import datetime, decimal, functools, math, random, re, secrets, time from src import ModuleManager, utils SIDES = {"heads": 0, "tails": 1} DEFAULT_REDEEM_DELAY = 600 # 600 seconds, 10 minutes DEFAULT_REDEEM_AMOUNT = "100.0" DEFAULT_INTEREST_RATE = "0.01" INTEREST_INTERVAL = 60*60 # 1 hour DECIMAL_ZERO = decimal.Decimal("0") REGEX_FLOAT = re.compile("(?:\d+(?:\.\d{1,2}|$)|\.\d{1,2})") DEFAULT_MARKET_CAP = str(1_000_000_000) HOUR_SECONDS = (1*60)*60 LOTTERY_INTERVAL = (60*60)*6 # 6 hours LOTTERY_BUYIN = "100.00" RED = [1, 3, 5, 7, 9, 12, 14, 16, 18, 19, 21, 23, 25, 27, 30, 32, 34, 36] BLACK = [2, 4, 6, 8, 10, 11, 13, 15, 17, 20, 22, 24, 26, 28, 29, 31, 33, 35] SMALL = range(1, 19) BIG = range(19, 37) FIRST_DOZEN = list(range(1, 13)) SECOND_DOZEN = list(range(13, 25)) THIRD_DOZEN = list(range(25, 37)) FIRST_COLUMN = list(range(1, 37))[0::3] SECOND_COLUMN = list(range(1, 37))[1::3] THIRD_COLUMN = list(range(1, 37))[2::3] REGEX_STREET = re.compile("street([1-9]|1[0-2])$") class Module(ModuleManager.BaseModule): def on_load(self): self.timers.add("coin-interest", INTEREST_INTERVAL, time.time()+self._until_next_hour()) self.timers.add("coin-lottery", LOTTERY_INTERVAL, time.time()+self._until_next_6_hour()) def _until_next_hour(self, now=None): now = now or datetime.datetime.utcnow() until_next_hour = 60-now.second return until_next_hour+((60-(now.minute+1))*60) def _until_next_6_hour(self): now = datetime.datetime.utcnow() until_next_hour = self._until_next_hour(now) until_next_6_hour = (6-(now.hour%6))-1 until_next_6_hour = until_next_6_hour*HOUR_SECONDS return until_next_hour+until_next_6_hour def _get_pool(self, server): return decimal.Decimal(server.get_setting("coins", DEFAULT_MARKET_CAP)) def _set_pool(self, server, amount): server.set_setting("coins", str(amount)) def _take_from_pool(self, server, amount): coins = self._get_pool(server) self._set_pool(server, coins-amount) def _give_to_pool(self, server, amount): coins = self._get_pool(server) self._set_pool(server, coins+amount) @utils.hook("received.command.bank") def bank(self, event): event["stdout"].write("The Bank has %s coins" % "{0:.2f}".format(self._get_pool(event["server"]))) @utils.hook("received.command.totalcoins") def total_coins(self, event): all_coins = event["server"].get_all_user_settings("coins", []) all_coins = list(filter(lambda coin: decimal.Decimal(coin[1]), all_coins)) all_coins = [decimal.Decimal(coin[1]) for coin in all_coins] all_coins = sum(all_coins) pool = self._get_pool(event["server"]) event["stdout"].write("Total coins: %s" % "{0:.2f}".format( pool+all_coins)) @utils.hook("received.command.coins") def coins(self, event): """ :help: Show how many coins you have """ if event["args_split"]: target = event["server"].get_user(event["args_split"][0]) else: target = event["user"] coins = decimal.Decimal(target.get_setting("coins", "0.0")) event["stdout"].write("%s has %s coin%s" % (target.nickname, "{0:.2f}".format(coins), "" if coins == 1 else "s")) @utils.hook("received.command.resetcoins", min_args=1) def reset_coins(self, event): """ :help: Reset a user's coins to 0 :usage: :permission: resetcoins """ target = event["server"].get_user(event["args_split"][0]) coins = decimal.Decimal(target.get_setting("coins", "0.0")) if coins == DECIMAL_ZERO: event["stderr"].write("%s already has %s coins" % ( target.nickname, str(DECIMAL_ZERO))) else: coins = decimal.Decimal(target.get_setting("coins", "0.0")) self._give_to_pool(event["server"], coins) target.del_setting("coins") event["stdout"].write("Reset coins for %s" % target.nickname) @utils.hook("received.command.givecoins", min_args=1) def give_coins(self, event): """ :help: Give coins to a user :usage: :permission: givecoins """ target = event["server"].get_user(event["args_split"][0]) coins = event["args_split"][1] match = REGEX_FLOAT.match(coins) if not match or round(decimal.Decimal(coins), 2) <= DECIMAL_ZERO: event["stderr"].write( "%s: Please provide a positive number of coins to send" % event["user"].nickname) return coins = decimal.Decimal(match.group(0)) target_coins = decimal.Decimal(target.get_setting("coins", "0.0")) self._take_from_pool(event["server"], coins) target.set_setting("coins", str(target_coins+coins)) event["stdout"].write("Gave '%s' %s