Merge pull request #9 from dngfx/master

Fix decoys stacking up and attempting to take over irc.
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jesopo 2018-08-31 17:00:27 +01:00 committed by GitHub
commit 8aad8080e1
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@ -1,3 +1,4 @@
from operator import itemgetter
import datetime
import random
@ -12,16 +13,17 @@ class Module(object):
self.bot = bot
self.events = events
self.active_duck = 0
self.decoy_hooked = 0
events.on("received.command.bef").hook(self.duck_bef,
help="Befriend a duck!")
help="Befriend a duck!")
events.on("received.command.bang").hook(self.duck_bang,
help="Shoot a duck! Meanie.")
help="Shoot a duck! Meanie.")
events.on("received.command.decoy").hook(self.set_decoy,
help="Be a sneaky fellow and make a decoy duck.")
help="Be a sneaky fellow and make a decoy duck.")
# events.on("received.command.friends").hook(self.duck_friends,
# help="See who the friendliest people to ducks are!")
events.on("received.command.friends").hook(self.duck_friends,
help="See who the friendliest people to ducks are!")
# events.on("received.command.killers").hook(self.duck_killers,
# help="See who shoots the most amount of ducks.")
# events.on("received.command.ducks").hook(self.duck_list,
@ -57,7 +59,8 @@ class Module(object):
for server in self.bot.servers.values():
for channel in server.channels.values():
ducks_enabled = channel.get_setting("ducks-enabled", 0)
ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled, str) else ducks_enabled
ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled,
str) else ducks_enabled
min_time = "min-duck-time-%s" % channel.name
max_time = "max-duck-time-%s" % channel.name
@ -65,8 +68,10 @@ class Module(object):
min_duck_time = channel.get_setting("min-duck-time", 240)
max_duck_time = channel.get_setting("max-duck-time", 1200)
min_duck_time = int(min_duck_time) if isinstance(min_duck_time, str) else min_duck_time
max_duck_time = int(max_duck_time) if isinstance(max_duck_time, str) else max_duck_time
min_duck_time = int(min_duck_time) if isinstance(min_duck_time,
str) else min_duck_time
max_duck_time = int(max_duck_time) if isinstance(max_duck_time,
str) else max_duck_time
self.duck_times[min_time] = min_duck_time
self.duck_times[max_time] = max_duck_time
@ -83,65 +88,111 @@ class Module(object):
min = "min-duck-time-%s" % (channel_name)
max = "max-duck-time-%s" % (channel_name)
self.bot.log.debug("Attempting to set %s to %s", [str(min), str(self.duck_times[min])]);
self.bot.log.debug("Attempting to set %s to %s", [str(max), str(self.duck_times[max])]);
self.bot.log.debug("Attempting to set %s to %s",
[str(min), str(self.duck_times[min])]);
self.bot.log.debug("Attempting to set %s to %s",
[str(max), str(self.duck_times[max])]);
return random.randint(self.duck_times[min], self.duck_times[max])
def decoy_time(self):
return random.randint(10, 20)
def duck_friends(self, event):
friends = event["server"].find_all_user_channel_settings(
"ducks-befriended")
friendliest = {}
friend_nicks = []
friend_ducks = []
for i in friends:
if i[1] in friendliest.keys():
friendliest[i[1]] += i[2]
else:
friendliest[i[1]] = i[2]
for user, friends in sorted(friendliest.items(), key = itemgetter(1),
reverse = True):
friend_nicks.append(user)
friend_ducks.append(friends)
sentence = "Friendliest Users -- "
length = len(friend_nicks) if len(friend_nicks) < 11 else 11
for i in range(0, length):
sentence += friend_nicks[i] + " (" + str(friend_ducks[i]) + ")"
if i < 10:
sentence += ", "
sentence = sentence[0:-2]
event["target"].send_message(sentence)
def duck_bef(self, event):
target = event["user"].nickname
user = event["user"]
target = user.nickname
id = user.id
active_duck = event["target"].get_setting("active-duck", 0)
active_duck = int(active_duck) if isinstance(active_duck, str) else active_duck
active_duck = int(active_duck) if isinstance(active_duck,
str) else active_duck
if active_duck == 0:
event["stderr"].set_prefix("Kick")
if event["server"].has_user(target):
if not event["server"].is_own_nickname(target):
event["target"].send_kick(target, "You tried befriending a non-existent duck. Creepy!")
