Make tweets say Twitter instead of tweets, and update ducks to add decoys and make minimum/unique a channel setting rather than hard setting.

This commit is contained in:
dngfx 2018-09-22 16:02:39 +01:00
parent 3c3583e30c
commit 000ee14711
2 changed files with 91 additions and 15 deletions

View file

@ -23,9 +23,16 @@ class Module(object):
self.events = events self.events = events
events.on("received.command.bef").hook(self.befriend, events.on("received.command.bef").hook(self.befriend,
priority=EventManager.PRIORITY_HIGH, help="Befriend a duck!") priority=EventManager.PRIORITY_HIGH,
help="Befriend a duck!")
events.on("received.command.bang").hook(self.shoot, events.on("received.command.bang").hook(self.shoot,
priority=EventManager.PRIORITY_HIGH, help="Shoot a duck! Meanie.") priority=EventManager.PRIORITY_HIGH,
help="Shoot a duck! Meanie.")
events.on("received.command.decoy").hook(
self.duck_decoy,
priority=EventManager.PRIORITY_HIGH,
help="Lay out a sneaky decoy!")
events.on("received.command.friends").hook(self.duck_friends, events.on("received.command.friends").hook(self.duck_friends,
help="See who the friendliest people to ducks are!") help="See who the friendliest people to ducks are!")
@ -41,10 +48,20 @@ class Module(object):
"help": "Should the bot kick if there's no duck?", "help": "Should the bot kick if there's no duck?",
"validate": Utils.bool_or_none}) "validate": Utils.bool_or_none})
exports.add("channelset", {"setting": "ducks-min-unique",
"help": "Minimum unique users required to "
"talk before a duck spawns.",
"validate": Utils.int_or_none})
exports.add("channelset", {"setting": "ducks-min-messages",
"help": "Minimum messages between ducks "
"spawning.",
"validate": Utils.int_or_none})
events.on("new.channel").hook(self.new_channel) events.on("new.channel").hook(self.new_channel)
events.on("received.message.channel").hook( events.on("received.message.channel").hook(
self.channel_message) self.channel_message, EventManager.PRIORITY_LOW)
for server in self.bot.servers.values(): for server in self.bot.servers.values():
for channel in server.channels.values(): for channel in server.channels.values():
@ -53,6 +70,9 @@ class Module(object):
def new_channel(self, event): def new_channel(self, event):
self.bootstrap(event["channel"]) self.bootstrap(event["channel"])
def has_command(self, command):
return command.lower() in self.events.on("received").on("command").get_children()
def bootstrap(self, channel): def bootstrap(self, channel):
self.init_game_var(channel) self.init_game_var(channel)
# getset # getset
@ -82,25 +102,39 @@ class Module(object):
channel.games["ducks"] = {'messages': 0, 'duck_spawned': 0, channel.games["ducks"] = {'messages': 0, 'duck_spawned': 0,
'unique_users': [], 'unique_users': [],
'next_duck_time': rand_time} 'next_duck_time': rand_time,
'decoy_spawned': 0, 'decoy_requested': 0,
'next_decoy_time': rand_time}
def start_game(self, channel): def start_game(self, channel):
# event is immediately the IRCChannel.Channel() event for the current # event is immediately the IRCChannel.Channel() event for the current
# channel # channel
self.clear_ducks(channel) self.clear_ducks(channel)
min_unique = channel.get_setting("ducks-min-unique",
0)
min_messages = channel.get_setting("ducks-min-messages",
0)
if min_unique == 0:
channel.set_setting("ducks-min-unique", DUCK_MINIMUM_UNIQUE)
if min_messages == 0:
channel.set_setting("ducks-min-messages", DUCK_MINIMUM_MESSAGES)
def generate_next_duck_time(self): def generate_next_duck_time(self):
rand_time = random.randint(int(time()) + 360, int(time()) + 1200) rand_time = random.randint(int(time()) + 1, int(time()) + 2)
return rand_time return rand_time
def is_duck_visible(self, event): def is_duck_visible(self, event):
channel = event["target"] channel = event["target"]
visible = bool(channel.games["ducks"]["duck_spawned"]) visible = channel.games["ducks"]["duck_spawned"]
return visible return visible
def should_kick(self, event): def should_kick(self, event):
channel = event["target"] channel = event["target"]
return channel.get_setting("ducks-kick", False) return channel.get_setting("ducks-kick", False)
def kick_bef(self, event): def kick_bef(self, event):
@ -117,29 +151,53 @@ class Module(object):
channel.send_kick(target, channel.send_kick(target,
"You tried shooting a non-existent duck. Creepy!") "You tried shooting a non-existent duck. Creepy!")
def duck_decoy(self, event):
channel = event["target"]
if self.is_duck_channel(channel) == False:
return
if self.is_duck_visible(event):
return
game = channel.games["ducks"]
game["decoy_requested"] = 1
event.eat()
def should_generate_duck(self, event): def should_generate_duck(self, event):
channel = event["channel"] channel = event["channel"]
game = channel.games["ducks"] game = channel.games["ducks"]