coins" % (target.nickname, str(coins))) @utils.hook("received.command.richest") def richest(self, event): """ :help: Show the top 10 richest users """ all_coins = event["server"].get_all_user_settings("coins", []) all_coins = list(filter(lambda coin: decimal.Decimal(coin[1]), all_coins)) items = [(coin[0], decimal.Decimal(coin[1])) for coin in all_coins] all_coins = dict(items) top_10 = utils.top_10(all_coins, convert_key=lambda nickname: utils.prevent_highlight( event["server"].get_user(nickname).nickname), value_format=lambda value: "{0:.2f}".format(value)) event["stdout"].write("Richest users: %s" % ", ".join(top_10)) def _redeem_cache(self, server, user): return "redeem|%s|%s@%s" % (server.id, user.username, user.hostname) @utils.hook("received.command.redeemcoins") def redeem_coins(self, event): """ :help: Redeem your free coins """ user_coins = decimal.Decimal(event["user"].get_setting( "coins", "0.0")) if user_coins == DECIMAL_ZERO: cache = self._redeem_cache(event["server"], event["user"]) if not self.bot.cache.has_item(cache): redeem_amount = decimal.Decimal(event["server" ].get_setting("redeem-amount", DEFAULT_REDEEM_AMOUNT)) event["user"].set_setting("coins", str( user_coins+redeem_amount)) self._take_from_pool(event["server"], redeem_amount) event["stdout"].write("Redeemed %s coins" % "{0:.2f}".format( redeem_amount)) redeem_delay = event["server"].get_setting("redeem-delay", DEFAULT_REDEEM_DELAY) self.bot.cache.temporary_cache(cache, redeem_delay) else: time_left = self.bot.cache.until_expiration(cache) event["stderr"].write("%s: Please wait %s before redeeming" % ( event["user"].nickname, utils.to_pretty_time(math.ceil(time_left)))) else: event["stderr"].write( "%s: You can only redeem coins when you have none" % event["user"].nickname) @utils.hook("received.command.flip", min_args=2, authenticated=True) def flip(self, event): """ :help: Bet on a coin flip :usage: heads|tails """ side_name = event["args_split"][0].lower() coin_bet = event["args_split"][1].lower() if coin_bet == "all": coin_bet = event["user"].get_setting("coins", "0.0") if decimal.Decimal(coin_bet) <= DECIMAL_ZERO: event["stderr"].write("%s: You have no coins to bet" % event["user"].nickname) return coin_bet = utils.parse_number(coin_bet) match = REGEX_FLOAT.match(coin_bet) if not match or round(decimal.Decimal(coin_bet), 2) <= DECIMAL_ZERO: event["stderr"].write("%s: Please provide a number of coins to bet" % event["user"].nickname) return coin_bet = decimal.Decimal(match.group(0)) coin_bet_str = "{0:.2f}".format(coin_bet) if not side_name in SIDES: event["stderr"].write("%s: Please provide 'heads' or 'tails'" % event["user"].nickname) return user_coins = decimal.Decimal(event["user"].get_setting( "coins", "0.0")) if coin_bet > user_coins: event["stderr"].write("%s: You don't have enough coins to bet" % event["user"].nickname) return chosen_side = secrets.choice(list(SIDES.keys())) win = side_name == chosen_side if win: new_coins = str(user_coins+coin_bet) self._take_from_pool(event["server"], coin_bet) event["user"].set_setting("coins", new_coins) event["stdout"].write( "%s flips %s and wins %s coin%s! (new total: %s)" % ( event["user"].nickname, side_name, coin_bet_str, "" if coin_bet == 1 else "s", new_coins ) ) else: new_coins = str(user_coins-coin_bet) self._give_to_pool(event["server"], coin_bet) event["user"].set_setting("coins", new_coins) event["stdout"].write( "%s flips %s and loses %s coin%s! (new total: %s)" % ( event["user"].nickname, side_name, coin_bet_str, "" if coin_bet == 1 else "s", new_coins ) ) @utils.hook("received.command.sendcoins", min_args=2, authenticated=True) def send(self, event): """ :help: Send coins to another user :usage: """ if event["user"].get_id() == event["server"].get_user(event[ "args_split"][0]).get_id(): event["stderr"].write("%s: You can't send coins to yourself" % event["user"].nickname) return send_amount = event["args_split"][1] match = REGEX_FLOAT.match(send_amount) if not match or round(decimal.Decimal(send_amount), 2 ) <= DECIMAL_ZERO: event["stderr"].write( "%s: Please provide a positive number of coins to send" % event["user"].nickname) return send_amount = decimal.Decimal(match.group(0)) user_coins = decimal.Decimal(event["user"].get_setting("coins", "0.0")) redeem_amount = decimal.Decimal(event["server"].get_setting( "redeem-amount", DEFAULT_REDEEM_AMOUNT)) new_user_coins = user_coins-send_amount if user_coins == DECIMAL_ZERO: event["stderr"].write("%s: You have no coins" % event["user"].nickname) return elif new_user_coins < redeem_amount: event["stderr"].write( "%s: You cannot send an amount of money that puts" " you below %s coins" % ( event["user"].nickname, "{0:.2f}".format(redeem_amount))) return target_user = event["server"].get_user(event["args_split"][0]) target_user_coins = target_user.get_setting("coins", None) if target_user_coins == None: event["stderr"].write("%s: You can only send coins to users that " "have had coins before" % event["user"].nickname) return event["user"].set_setting("coins", str(new_user_coins)) # get target_user_coins again, just in case *somehow* someone's # sending coins to themselves. target_user_coins = target_user.get_setting("coins", None) target_user_coins = decimal.Decimal(target_user_coins) target_user.set_setting("coins", str(target_user_coins+send_amount)) event["stdout"].write("%s sent %s coins to %s" % ( event["user"].nickname, "{0:.2f}".format(send_amount), target_user.nickname)) @utils.hook("received.command.roulette", min_args=2, authenticated=True) def roulette(self, event): """ :help: Spin a roulette wheel :usage: """ bets = event["args_split"][0].lower().split(",") if "0" in bets: event["stderr"].write("%s: You can't bet on 0" % event["user"].nickname) return bet_amounts = [amount.lower() for amount in event["args_split"][1:]] if len(bet_amounts) < len(bets): event["stderr"].write("%s: Please provide an amount for each bet" % event["user"].nickanme) return if len(bet_amounts) == 1 and bet_amounts[0] == "all": bet_amounts[0] = event["user"].get_setting("coins", "0.0") if decimal.Decimal(bet_amounts[0]) <= DECIMAL_ZERO: event["stderr"].write("%s: You have no coins to bet" % event["user"].nickname) return for i, bet_amount in enumerate(bet_amounts): bet_amount = utils.parse_number(bet_amount) match = REGEX_FLOAT.match(bet_amount) if not match or round(decimal.Decimal(bet_amount), 2 ) <= DECIMAL_ZERO: event["stderr"].write( "%s: Please provide a positive number of coins to bet" % event["user"].nickname) return bet_amounts[i] = decimal.Decimal(match.group(0)) bet_amount_total = sum(bet_amounts) user_coins = decimal.Decimal(event["user"].get_setting("coins", "0.0")) if bet_amount_total > user_coins: event["stderr"].write("%s: You don't have enough coins to bet" % event["user"].nickname) return # black, red, odds, evens, low (1-18), high (19-36) # 1dozen (1-12), 2dozen (13-24), 3dozen (25-36) # 1column (1,4..34), 2column (2,5..35), 3column (3,6..36) choice = secrets.randbelow(37) winnings = {} losses = {} if choice == 0: loss = sum(bet_amounts) self._give_to_pool(event["server"], loss) event["user"].set_setting("coins", str(user_coins-loss)) event["stdout"].write("Roulette spin lands on 0, " "the house wins, %s loses %s" % ( event["user"].nickname, loss)) return failed = False colour = "red" if choice in RED else "black" for i, bet in enumerate(bets): street_match = REGEX_STREET.match(bet) odds = 0 if bet == "even": odds = 1*((choice % 2) == 0) elif bet == "odd": odds = 1*((choice % 2) == 1) elif bet == "red": odds = 1*(choice in RED) elif bet == "black": odds = 1*(choice in BLACK) elif bet == "small" or bet == "low": odds = 1*(choice in SMALL) elif bet == "big" or bet == "high": odds = 1*(choice in BIG) elif bet == "dozen1": odds = 2*(choice in FIRST_DOZEN) elif bet == "dozen2": odds = 2*(choice in SECOND_DOZEN) elif bet == "dozen3": odds = 2*(choice in THIRD_DOZEN) elif bet == "column1": odds = 2*(choice in FIRST_COLUMN) elif bet == "column2": odds = 2*(choice in SECOND_COLUMN) elif bet == "column3": odds = 2*(choice in THIRD_COLUMN) elif street_match: row = int(street_match.group(1)) odds = 11*(((row*3)-2) <= choice <= (row*3)) elif bet.isdigit() and (1 <= int(bet) <= 36): odds = 35*(choice == int(bet)) else: event["stderr"].write("%s: Unknown bet" % event["user"].nickname) failed = True break if odds == 0: losses[bet] = bet_amounts[i] else: winnings[bet] = [odds, bet_amounts[i]*odds] if failed: return winnings_str = ["%s for %s (%d to 1)" % (winnings[bet][1], bet, winnings[bet][0]) for