return value: ** ** CLIENT_EXITED if (client_p == source_p) ** 0 if (client_p != source_p) */ int exit_client(struct Client *client_p, /* The local client originating the * exit or NULL, if this exit is * generated by this server for * internal reasons. * This will not get any of the * generated messages. */ struct Client *source_p, /* Client exiting */ struct Client *from, /* Client firing off this Exit, * never NULL! */ const char *comment /* Reason for the exit */ ) { hook_data_client_exit hdata; if(IsClosing(source_p)) return -1; /* note, this HAS to be here, when we exit a client we attempt to * send them data, if this generates a write error we must *not* add * them to the abort list --fl */ SetClosing(source_p); hdata.local_link = client_p; hdata.target = source_p; hdata.from = from; hdata.comment = comment; call_hook(h_client_exit, &hdata); if(MyConnect(source_p)) { /* Local clients of various types */ if(IsPerson(source_p)) return exit_local_client(client_p, source_p, from, comment); else if(IsServer(source_p)) return exit_local_server(client_p, source_p, from, comment); /* IsUnknown || IsConnecting || IsHandShake */ else if(!IsReject(source_p)) return exit_unknown_client(client_p, source_p, from, comment); } else { /* Remotes */ if(IsPerson(source_p)) return exit_remote_client(client_p, source_p, from, comment); else if(IsServer(source_p)) return exit_remote_server(client_p, source_p, from, comment); } return -1; } /* * Count up local client memory */ /* XXX one common Client list now */ void count_local_client_memory(size_t * count, size_t * local_client_memory_used) { size_t lusage; BlockHeapUsage(lclient_heap, count, NULL, &lusage); *local_client_memory_used = lusage + (*count * (sizeof(MemBlock) + sizeof(struct Client))); } /* * Count up remote client memory */ void count_remote_client_memory(size_t * count, size_t * remote_client_memory_used) { size_t lcount, rcount; BlockHeapUsage(lclient_heap, &lcount, NULL, NULL); BlockHeapUsage(client_heap, &rcount, NULL, NULL); *count = rcount - lcount; *remote_client_memory_used = *count * (sizeof(MemBlock) + sizeof(struct Client)); } /* * accept processing, this adds a form of "caller ID" to ircd * * If a client puts themselves into "caller ID only" mode, * only clients that match a client pointer they have put on * the accept list will be allowed to message them. * * [ source.on_allow_list ] -> [ target1 ] -> [ target2 ] * * [target.allow_list] -> [ source1 ] -> [source2 ] * * i.e. a target will have a link list of source pointers it will allow * each source client then has a back pointer pointing back * to the client that has it on its accept list. * This allows for exit_one_client to remove these now bogus entries * from any client having an accept on them. */ /* * del_all_accepts * * inputs - pointer to exiting client * output - NONE * side effects - Walk through given clients allow_list and on_allow_list * remove all references to this client */ void del_all_accepts(struct Client *client_p) { dlink_node *ptr; dlink_node *next_ptr; struct Client *target_p; if(MyClient(client_p) && client_p->localClient->allow_list.head) { /* clear this clients accept list, and remove them from * everyones on_accept_list */ DLINK_FOREACH_SAFE(ptr, next_ptr, client_p->localClient->allow_list.head) { target_p = ptr->data; dlinkFindDestroy(client_p, &target_p->on_allow_list); dlinkDestroy(ptr, &client_p->localClient->allow_list); } } /* remove this client from everyones accept list */ DLINK_FOREACH_SAFE(ptr, next_ptr, client_p->on_allow_list.head) { target_p = ptr->data; dlinkFindDestroy(client_p, &target_p->localClient->allow_list); dlinkDestroy(ptr, &client_p->on_allow_list); } } /* * show_ip() - asks if the true IP shoudl be shown when source is * askin for info about target * * Inputs - source_p who is asking * - target_p who do we want the info on * Output - returns 1 if clear IP can be showed, otherwise 0 * Side Effects - none */ int show_ip(struct Client *source_p, struct Client *target_p) { if(IsAnyServer(target_p)) { #ifndef HIDE_SERVERS_IPS if(source_p == NULL || IsOper(source_p)) return 1; #endif return 0; } else if(IsIPSpoof(target_p)) { /* source == NULL indicates message is being sent * to local opers. */ if(!ConfigFileEntry.hide_spoof_ips && (source_p == NULL || MyOper(source_p))) return 1; return 0; } else if(IsDynSpoof(target_p) && (source_p != NULL && !IsOper(source_p))) return 0; else return 1; } int show_ip_conf(struct ConfItem *aconf, struct Client *source_p) { if(IsConfDoSpoofIp(aconf)) { if(!ConfigFileEntry.hide_spoof_ips && MyOper(source_p)) return 1; return 0; } else return 1; } /* * initUser * * inputs - none * outputs - none * * side effects - Creates a block heap for struct Users * */ static BlockHeap *user_heap; void initUser(void) { user_heap = BlockHeapCreate(sizeof(struct User), USER_HEAP_SIZE); if(!user_heap) outofmemory(); } /* * make_user * * inputs - pointer to client struct * output - pointer to struct User * side effects - add's an User information block to a client * if it was not previously allocated. */ struct User * make_user(struct Client *client_p) { struct User *user; user = client_p->user; if(!user) { user = (struct User *) BlockHeapAlloc(user_heap); user->refcnt = 1; client_p->user = user; } return user; } /* * make_server * * inputs - pointer to client struct * output - pointer to server_t * side effects - add's an Server information block to a client * if it was not previously allocated. */ server_t * make_server(struct Client *client_p) { server_t *serv = client_p->serv; if(!serv) { serv = (server_t *) MyMalloc(sizeof(server_t)); client_p->serv = serv; } return client_p->serv; } /* * free_user * * inputs - pointer to user struct * - pointer to client struct * output - none * side effects - Decrease user reference count by one and release block, * if count reaches 0 */ void free_user(struct User *user, struct Client *client_p) { if(--user->refcnt <= 0) { if(user->away) MyFree((char *) user->away); /* * sanity check */ if(user->refcnt < 0 || user->invited.head || user->channel.head) { sendto_realops_snomask(SNO_GENERAL, L_ALL, "* %#lx user (%s!%s@%s) %#lx %#lx %#lx %lu %d *", (unsigned long) client_p, client_p ? client_p-> name : "", client_p->username, client_p->host, (unsigned long) user, (unsigned long) user->invited.head, (unsigned long) user->channel.head, dlink_list_length(&user->channel), user->refcnt); s_assert(!user->refcnt); s_assert(!user->invited.head); s_assert(!user->channel.head); } BlockHeapFree(user_heap, user); } } void init_uid(void) { int i; for(i = 0; i < 3; i++) current_uid[i] = me.id[i]; for(i = 3; i < 9; i++) current_uid[i] = 'A'; current_uid[9] = '\0'; } char * generate_uid(void) { int i; for(i = 8; i > 3; i--) { if(current_uid[i] == 'Z') { current_uid[i] = '0'; return current_uid; } else if(current_uid[i] != '9') { current_uid[i]++; return current_uid; } else current_uid[i] = 'A'; } /* if this next if() triggers, we're fucked. */ if(current_uid[3] == 'Z') { current_uid[i] = 'A'; s_assert(0); } else current_uid[i]++; return current_uid; } /* * close_connection * Close the physical connection. This function must make * MyConnect(client_p) == FALSE, and set client_p->from == NULL. */ void close_connection(struct Client *client_p) { s_assert(client_p != NULL); if(client_p == NULL) return; s_assert(MyConnect(client_p)); if(!MyConnect(client_p)) return; if(IsServer(client_p)) { struct server_conf *server_p; ServerStats->is_sv++; ServerStats->is_sbs += client_p->localClient->sendB; ServerStats->is_sbr += client_p->localClient->receiveB; ServerStats->is_sks += client_p->localClient->sendK; ServerStats->is_skr += client_p->localClient->receiveK; ServerStats->is_sti += CurrentTime - client_p->localClient->firsttime; if(ServerStats->is_sbs > 2047) { ServerStats->is_sks += (ServerStats->is_sbs >> 10); ServerStats->is_sbs &= 0x3ff; } if(ServerStats->is_sbr > 2047) { ServerStats->is_skr += (ServerStats->is_sbr >> 10); ServerStats->is_sbr &= 0x3ff; } /* * If the connection has been up for a long amount of time, schedule * a 'quick' reconnect, else reset the next-connect cycle. */ if((server_p = find_server_conf(client_p->name)) != NULL) { /* * Reschedule a faster reconnect, if this was a automatically * connected configuration entry. (Note that if we have had * a rehash in between, the status has been changed to * CONF_ILLEGAL). But only do this if it was a "good" link. */ server_p->hold = time(NULL); server_p->hold += (server_p->hold - client_p->localClient->lasttime > HANGONGOODLINK) ? HANGONRETRYDELAY : ConFreq(server_p->class); } } else if(IsClient(client_p)) { ServerStats->is_cl++; ServerStats->is_cbs += client_p->localClient->sendB; ServerStats->is_cbr += client_p->localClient->receiveB; ServerStats->is_cks += client_p->localClient->sendK; ServerStats->is_ckr += client_p->localClient->receiveK; ServerStats->is_cti += CurrentTime - client_p->localClient->firsttime; if(ServerStats->is_cbs > 2047) { ServerStats->is_cks += (ServerStats->is_cbs >> 10); ServerStats->is_cbs &= 0x3ff; } if(ServerStats->is_cbr > 2047) { ServerStats->is_ckr += (ServerStats->is_cbr >> 10); ServerStats->is_cbr &= 0x3ff; } } else ServerStats->is_ni++; if(client_p->localClient->F) { /* attempt to flush any pending dbufs. Evil, but .. -- adrian */ if(!IsIOError(client_p)) send_queued_write(client_p->localClient->F->fd, client_p); comm_close(client_p->localClient->F->fd); client_p->localClient->F = NULL; } if(-1 < client_p->localClient->ctrlfd) { comm_close(client_p->localClient->ctrlfd); client_p->localClient->ctrlfd = -1; } linebuf_donebuf(&client_p->localClient->buf_sendq); linebuf_donebuf(&client_p->localClient->buf_recvq); detach_conf(client_p); /* XXX shouldnt really be done here. */ detach_server_conf(client_p); client_p->from = NULL; /* ...this should catch them! >:) --msa */ ClearMyConnect(client_p); SetIOError(client_p); } void error_exit_client(struct Client *client_p, int error) { /* * ...hmm, with non-blocking sockets we might get * here from quite valid reasons, although.. why * would select report "data available" when there * wasn't... so, this must be an error anyway... --msa * actually, EOF occurs when read() returns 0 and * in due course, select() returns that fd as ready * for reading even though it ends up being an EOF. -avalon */ char errmsg[255]; int current_error = comm_get_sockerr(client_p->localClient->F->fd); SetIOError(client_p); if(IsServer(client_p) || IsHandshake(client_p)) { if(error == 0) { sendto_realops_snomask(SNO_GENERAL, is_remote_connect(client_p) && !IsServer(client_p) ? L_NETWIDE : L_ALL, "Server %s closed the connection", get_server_name(client_p, SHOW_IP)); ilog(L_SERVER, "Server %s closed the connection", log_client_name(client_p, SHOW_IP)); } else { sendto_realops_snomask(SNO_GENERAL, is_remote_connect(client_p) && !IsServer(client_p) ? L_NETWIDE : L_ALL, "Lost connection to %s: %s", client_p->name, strerror(current_error)); ilog(L_SERVER, "Lost connection to %s: %s", log_client_name(client_p, SHOW_IP), strerror(current_error)); } } if(error == 0) strlcpy(errmsg, "Remote host closed the connection", sizeof(errmsg)); else ircsnprintf(errmsg, sizeof(errmsg), "Read error: %s", strerror(current_error)); exit_client(client_p, client_p, &me, errmsg); }