212380e3f4
+ branches/release-2.1 -> 2.2 base + 3.0 -> branches/cxxconversion + backport some immediate 3.0 functionality for 2.2 + other stuff
138 lines
3.4 KiB
C
138 lines
3.4 KiB
C
/*
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* ircd-ratbox: A slightly useful ircd.
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* scache.c: Server names cache.
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*
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* Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center
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* Copyright (C) 1996-2002 Hybrid Development Team
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* Copyright (C) 2002-2005 ircd-ratbox development team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA
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*
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* $Id: scache.c 6 2005-09-10 01:02:21Z nenolod $
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*/
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#include "stdinc.h"
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#include "client.h"
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#include "common.h"
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#include "irc_string.h"
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#include "ircd.h"
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#include "numeric.h"
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#include "send.h"
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#include "scache.h"
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#include "memory.h"
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/*
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* ircd used to store full servernames in anUser as well as in the
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* whowas info. there can be some 40k such structures alive at any
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* given time, while the number of unique server names a server sees
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* in its lifetime is at most a few hundred. by tokenizing server
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* names internally, the server can easily save 2 or 3 megs of RAM.
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* -orabidoo
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*/
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#define SCACHE_HASH_SIZE 257
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typedef struct scache_entry
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{
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char name[HOSTLEN + 1];
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struct scache_entry *next;
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}
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SCACHE;
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static SCACHE *scache_hash[SCACHE_HASH_SIZE];
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void
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clear_scache_hash_table(void)
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{
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memset(scache_hash, 0, sizeof(scache_hash));
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}
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static int
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sc_hash(const char *string)
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{
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int hash_value;
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hash_value = 0;
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while (*string)
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{
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hash_value += ToLower(*string++);
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}
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return hash_value % SCACHE_HASH_SIZE;
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}
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/*
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* this takes a server name, and returns a pointer to the same string
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* (up to case) in the server name token list, adding it to the list if
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* it's not there. care must be taken not to call this with
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* user-supplied arguments that haven't been verified to be a valid,
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* existing, servername. use the hash in list.c for those. -orabidoo
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*/
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const char *
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find_or_add(const char *name)
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{
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int hash_index;
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SCACHE *ptr;
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ptr = scache_hash[hash_index = sc_hash(name)];
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for (; ptr; ptr = ptr->next)
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{
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if(!irccmp(ptr->name, name))
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return (ptr->name);
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}
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ptr = (SCACHE *) MyMalloc(sizeof(SCACHE));
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s_assert(0 != ptr);
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strlcpy(ptr->name, name, sizeof(ptr->name));
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ptr->next = scache_hash[hash_index];
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scache_hash[hash_index] = ptr;
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return ptr->name;
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}
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/*
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* count_scache
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* inputs - pointer to where to leave number of servers cached
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* - pointer to where to leave total memory usage
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* output - NONE
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* side effects -
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*/
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void
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count_scache(size_t * number_servers_cached, size_t * mem_servers_cached)
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{
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SCACHE *scache_ptr;
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int i;
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*number_servers_cached = 0;
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*mem_servers_cached = 0;
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for (i = 0; i < SCACHE_HASH_SIZE; i++)
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{
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scache_ptr = scache_hash[i];
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while (scache_ptr)
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{
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*number_servers_cached = *number_servers_cached + 1;
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*mem_servers_cached = *mem_servers_cached +
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(strlen(scache_ptr->name) + sizeof(SCACHE *));
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scache_ptr = scache_ptr->next;
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}
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}
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}
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