Merge pull request #9 from dngfx/master
Fix decoys stacking up and attempting to take over irc.
This commit is contained in:
commit
8aad8080e1
1 changed files with 88 additions and 29 deletions
117
modules/ducks.py
117
modules/ducks.py
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@ -1,3 +1,4 @@
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from operator import itemgetter
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import datetime
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import random
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@ -12,16 +13,17 @@ class Module(object):
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self.bot = bot
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self.events = events
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self.active_duck = 0
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self.decoy_hooked = 0
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events.on("received.command.bef").hook(self.duck_bef,
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help="Befriend a duck!")
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help="Befriend a duck!")
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events.on("received.command.bang").hook(self.duck_bang,
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help="Shoot a duck! Meanie.")
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help="Shoot a duck! Meanie.")
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events.on("received.command.decoy").hook(self.set_decoy,
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help="Be a sneaky fellow and make a decoy duck.")
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help="Be a sneaky fellow and make a decoy duck.")
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# events.on("received.command.friends").hook(self.duck_friends,
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# help="See who the friendliest people to ducks are!")
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events.on("received.command.friends").hook(self.duck_friends,
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help="See who the friendliest people to ducks are!")
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# events.on("received.command.killers").hook(self.duck_killers,
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# help="See who shoots the most amount of ducks.")
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# events.on("received.command.ducks").hook(self.duck_list,
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@ -57,7 +59,8 @@ class Module(object):
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for server in self.bot.servers.values():
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for channel in server.channels.values():
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ducks_enabled = channel.get_setting("ducks-enabled", 0)
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ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled, str) else ducks_enabled
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ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled,
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str) else ducks_enabled
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min_time = "min-duck-time-%s" % channel.name
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max_time = "max-duck-time-%s" % channel.name
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@ -65,8 +68,10 @@ class Module(object):
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min_duck_time = channel.get_setting("min-duck-time", 240)
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max_duck_time = channel.get_setting("max-duck-time", 1200)
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min_duck_time = int(min_duck_time) if isinstance(min_duck_time, str) else min_duck_time
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max_duck_time = int(max_duck_time) if isinstance(max_duck_time, str) else max_duck_time
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min_duck_time = int(min_duck_time) if isinstance(min_duck_time,
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str) else min_duck_time
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max_duck_time = int(max_duck_time) if isinstance(max_duck_time,
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str) else max_duck_time
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self.duck_times[min_time] = min_duck_time
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self.duck_times[max_time] = max_duck_time
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@ -83,65 +88,111 @@ class Module(object):
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min = "min-duck-time-%s" % (channel_name)
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max = "max-duck-time-%s" % (channel_name)
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self.bot.log.debug("Attempting to set %s to %s", [str(min), str(self.duck_times[min])]);
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self.bot.log.debug("Attempting to set %s to %s", [str(max), str(self.duck_times[max])]);
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self.bot.log.debug("Attempting to set %s to %s",
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[str(min), str(self.duck_times[min])]);
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self.bot.log.debug("Attempting to set %s to %s",
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[str(max), str(self.duck_times[max])]);
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return random.randint(self.duck_times[min], self.duck_times[max])
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def decoy_time(self):
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return random.randint(10, 20)
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def duck_friends(self, event):
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friends = event["server"].find_all_user_channel_settings(
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"ducks-befriended")
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friendliest = {}
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friend_nicks = []
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friend_ducks = []
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for i in friends:
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if i[1] in friendliest.keys():
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friendliest[i[1]] += i[2]
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else:
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friendliest[i[1]] = i[2]
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for user, friends in sorted(friendliest.items(), key = itemgetter(1),
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reverse = True):
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friend_nicks.append(user)
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friend_ducks.append(friends)
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sentence = "Friendliest Users -- "
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length = len(friend_nicks) if len(friend_nicks) < 11 else 11
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for i in range(0, length):
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sentence += friend_nicks[i] + " (" + str(friend_ducks[i]) + ")"
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if i < 10:
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sentence += ", "
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sentence = sentence[0:-2]
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event["target"].send_message(sentence)
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def duck_bef(self, event):
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target = event["user"].nickname
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user = event["user"]
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target = user.nickname
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id = user.id
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active_duck = event["target"].get_setting("active-duck", 0)
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active_duck = int(active_duck) if isinstance(active_duck, str) else active_duck
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active_duck = int(active_duck) if isinstance(active_duck,
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str) else active_duck
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if active_duck == 0:
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event["stderr"].set_prefix("Kick")
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if event["server"].has_user(target):
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if not event["server"].is_own_nickname(target):
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event["target"].send_kick(target, "You tried befriending a non-existent duck. Creepy!")
