Update strax generator with a bunch of new phrases and attacks.

This commit is contained in:
dngfx 2018-08-30 16:57:45 +01:00
parent b13c971507
commit 377b7d39df

View file

@ -4,35 +4,41 @@ import random
class Module(object): class Module(object):
def __init__(self, bot): def __init__(self, bot):
bot.events.on("received.command.strax").hook( bot.events.on("received.command.strax").hook(
self.strax, help="Glory to the sontaran empire, through IRC!") self.strax, help="Suggests a glorious method of battle for the glory of the Sontaran Empire, through IRC!")
def strax(self, event): def strax(self, event):
suggestion_greeting = ["Might I suggest", "I'd suggest"] suggestion_greeting = ["Might I suggest", "Can I suggest", "Should we"]
command_greeting = ["We should attack now with", "We must attack now with"] command_greeting = ["We should attack now with", "We must attack now with", "I suggest attacking with",
"We should coordinate an attack with"]
method_of_attack_a = ["full-frontal", "pincer", "surprise", "brutally excessive", "multi-pronged", "glorious", method_of_attack_a = ["full-frontal", "pincer", "surprise", "brutally excessive", "multi-pronged", "glorious",
"violent", "devestating", "superior"] "violent", "devastating", "superior", "fast-paced", "fleet-wide", "stealth",
method_of_attack_an = ["acid-heavy", "immediate", "overwhelming", "unstoppable"] "diversionary", "exceptional", "point-blank", "night time"]
method_of_attack_an = ["acid-heavy", "immediate", "overwhelming", "unstoppable", "underground", "arial",
"naval", "amphibious", "full-scale"]
type_of_attack = ["assault", "attack", "bombardment", "offensive", "barrage", "charge", "strike", "operation", type_of_attack = ["assault", "attack", "bombardment", "offensive", "barrage", "charge", "strike", "operation",
"manoeuvre", "blitzkrieg"] "manoeuvre", "blitzkrieg", "ambush", "massacre"]
attack_adjective = ["laser", "berserker", "acid", "armoured attack", "proton", attack_adjective = ["laser", "berserker", "acid", "armoured attack", "proton",
"three kinds of", "atomic", "toxic", "explosive", "three kinds of", "atomic", "toxic", "explosive",
"red-hot", "thermal", "automated fire", "cluster", "red-hot", "thermal", "automated fire", "cluster",
"enhanced germ", "energy-drink-fueled"] "enhanced germ", "energy-drink-fueled", "battle ready", "Sontaran", "military"]
attack_object = ["bees", "chainsaws", "marmots", "acid", "monkeys", "mines", "bombs", "snakes", "spiders", attack_object = ["bees", "chainsaws", "marmots", "acid", "monkeys", "mines", "bombs", "snakes", "spiders",
"knives", "rockets", "sharks", "owls", "repurposed cybermats", "cannons", "alligators"] "knives", "rockets", "sharks", "owls", "repurposed cybermats", "cannons", "alligators", "ants",
attack_object_two = ["robots", "ninjas", "grenades", "a dolphin full of napalm", "acid", "dynamite", "gorillas", "genetically enhanced cyber-elephants", "mechanoids", "KGB agents",
"xenomorphs", "lots and lots of C4", "tactical nukes", "MacGyver", "bio-weapons", "MI5 operatives", "thermonuclear missiles"]
attack_object_two = ["robots", "ninjas", "grenades", "a dolphin full of napalm", "dynamite",
"xenomorphs", "lots and lots of C4", "tactical nukes", "bio-weapons",
"rocket launchers", "an elephant", "a memory worm for afterwards", "this pencil"] "rocket launchers", "an elephant", "a memory worm for afterwards", "this pencil"]
method_of_attack = " an " + random.choice(method_of_attack_an) if random.choice([1, method_of_attack = " an " + random.choice(method_of_attack_an) if random.choice([1,
2]) == 1 else " a " + random.choice( 2]) == 1 else " a " + random.choice(
method_of_attack_a) method_of_attack_a)
greeting_choice = random.choice([1, 2])
greeting_choice = random.choice([1,2])
greeting = random.choice(suggestion_greeting) if greeting_choice == 1 else random.choice(command_greeting) greeting = random.choice(suggestion_greeting) if greeting_choice == 1 else random.choice(command_greeting)
exclamation = "?" if greeting_choice == 1 else "!" exclamation = "?" if greeting_choice == 1 else "!"
suggestion = greeting + method_of_attack + " " + random.choice(type_of_attack) + " with " + random.choice(attack_adjective) + " " + random.choice(attack_object) + " and " + random.choice(attack_object_two) + exclamation suggestion = greeting + method_of_attack + " " + random.choice(type_of_attack) + " with " + random.choice(
attack_adjective) + " " + random.choice(attack_object) + " and " + random.choice(
attack_object_two) + exclamation
event["stdout"].write(suggestion) event["stdout"].write(suggestion)