font reset at the beginning of commands to stop wonkiness with highlighting and fix duck decoys.
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parent
000ee14711
commit
febb6d66e3
2 changed files with 12 additions and 7 deletions
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@ -29,7 +29,8 @@ class Out(object):
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].decode("utf8").lstrip())
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else:
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self._text = ""
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self.target.send_message(text, prefix="[%s] " % self.prefix())
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self.target.send_message(text, prefix=Utils.FONT_RESET + "[%s] " %
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self.prefix())
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def set_prefix(self, prefix):
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self.module_name = prefix
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def has_text(self):
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@ -100,6 +100,7 @@ class Module(object):
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def clear_ducks(self, channel):
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rand_time = self.generate_next_duck_time()
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del channel.games["ducks"]
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channel.games["ducks"] = {'messages': 0, 'duck_spawned': 0,
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'unique_users': [],
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'next_duck_time': rand_time,
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@ -126,10 +127,11 @@ class Module(object):
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rand_time = random.randint(int(time()) + 1, int(time()) + 2)
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return rand_time
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def is_duck_visible(self, event):
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def is_duck_visible(self, event, decoy=False):
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channel = event["target"]
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visible = channel.games["ducks"]["duck_spawned"]
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visible = channel.games["ducks"]["decoy_spawned"] if \
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decoy else channel.games["ducks"]["duck_spawned"]
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return visible
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def should_kick(self, event):
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@ -259,11 +261,12 @@ class Module(object):
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if self.is_duck_channel(channel) == False:
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return
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if self.is_duck_visible(event) == False:
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if self.is_duck_visible(event, False) == False:
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if self.should_kick(event):
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self.kick_bef(event)
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self.clear_ducks(channel)
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event.eat()
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self.clear_ducks(channel)
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return
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channel.games["ducks"][
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@ -293,11 +296,12 @@ class Module(object):
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if self.is_duck_channel(channel) == False:
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return
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if self.is_duck_visible(event) == False:
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if self.is_duck_visible(event, False) == False:
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if self.should_kick(event):
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self.kick_bang(event)
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self.clear_ducks(channel)
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event.eat()
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self.clear_ducks(channel)
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return
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channel.games["ducks"][
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