spawned = game["duck_spawned"] spawned = int(game["decoy_spawned"] or game["duck_spawned"])
decoy = bool(game["decoy_requested"])
unique = len(game["unique_users"]) unique = len(game["unique_users"])
messages = game["messages"] messages = game["messages"]
next_duck = game["next_duck_time"] next_duck = game["next_decoy_time"] if decoy else game["next_duck_time"]
min_unique = 1 if decoy else channel.get_setting("ducks-min-unique",
DUCK_MINIMUM_UNIQUE)
min_messages = channel.get_setting("ducks-min-messages", DUCK_MINIMUM_MESSAGES)
requirement = (unique >= min_unique and messages >= min_messages)
# DUCK_MINIMUM_MESSAGES = 10 # DUCK_MINIMUM_MESSAGES = 10
# DUCK_MINIMUM_UNIQUE = 3 # DUCK_MINIMUM_UNIQUE = 3
if spawned == 0 and next_duck < time() and unique >= \ if spawned == 0 and next_duck < time():
DUCK_MINIMUM_UNIQUE and messages >= DUCK_MINIMUM_MESSAGES: if requirement:
return True return True
else:
return False
else: else:
return False return False
def show_duck(self, event): def show_duck(self, event):
channel = event["channel"] channel = event["channel"]
game = channel.games["ducks"]
duck = "" duck = ""
if channel.games["ducks"]["duck_spawned"] == 1: if game["duck_spawned"] == 1 or game["decoy_spawned"] == 1:
return return
duck += DUCK_TAIL duck += DUCK_TAIL
@ -154,7 +212,15 @@ class Module(object):
duck += random.choice(DUCK_MESSAGE) duck += random.choice(DUCK_MESSAGE)
channel.send_message(duck) channel.send_message(duck)
channel.games["ducks"]["duck_spawned"] = 1
# Decoys take priority over regular ducks.
if game["decoy_requested"] == 1:
game["decoy_spawned"] = 1
game["decoy_requested"] = 0
game["next_duck_time"] = self.generate_next_duck_time()
else:
game["duck_spawned"] = 1
def channel_message(self, event): def channel_message(self, event):
if not event["channel"].get_setting("ducks-enabled", False): if not event["channel"].get_setting("ducks-enabled", False):
@ -167,8 +233,8 @@ class Module(object):
user = event["user"] user = event["user"]
game = channel.games["ducks"] game = channel.games["ducks"]
if game["duck_spawned"] == 1 or channel.has_user( if game["decoy_spawned"] == 1 or game["duck_spawned"] == 1 or \
event["user"]) == False: channel.has_user(event["user"]) == False:
return return
unique = game["unique_users"] unique = game["unique_users"]
@ -196,6 +262,8 @@ class Module(object):
if self.is_duck_visible(event) == False: if self.is_duck_visible(event) == False:
if self.should_kick(event): if self.should_kick(event):
self.kick_bef(event) self.kick_bef(event)
self.clear_ducks(channel)
event.eat()
return return
channel.games["ducks"][ channel.games["ducks"][
@ -214,6 +282,7 @@ class Module(object):
event["stdout"].write(msg) event["stdout"].write(msg)
self.clear_ducks(channel) self.clear_ducks(channel)
event.eat()
def shoot(self, event): def shoot(self, event):
channel = event["target"] channel = event["target"]
@ -227,6 +296,8 @@ class Module(object):
if self.is_duck_visible(event) == False: if self.is_duck_visible(event) == False:
if self.should_kick(event): if self.should_kick(event):
self.kick_bang(event) self.kick_bang(event)
self.clear_ducks(channel)
event.eat()
return return
channel.games["ducks"][ channel.games["ducks"][
@ -245,6 +316,7 @@ class Module(object):
event["stdout"].write(msg) event["stdout"].write(msg)
self.clear_ducks(channel) self.clear_ducks(channel)
event.eat()
def duck_stats(self, event): def duck_stats(self, event):
user = event["user"] user = event["user"]
@ -285,6 +357,7 @@ class Module(object):
Utils.bold(tf), Utils.bold(cf), Utils.bold(channel)) Utils.bold(tf), Utils.bold(cf), Utils.bold(channel))
event["stdout"].write(Utils.bold(nick) + ": " + msg) event["stdout"].write(Utils.bold(nick) + ": " + msg)
event.eat()
def duck_enemies(self, event): def duck_enemies(self, event):
the_enemy = event["server"].find_all_user_channel_settings("ducks-shot") the_enemy = event["server"].find_all_user_channel_settings("ducks-shot")
@ -318,6 +391,7 @@ class Module(object):
sentence += ", ".join(build) sentence += ", ".join(build)
event["stdout"].write(sentence) event["stdout"].write(sentence)
event.eat()
def duck_friends(self, event): def duck_friends(self, event):
friends = event["server"].find_all_user_channel_settings( friends = event["server"].find_all_user_channel_settings(
@ -353,3 +427,4 @@ class Module(object):
sentence += ", ".join(build) sentence += ", ".join(build)
event["stdout"].write(sentence) event["stdout"].write(sentence)
event.eat()

View file

@ -11,6 +11,7 @@ REGEX_TWITTERURL = re.compile(
"https?://(?:www\.)?twitter.com/[^/]+/status/(\d+)", re.I) "https?://(?:www\.)?twitter.com/[^/]+/status/(\d+)", re.I)
class Module(object): class Module(object):
_name = "Twitter"
def __init__(self, bot, events, exports): def __init__(self, bot, events, exports):
self.bot = bot self.bot = bot
self.events = events self.events = events