bet in winnings.keys()] coin_winnings = sum(bet[1] for bet in winnings.values()) coin_losses = sum([loss for loss in losses.values()]) if coin_winnings: self._take_from_pool(event["server"], coin_winnings) if coin_losses: self._give_to_pool(event["server"], coin_losses) total_winnings_str = " (%s total)" % coin_winnings if len( winnings.keys()) > 1 else "" new_user_coins = (user_coins-coin_losses)+coin_winnings event["user"].set_setting("coins", str(new_user_coins)) choice = "%d %s" % (choice, colour) if not losses and winnings: event["stdout"].write("Roulette spin lands on %s, " "%s wins %s%s" % (choice, event["user"].nickname, ", ".join(winnings_str), str(total_winnings_str))) elif losses and winnings: event["stdout"].write("Roulette spin lands on %s, " "%s wins %s%s; loses %s" % (choice, event["user"].nickname, ", ".join(winnings_str), str(total_winnings_str), str(coin_losses))) else: event["stdout"].write("Roulette spin lands on %s, " "%s loses %s" % (choice, event["user"].nickname, str(coin_losses))) @utils.hook("timer.coin-interest") def interest(self, event): for server in self.bot.servers.values(): all_coins = server.get_all_user_settings( "coins", []) interest_rate = decimal.Decimal(server.get_setting( "interest-rate", DEFAULT_INTEREST_RATE)) redeem_amount = decimal.Decimal(server.get_setting( "redeem-amount", DEFAULT_REDEEM_AMOUNT)) for nickname, coins in all_coins: coins = decimal.Decimal(coins) if coins > redeem_amount: interest = round(coins*interest_rate, 2) coins += interest self._take_from_pool(server, interest) server.get_user(nickname).set_setting("coins", str(coins)) event["timer"].redo() @utils.hook("received.command.lotterybuy", authenticated=True) def lottery_buy(self, event): """ :help: By ticket(s) for the lottery :usage: [amount] """ amount = 1 if event["args_split"]: amount = event["args_split"][0] if not amount.isdigit(): event["stderr"].write("%s: Please provide a positive number " "of tickets to buy" % event["user"].nickname) return amount = int(amount) user_coins = decimal.Decimal(event["user"].get_setting("coins", "0.0")) coin_amount = decimal.Decimal(LOTTERY_BUYIN)*amount if coin_amount > user_coins: event["stderr"].write("%s: You don't have enough coins" % event["user"].nickname) return self._give_to_pool(event["server"], coin_amount) event["user"].set_setting("coins", str(user_coins-coin_amount)) lottery = event["server"].get_setting("lottery", {}) nickname = event["user"].nickname_lower if not nickname in lottery: lottery[nickname] = 0 lottery[nickname] += amount event["server"].set_setting("lottery", lottery) event["stdout"].write("%s: You bought %d lottery ticket%s for %s" % ( event["user"].nickname, amount, "" if amount == 1 else "s", "{0:.2f}".format(coin_amount))) @utils.hook("received.command.mylottery") def my_lottery(self, event): lottery = event["server"].get_setting("lottery", {}) count = lottery.get(event["user"].nickname_lower, 0) event["stdout"].write("%s: You have %d lottery ticket%s" % ( event["user"].nickname, count, "" if count == 1 else "s")) @utils.hook("received.command.jackpot") def jackpot(self, event): lottery = event["server"].get_setting("lottery", {}) count = sum([value for nickname, value in lottery.items()]) event["stdout"].write("%s: The current jackpot is %s" % ( event["user"].nickname, decimal.Decimal(LOTTERY_BUYIN)*count)) @utils.hook("received.command.nextlottery") def next_lottery(self, event): until = self._until_next_6_hour() event["stdout"].write("Next lottery is in: %s" % utils.to_pretty_time(until)) @utils.hook("timer.coin-lottery") def lottery(self, event): for server in self.bot.servers.values(): lottery = server.get_setting("lottery", {}) if lottery: server.del_setting("lottery") else: continue users = [(nickname,)*value for nickname, value in lottery.items()] users = functools.reduce(lambda x, y: x+y, users) winner = random.choice(users) user = server.get_user(winner) coins = decimal.Decimal(user.get_setting("coins", "0.0")) winnings = decimal.Decimal(LOTTERY_BUYIN)*len(users) self._take_from_pool(server, winnings) new_coins = coins+winnings user.set_setting("coins", str(new_coins)) user.send_notice("You won %s in the lottery! you now have %s coins" % ("{0:.2f}".format(winnings), "{0:.2f}".format(new_coins)))