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event["target"].send_kick(target,
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"You tried befriending a non-existent duck. Creepy!")
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else:
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event["stderr"].write("Nope.")
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else:
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event["stderr"].write("That user is not in this channel")
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else:
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setting = "bef-ducks-%s-%s" % (target, event["target"].name)
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befriended_ducks = event["server"].get_setting(setting, 0)
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event["server"].set_setting(setting, befriended_ducks + 1)
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befriended_ducks = event["target"].get_user_setting(id,
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"ducks-befriended",
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0)
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event["target"].set_user_setting(id,
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"ducks-befriended",
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befriended_ducks + 1)
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event["target"].set_setting("active-duck", 0)
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grammar = "" if befriended_ducks == 0 else "s"
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event["stdout"].write(
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target + ", you've befriended " + str(befriended_ducks + 1) + " duck" + grammar + " in " + event[
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"target"].name);
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target + ", you've befriended " + str(
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befriended_ducks + 1) + " duck" + grammar + " in " + event[
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"target"].name)
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next_duck_time = self.duck_time(event)
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self.bot.add_timer("duck-appear", next_duck_time, persist=False)
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def duck_bang(self, event):
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target = event["user"].nickname
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user = event["user"]
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target = user.nickname
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id = user.id
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if event["target"].get_setting("active-duck", 0) == 0:
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event["stderr"].set_prefix("Kick")
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if event["server"].has_user(target):
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if not event["server"].is_own_nickname(target):
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event["target"].send_kick(target, "You tried shooting a non-existent duck. Creepy!")
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event["target"].send_kick(target,
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"You tried shooting a non-existent duck. Creepy!")
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else:
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event["stderr"].write("Nope.")
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else:
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event["stderr"].write("That user is not in this channel")
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else:
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setting = "shot-ducks-%s-%s" % (target, event["target"].name)
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shot_ducks = event["server"].get_setting(setting, 0)
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event["server"].set_setting(setting, shot_ducks + 1)
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shot_ducks = event["target"].get_user_setting(id, "ducks-shot", 0)
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event["target"].set_user_setting(id, "ducks-shot", shot_ducks + 1)
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event["target"].set_setting("active-duck", 0)
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grammar = "" if shot_ducks == 0 else "s"
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event["stdout"].write(
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target + ", you've shot " + str(shot_ducks + 1) + " duck" + grammar + " in " + event["target"].name);
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target + ", you've shot " + str(
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shot_ducks + 1) + " duck" + grammar + " in " + event[
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"target"].name)
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next_duck_time = self.duck_time(event)
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self.bot.add_timer("duck-appear", next_duck_time, persist=False)
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@ -150,13 +201,16 @@ class Module(object):
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for server in self.bot.servers.values():
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for channel in server.channels.values():
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ducks_enabled = channel.get_setting("ducks-enabled", 0)
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ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled, str) else ducks_enabled
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ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled,
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str) else ducks_enabled
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if ducks_enabled == 0:
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continue
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self.bot.log.info("Ducks enabled for %s: %s", [str(channel.name), str(ducks_enabled)])
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self.bot.log.info("Ducks enabled for %s: %s",
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[str(channel.name), str(ducks_enabled)])
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active_duck = channel.get_setting("active-duck", 0)
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active_duck = int(active_duck) if isinstance(active_duck, str) else active_duck
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active_duck = int(active_duck) if isinstance(active_duck,
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str) else active_duck
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if ducks_enabled == 1 and active_duck == 0:
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ducks = [
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@ -180,7 +234,8 @@ class Module(object):
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channel.set_setting("active-duck", 0)
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next_duck_time = self.duck_time(channel.name)
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self.bot.add_timer("duck-appear", next_duck_time, persist=False)
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self.bot.add_timer("duck-appear", next_duck_time,
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persist=False)
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def duck_decoy(self, event):
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ducks = [
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@ -199,7 +254,11 @@ class Module(object):
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channel = event["target"]
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next_decoy_time = self.decoy_time()
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self.events.on("timer").on("duck-decoy").hook(self.duck_decoy)
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if self.decoy_hooked == 0:
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self.events.on("timer").on("duck-decoy").hook(self.duck_decoy)
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self.decoy_hooked = 1
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self.bot.add_timer("duck-decoy", next_decoy_time, None, None, False,
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channel=channel)
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