event["target"].send_kick(target,
"You tried befriending a non-existent duck. Creepy!")
else:
event["stderr"].write("Nope.")
else:
event["stderr"].write("That user is not in this channel")
else:
setting = "bef-ducks-%s-%s" % (target, event["target"].name)
befriended_ducks = event["server"].get_setting(setting, 0)
event["server"].set_setting(setting, befriended_ducks + 1)
befriended_ducks = event["target"].get_user_setting(id,
"ducks-befriended",
0)
event["target"].set_user_setting(id,
"ducks-befriended",
befriended_ducks + 1)
event["target"].set_setting("active-duck", 0)
grammar = "" if befriended_ducks == 0 else "s"
event["stdout"].write(
target + ", you've befriended " + str(befriended_ducks + 1) + " duck" + grammar + " in " + event[
"target"].name);
target + ", you've befriended " + str(
befriended_ducks + 1) + " duck" + grammar + " in " + event[
"target"].name)
next_duck_time = self.duck_time(event)
self.bot.add_timer("duck-appear", next_duck_time, persist=False)
def duck_bang(self, event):
target = event["user"].nickname
user = event["user"]
target = user.nickname
id = user.id
if event["target"].get_setting("active-duck", 0) == 0:
event["stderr"].set_prefix("Kick")
if event["server"].has_user(target):
if not event["server"].is_own_nickname(target):
event["target"].send_kick(target, "You tried shooting a non-existent duck. Creepy!")
event["target"].send_kick(target,
"You tried shooting a non-existent duck. Creepy!")
else:
event["stderr"].write("Nope.")
else:
event["stderr"].write("That user is not in this channel")
else:
setting = "shot-ducks-%s-%s" % (target, event["target"].name)
shot_ducks = event["server"].get_setting(setting, 0)
event["server"].set_setting(setting, shot_ducks + 1)
shot_ducks = event["target"].get_user_setting(id, "ducks-shot", 0)
event["target"].set_user_setting(id, "ducks-shot", shot_ducks + 1)
event["target"].set_setting("active-duck", 0)
grammar = "" if shot_ducks == 0 else "s"
event["stdout"].write(
target + ", you've shot " + str(shot_ducks + 1) + " duck" + grammar + " in " + event["target"].name);
target + ", you've shot " + str(
shot_ducks + 1) + " duck" + grammar + " in " + event[
"target"].name)
next_duck_time = self.duck_time(event)
self.bot.add_timer("duck-appear", next_duck_time, persist=False)
@ -150,13 +201,16 @@ class Module(object):
for server in self.bot.servers.values():
for channel in server.channels.values():
ducks_enabled = channel.get_setting("ducks-enabled", 0)
ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled, str) else ducks_enabled
ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled,
str) else ducks_enabled
if ducks_enabled == 0:
continue
self.bot.log.info("Ducks enabled for %s: %s", [str(channel.name), str(ducks_enabled)])
self.bot.log.info("Ducks enabled for %s: %s",
[str(channel.name), str(ducks_enabled)])
active_duck = channel.get_setting("active-duck", 0)
active_duck = int(active_duck) if isinstance(active_duck, str) else active_duck
active_duck = int(active_duck) if isinstance(active_duck,
str) else active_duck
if ducks_enabled == 1 and active_duck == 0:
ducks = [
@ -180,7 +234,8 @@ class Module(object):
channel.set_setting("active-duck", 0)
next_duck_time = self.duck_time(channel.name)
self.bot.add_timer("duck-appear", next_duck_time, persist=False)
self.bot.add_timer("duck-appear", next_duck_time,
persist=False)
def duck_decoy(self, event):
ducks = [
@ -199,7 +254,11 @@ class Module(object):
channel = event["target"]
next_decoy_time = self.decoy_time()
self.events.on("timer").on("duck-decoy").hook(self.duck_decoy)
if self.decoy_hooked == 0:
self.events.on("timer").on("duck-decoy").hook(self.duck_decoy)
self.decoy_hooked = 1
self.bot.add_timer("duck-decoy", next_decoy_time, None, None, False,
channel=channel)