3c7d6fcce7
Also fix up some return values and stuff to use bool (or void if nothing). I just did it whilst I was here. According to jilles, the return value used to signify whether or not the client had exited. This was error-prone and was fixed a long, long time ago, but the return value was left int for historical reasons. Since the return type is not used (and has no clear use case anyway), it's safe to just get rid of it.
218 lines
5.5 KiB
C
218 lines
5.5 KiB
C
/*
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* ircd-ratbox: A slightly useful ircd.
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* m_squit.c: Makes a server quit.
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*
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* Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center
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* Copyright (C) 1996-2002 Hybrid Development Team
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* Copyright (C) 2002-2005 ircd-ratbox development team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA
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*/
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#include "stdinc.h"
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#include "client.h"
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#include "common.h"
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#include "match.h"
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#include "ircd.h"
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#include "numeric.h"
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#include "s_conf.h"
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#include "logger.h"
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#include "s_serv.h"
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#include "send.h"
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#include "msg.h"
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#include "parse.h"
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#include "modules.h"
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#include "hash.h"
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#include "s_newconf.h"
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static const char squit_desc[] = "Provides the SQUIT command to cause a server to quit";
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static void ms_squit(struct MsgBuf *, struct Client *, struct Client *, int, const char **);
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static void mo_squit(struct MsgBuf *, struct Client *, struct Client *, int, const char **);
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struct Message squit_msgtab = {
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"SQUIT", 0, 0, 0, 0,
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{mg_unreg, mg_not_oper, {ms_squit, 0}, {ms_squit, 0}, mg_ignore, {mo_squit, 2}}
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};
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mapi_clist_av1 squit_clist[] = { &squit_msgtab, NULL };
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DECLARE_MODULE_AV2(squit, NULL, NULL, squit_clist, NULL, NULL, NULL, NULL, squit_desc);
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struct squit_parms
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{
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const char *server_name;
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struct Client *target_p;
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};
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static struct squit_parms *find_squit(struct Client *client_p,
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struct Client *source_p, const char *server);
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/*
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* mo_squit - SQUIT message handler
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* parv[1] = server name
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* parv[2] = comment
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*/
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static void
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mo_squit(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
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{
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struct squit_parms *found_squit;
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const char *comment = (parc > 2 && parv[2]) ? parv[2] : client_p->name;
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if((found_squit = find_squit(client_p, source_p, parv[1])))
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{
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if(MyConnect(found_squit->target_p))
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{
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sendto_realops_snomask(SNO_GENERAL, L_ALL,
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"Received SQUIT %s from %s (%s)",
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found_squit->target_p->name,
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get_client_name(source_p, HIDE_IP), comment);
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ilog(L_SERVER, "Received SQUIT %s from %s (%s)",
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found_squit->target_p->name, log_client_name(source_p, HIDE_IP),
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comment);
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}
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else if(!IsOperRemote(source_p))
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{
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sendto_one(source_p, form_str(ERR_NOPRIVS),
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me.name, source_p->name, "remote");
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return;
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}
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exit_client(client_p, found_squit->target_p, source_p, comment);
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return;
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}
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else
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{
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sendto_one_numeric(source_p, ERR_NOSUCHSERVER, form_str(ERR_NOSUCHSERVER), parv[1]);
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}
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}
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/*
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* ms_squit - SQUIT message handler
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* parv[1] = server name
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* parv[2] = comment
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*/
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static void
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ms_squit(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
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{
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struct Client *target_p;
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const char *comment = (parc > 2 && parv[2]) ? parv[2] : client_p->name;
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if(parc < 2)
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target_p = client_p;
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else
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{
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if((target_p = find_server(NULL, parv[1])) == NULL)
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return;
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if(IsMe(target_p))
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target_p = client_p;
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if(!IsServer(target_p))
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return;
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}
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/* Server is closing its link */
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if (target_p == client_p)
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{
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sendto_realops_snomask(SNO_GENERAL, L_ALL, "Server %s closing link (%s)",
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target_p->name, comment);
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}
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/*
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** Notify all opers, if my local link is remotely squitted
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*/
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else if(MyConnect(target_p))
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{
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sendto_wallops_flags(UMODE_WALLOP, &me,
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"Remote SQUIT %s from %s (%s)",
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target_p->name, source_p->name, comment);
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sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
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":%s WALLOPS :Remote SQUIT %s from %s (%s)",
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me.id, target_p->name, source_p->name, comment);
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ilog(L_SERVER, "SQUIT From %s : %s (%s)", source_p->name, target_p->name, comment);
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}
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exit_client(client_p, target_p, source_p, comment);
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}
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/*
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* find_squit
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* inputs - local server connection
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* -
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* -
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* output - pointer to struct containing found squit or none if not found
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* side effects -
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*/
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static struct squit_parms *
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find_squit(struct Client *client_p, struct Client *source_p, const char *server)
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{
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static struct squit_parms found_squit;
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struct Client *target_p = NULL;
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struct Client *p;
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rb_dlink_node *ptr;
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/* must ALWAYS be reset */
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found_squit.target_p = NULL;
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found_squit.server_name = NULL;
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/*
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** The following allows wild cards in SQUIT. Only useful
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** when the command is issued by an oper.
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*/
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RB_DLINK_FOREACH(ptr, global_serv_list.head)
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{
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p = ptr->data;
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if(IsServer(p) || IsMe(p))
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{
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if(match(server, p->name))
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{
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target_p = p;
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break;
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}
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}
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}
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if(target_p == NULL)
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return NULL;
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found_squit.target_p = target_p;
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found_squit.server_name = server;
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if(IsMe(target_p))
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{
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if(IsClient(client_p))
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{
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if(MyClient(client_p))
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sendto_one_notice(source_p, ":You are trying to squit me.");
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return NULL;
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}
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else
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{
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found_squit.target_p = client_p;
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found_squit.server_name = client_p->name;
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}
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}
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if(found_squit.target_p != NULL)
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return &found_squit;
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else
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return (NULL);
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}
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