Massively optimise ducks.py and remove a bunch of cruft.
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a0a29eacd0
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1 changed files with 1 additions and 51 deletions
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@ -16,9 +16,6 @@ DUCK_LIST = [
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class Module(object):
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def __init__(self, bot, events):
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self.bot = bot
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self.events = events
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self.decoy_hooked = 0
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self.duck_timer = None
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events.on("received.command.bef").hook(self.duck_bef,
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help="Befriend a duck!")
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@ -26,7 +23,6 @@ class Module(object):
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help="Shoot a duck! Meanie.")
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events.on("received.command.decoy").hook(self.set_decoy,
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help="Be a sneaky fellow and make a decoy duck.")
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events.on("received.command.friends").hook(self.duck_friends,
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help="See who the friendliest people to ducks are!")
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events.on("received.command.killers").hook(self.duck_enemies,
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@ -34,25 +30,12 @@ class Module(object):
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# events.on("received.command.ducks").hook(self.duck_list,
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# help="Shows a list of the most popular duck superstars.")
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self.duck_times = {}
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events.on("postboot").on("configure").on(
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"channelset").assure_call(setting="ducks-enabled",
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help="Toggles ducks!",
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validate=Utils.bool_or_none)
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events.on("postboot").on("configure").on(
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"channelset").assure_call(setting="min-duck-time",
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help="Minimum seconds before a duck is "
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"summoned",
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validate=Utils.int_or_none)
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events.on("postboot").on("configure").on(
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"channelset").assure_call(setting="max-duck-time",
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help="Max seconds before a duck is "
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"summoned",
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validate=Utils.int_or_none)
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events.on("received.numeric.366").hook(self.bootstrap)
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events.on("raw").on("376").hook(self.duck_loop_entry)
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@ -71,42 +54,9 @@ class Module(object):
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for channel in server.channels.values():
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ducks_enabled = channel.get_setting("ducks-enabled", False)
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min_time = "min-duck-time-%s" % channel.name
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max_time = "max-duck-time-%s" % channel.name
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min_duck_time = channel.get_setting("min-duck-time", 20)
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max_duck_time = channel.get_setting("max-duck-time", 30)
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min_duck_time = int(min_duck_time) if isinstance(min_duck_time,
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str) else min_duck_time
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max_duck_time = int(max_duck_time) if isinstance(max_duck_time,
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str) else max_duck_time
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self.duck_times[min_time] = min_duck_time
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self.duck_times[max_time] = max_duck_time
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if ducks_enabled == True:
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channel.set_setting("active-duck", False)
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def duck_time(self, channel):
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if isinstance(channel, str):
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channel_name = channel
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else:
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channel_name = channel["target"].name
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min = "min-duck-time-%s" % (channel_name)
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max = "max-duck-time-%s" % (channel_name)
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self.bot.log.debug("Attempting to set %s to %s",
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[str(min), str(self.duck_times[min])])
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self.bot.log.debug("Attempting to set %s to %s",
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[str(max), str(self.duck_times[max])])
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return random.randint(self.duck_times[min], self.duck_times[max])
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def decoy_time(self):
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return random.randint(60, 180)
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def duck_enemies(self, event):
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the_enemy = event["server"].find_all_user_channel_settings(
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"ducks-shot")
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@ -265,7 +215,7 @@ class Module(object):
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def set_decoy(self, event):
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channel = event["target"]
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next_decoy_time = self.decoy_time()
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next_decoy_time = self.get_random_duck_time()
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self.bot.add_timer("duck-decoy", next_decoy_time, None, None, False,
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channel=channel)
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