import datetime import random import IRCLogging DUCK_LAST_SEEN = datetime.datetime.now() class Module(object): def __init__(self, bot, events): self.log = IRCLogging.Log self.bot = bot self.events = events self.active_duck = 0 events.on("received.command.bef").hook(self.duck_bef, help="Befriend a duck!") events.on("received.command.bang").hook(self.duck_bang, help="Shoot a duck! Meanie.") events.on("received.command.decoy").hook(self.set_decoy, help="Be a sneaky fellow and make a decoy duck.") # events.on("received.command.friends").hook(self.duck_friends, # help="See who the friendliest people to ducks are!") # events.on("received.command.killers").hook(self.duck_killers, # help="See who shoots the most amount of ducks.") # events.on("received.command.ducks").hook(self.duck_list, # help="Shows a list of the most popular duck superstars.") now = datetime.datetime.now() next_duck_time = random.randint(30, 40) self.duck_times = {} self.decoys = {} tricky = next_duck_time - now.second tricky += ((next_duck_time - (now.minute + 1)) * 2) events.on("postboot").on("configure").on( "channelset").assure_call(setting="ducks-enabled", help="Toggles ducks! (1 or 0)") events.on("postboot").on("configure").on( "channelset").assure_call(setting="min-duck-time", help="Minimum seconds before a duck is summoned") events.on("postboot").on("configure").on( "channelset").assure_call(setting="max-duck-time", help="Max seconds before a duck is summoned") events.on("timer").on("duck-appear").hook(self.show_duck) bot.add_timer("duck-appear", next_duck_time, persist=False) events.on("received.numeric.366").hook(self.bootstrap) def bootstrap(self, event): for server in self.bot.servers.values(): for channel in server.channels.values(): ducks_enabled = channel.get_setting("ducks-enabled", 0) ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled, str) else ducks_enabled min_time = "min-duck-time-%s" % channel.name max_time = "max-duck-time-%s" % channel.name min_duck_time = channel.get_setting("min-duck-time", 240) max_duck_time = channel.get_setting("max-duck-time", 1200) min_duck_time = int(min_duck_time) if isinstance(min_duck_time, str) else min_duck_time max_duck_time = int(max_duck_time) if isinstance(max_duck_time, str) else max_duck_time self.duck_times[min_time] = min_duck_time self.duck_times[max_time] = max_duck_time if ducks_enabled == 1: channel.set_setting("active-duck", 0) print(self.duck_times) def duck_time(self, channel): if isinstance(channel, str): channel_name = channel else: channel_name = channel["target"].name min = "min-duck-time-%s" % (channel_name) max = "max-duck-time-%s" % (channel_name) self.bot.log.debug("Attempting to set %s to %s", [str(min), str(self.duck_times[min])]); self.bot.log.debug("Attempting to set %s to %s", [str(max), str(self.duck_times[max])]); return random.randint(self.duck_times[min], self.duck_times[max]) def decoy_time(self): return random.randint(300, 700) def duck_bef(self, event): target = event["user"].nickname active_duck = event["target"].get_setting("active-duck", 0) active_duck = int(active_duck) if isinstance(active_duck, str) else active_duck if active_duck == 0: event["stderr"].set_prefix("Kick") if event["server"].has_user(target): if not event["server"].is_own_nickname(target): event["target"].send_kick(target, "You tried befriending a non-existent duck. Creepy!") else: event["stderr"].write("Nope.") else: event["stderr"].write("That user is not in this channel") else: setting = "bef-ducks-%s-%s" % (target, event["target"].name) befriended_ducks = event["server"].get_setting(setting, 0) event["server"].set_setting(setting, befriended_ducks + 1) event["target"].set_setting("active-duck", 0) grammar = "" if befriended_ducks == 0 else "s" event["stdout"].write( target + ", you've befriended " + str(befriended_ducks + 1) + " duck" + grammar + " in " + event[ "target"].name); next_duck_time = self.duck_time(event) self.bot.add_timer("duck-appear", next_duck_time, persist=False) def duck_bang(self, event): target = event["user"].nickname if event["target"].get_setting("active-duck", 0) == 0: event["stderr"].set_prefix("Kick") if event["server"].has_user(target): if not event["server"].is_own_nickname(target): event["target"].send_kick(target, "You tried shooting a non-existent duck. Creepy!") else: event["stderr"].write("Nope.") else: event["stderr"].write("That user is not in this channel") else: setting = "shot-ducks-%s-%s" % (target, event["target"].name) shot_ducks = event["server"].get_setting(setting, 0) event["server"].set_setting(setting, shot_ducks + 1) event["target"].set_setting("active-duck", 0) grammar = "" if shot_ducks == 0 else "s" event["stdout"].write( target + ", you've shot " + str(shot_ducks + 1) + " duck" + grammar + " in " + event["target"].name); next_duck_time = self.duck_time(event) self.bot.add_timer("duck-appear", next_duck_time, persist=False) def show_duck(self, event): for server in self.bot.servers.values(): for channel in server.channels.values(): ducks_enabled = channel.get_setting("ducks-enabled", 0) ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled, str) else ducks_enabled if ducks_enabled == 0: continue self.bot.log.info("Ducks enabled for %s: %s", [str(channel.name), str(ducks_enabled)]) active_duck = channel.get_setting("active-duck", 0) active_duck = int(active_duck) if isinstance(active_duck, str) else active_duck if ducks_enabled == 1 and active_duck == 0: ducks = [ "・゜゜・。。・゜ ​ ゜\_O​< q​uack!", "・゜゜・。。・゜ ​ ゜\_o< QUACK!", "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack!", "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack quack!", "・゜゜ 。 ​ 。・゜ \​_ó< bawk!", "・゜゜ 。 ​ 。・゜゜\​_ó< squawk!", "・ ゜・。 ​ 。・゜゜ \​_ó< beep beep!" ] channel.send_message(random.choice(ducks)) channel.set_setting("active-duck", 1) elif ducks_enabled == 1 and active_duck == 1: pass else: channel.set_setting("active-duck", 0) next_duck_time = self.duck_time(channel.name) self.bot.add_timer("duck-appear", next_duck_time, persist=False) def duck_decoy(self, event): ducks = [ "・゜゜・。。・゜ ​ ゜\_O​< q​uack!", "・゜゜・。。・゜ ​ ゜\_o< QUACK!", "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack!", "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack quack!", "・゜゜ 。 ​ 。・゜ \​_ó< bawk!", "・゜゜ 。 ​ 。・゜゜\​_ó< squawk!", "・ ゜・。 ​ 。・゜゜ \​_ó< beep beep!" ] event["target"].send_message(random.choice(ducks)) def set_decoy(self, event): next_decoy_time = self.decoy_time() self.events.on("timer").on("duck-decoy").hook(self.duck_decoy) self.bot.add_timer("duck-decoy", next_decoy_time, persist=False) # def coins(self, event): # if event["args_split"]: # target = event["server"].get_user(event["args_split"][0]) # else: # target = event["user"] # coins = decimal.Decimal(target.get_setting("coins", "0.0")) # event["stdout"].write("%s has %s coin%s" % (target.nickname, # "{0:.2f}".format(coins), "" if coins == 1 else "s"))