Add missing help strings to commands in modules/coins.py
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1 changed files with 15 additions and 0 deletions
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@ -106,6 +106,9 @@ class Module(ModuleManager.BaseModule):
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@utils.hook("received.command.bank")
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@utils.hook("received.command.bank")
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def bank(self, event):
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def bank(self, event):
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"""
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:help: Show how many coins The Bank currently has
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"""
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event["stdout"].write("The Bank has %s coins" %
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event["stdout"].write("The Bank has %s coins" %
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self._coin_str(self._get_pool(event["server"])))
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self._coin_str(self._get_pool(event["server"])))
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@ -119,6 +122,9 @@ class Module(ModuleManager.BaseModule):
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@utils.hook("received.command.totalcoins")
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@utils.hook("received.command.totalcoins")
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def total_coins(self, event):
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def total_coins(self, event):
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"""
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:help: Show how many coins are currently in circulation
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"""
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event["stdout"].write("Total coins: %s" % self._coin_str(
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event["stdout"].write("Total coins: %s" % self._coin_str(
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self._total_coins(event["server"])))
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self._total_coins(event["server"])))
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@ -505,6 +511,9 @@ class Module(ModuleManager.BaseModule):
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@utils.hook("received.command.mylottery")
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@utils.hook("received.command.mylottery")
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def my_lottery(self, event):
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def my_lottery(self, event):
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"""
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:help: Show how many lottery tickets you currently have
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"""
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lottery = event["server"].get_setting("lottery", {})
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lottery = event["server"].get_setting("lottery", {})
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count = lottery.get(event["user"].nickname_lower, 0)
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count = lottery.get(event["user"].nickname_lower, 0)
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event["stdout"].write("%s: You have %d lottery ticket%s" % (
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event["stdout"].write("%s: You have %d lottery ticket%s" % (
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@ -512,6 +521,9 @@ class Module(ModuleManager.BaseModule):
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@utils.hook("received.command.jackpot")
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@utils.hook("received.command.jackpot")
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def jackpot(self, event):
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def jackpot(self, event):
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"""
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:help: Show the current lottery jackpot
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"""
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lottery = event["server"].get_setting("lottery", {})
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lottery = event["server"].get_setting("lottery", {})
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count = sum([value for nickname, value in lottery.items()])
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count = sum([value for nickname, value in lottery.items()])
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event["stdout"].write("%s: The current jackpot is %s" % (
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event["stdout"].write("%s: The current jackpot is %s" % (
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@ -519,6 +531,9 @@ class Module(ModuleManager.BaseModule):
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@utils.hook("received.command.nextlottery")
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@utils.hook("received.command.nextlottery")
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def next_lottery(self, event):
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def next_lottery(self, event):
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"""
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:help: Show time until the next lottery draw
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"""
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until = self._until_next_6_hour()
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until = self._until_next_6_hour()
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event["stdout"].write("Next lottery is in: %s" %
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event["stdout"].write("Next lottery is in: %s" %
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utils.to_pretty_time(until))
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utils.to_pretty_time(until))
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