Massively optimise ducks.py and remove a bunch of cruft.

This commit is contained in:
dngfx 2018-09-01 18:58:57 +01:00
parent a0a29eacd0
commit 0869c17808

View file

@ -16,9 +16,6 @@ DUCK_LIST = [
class Module(object):
def __init__(self, bot, events):
self.bot = bot
self.events = events
self.decoy_hooked = 0
self.duck_timer = None
events.on("received.command.bef").hook(self.duck_bef,
help="Befriend a duck!")
@ -26,7 +23,6 @@ class Module(object):
help="Shoot a duck! Meanie.")
events.on("received.command.decoy").hook(self.set_decoy,
help="Be a sneaky fellow and make a decoy duck.")
events.on("received.command.friends").hook(self.duck_friends,
help="See who the friendliest people to ducks are!")
events.on("received.command.killers").hook(self.duck_enemies,
@ -34,25 +30,12 @@ class Module(object):
# events.on("received.command.ducks").hook(self.duck_list,
# help="Shows a list of the most popular duck superstars.")
self.duck_times = {}
events.on("postboot").on("configure").on(
"channelset").assure_call(setting="ducks-enabled",
help="Toggles ducks!",
validate=Utils.bool_or_none)
events.on("postboot").on("configure").on(
"channelset").assure_call(setting="min-duck-time",
help="Minimum seconds before a duck is "
"summoned",
validate=Utils.int_or_none)
events.on("postboot").on("configure").on(
"channelset").assure_call(setting="max-duck-time",
help="Max seconds before a duck is "
"summoned",
validate=Utils.int_or_none)
events.on("received.numeric.366").hook(self.bootstrap)
events.on("raw").on("376").hook(self.duck_loop_entry)
@ -71,42 +54,9 @@ class Module(object):
for channel in server.channels.values():
ducks_enabled = channel.get_setting("ducks-enabled", False)
min_time = "min-duck-time-%s" % channel.name
max_time = "max-duck-time-%s" % channel.name
min_duck_time = channel.get_setting("min-duck-time", 20)
max_duck_time = channel.get_setting("max-duck-time", 30)
min_duck_time = int(min_duck_time) if isinstance(min_duck_time,
str) else min_duck_time
max_duck_time = int(max_duck_time) if isinstance(max_duck_time,
str) else max_duck_time
self.duck_times[min_time] = min_duck_time
self.duck_times[max_time] = max_duck_time
if ducks_enabled == True:
channel.set_setting("active-duck", False)
def duck_time(self, channel):
if isinstance(channel, str):
channel_name = channel
else:
channel_name = channel["target"].name
min = "min-duck-time-%s" % (channel_name)
max = "max-duck-time-%s" % (channel_name)
self.bot.log.debug("Attempting to set %s to %s",
[str(min), str(self.duck_times[min])])
self.bot.log.debug("Attempting to set %s to %s",
[str(max), str(self.duck_times[max])])
return random.randint(self.duck_times[min], self.duck_times[max])
def decoy_time(self):
return random.randint(60, 180)
def duck_enemies(self, event):
the_enemy = event["server"].find_all_user_channel_settings(
"ducks-shot")
@ -265,7 +215,7 @@ class Module(object):
def set_decoy(self, event):
channel = event["target"]
next_decoy_time = self.decoy_time()
next_decoy_time = self.get_random_duck_time()
self.bot.add_timer("duck-decoy", next_decoy_time, None, None, False,
channel=channel)