solanum-vs-hackint-and-char.../include/hook.h
Simon Arlott 03f04cd80e
m_sasl: check if the agent is present after every client_exit
When a server disconnects the client_exit hook will only be called once
but there could be multiple servers and clients behind that server.

After any client exits, check if the agent is still present.
2018-08-12 13:06:20 +01:00

138 lines
2.6 KiB
C

/*
* Copyright (C) 2004-2005 Lee Hardy <lee -at- leeh.co.uk>
* Copyright (C) 2004-2005 ircd-ratbox development team
*
* $Id: hook.h 906 2006-02-21 02:25:43Z nenolod $
*/
#ifndef INCLUDED_HOOK_H
#define INCLUDED_HOOK_H
typedef struct
{
char *name;
rb_dlink_list hooks;
} hook;
typedef void (*hookfn) (void *data);
extern int h_iosend_id;
extern int h_iorecv_id;
extern int h_iorecvctrl_id;
extern int h_burst_client;
extern int h_burst_channel;
extern int h_burst_finished;
extern int h_server_introduced;
extern int h_server_eob;
extern int h_client_exit;
extern int h_after_client_exit;
extern int h_umode_changed;
extern int h_new_local_user;
extern int h_new_remote_user;
extern int h_introduce_client;
extern int h_can_kick;
extern int h_privmsg_channel;
extern int h_privmsg_user;
extern int h_conf_read_start;
extern int h_conf_read_end;
void init_hook(void);
int register_hook(const char *name);
void add_hook(const char *name, hookfn fn);
void remove_hook(const char *name, hookfn fn);
void call_hook(int id, void *arg);
typedef struct
{
struct Client *client;
const void *arg1;
const void *arg2;
} hook_data;
typedef struct
{
struct Client *client;
const void *arg1;
int arg2;
} hook_data_int;
typedef struct
{
struct Client *client;
struct Client *target;
struct Channel *chptr;
int approved;
} hook_data_client;
typedef struct
{
struct Client *client;
struct Channel *chptr;
int approved;
} hook_data_channel;
typedef struct
{
struct Client *client;
struct Channel *chptr;
char *key;
} hook_data_channel_activity;
typedef struct
{
struct Client *client;
struct Channel *chptr;
struct membership *msptr;
struct Client *target;
int approved;
int dir;
} hook_data_channel_approval;
typedef struct
{
struct Client *client;
struct Client *target;
int approved;
} hook_data_client_approval;
typedef struct
{
struct Client *local_link; /* local client originating this, or NULL */
struct Client *target; /* dying client */
struct Client *from; /* causing client (could be &me or target) */
const char *comment;
} hook_data_client_exit;
typedef struct
{
struct Client *client;
unsigned int oldumodes;
unsigned int oldsnomask;
} hook_data_umode_changed;
enum message_type {
MESSAGE_TYPE_NOTICE,
MESSAGE_TYPE_PRIVMSG,
MESSAGE_TYPE_PART,
MESSAGE_TYPE_COUNT
};
typedef struct
{
enum message_type msgtype;
struct Client *source_p;
struct Channel *chptr;
const char *text;
int approved;
} hook_data_privmsg_channel;
typedef struct
{
enum message_type msgtype;
struct Client *source_p;
struct Client *target_p;
const char *text;
int approved;
} hook_data_privmsg_user;
#endif