bitbot-3.11-fork/modules/coins.py

528 lines
21 KiB
Python

#--depends-on commands
#--depends-on permissions
import datetime, decimal, functools, math, random, re, time
from src import ModuleManager, utils
SIDES = {"heads": 0, "tails": 1}
DEFAULT_REDEEM_DELAY = 600 # 600 seconds, 10 minutes
DEFAULT_REDEEM_AMOUNT = "100.0"
DEFAULT_INTEREST_RATE = "0.01"
REGEX_FLOAT = re.compile("(?:\d+(?:\.\d{1,2}|$)|\.\d{1,2})")
DECIMAL_ZERO = decimal.Decimal("0")
DECIMAL_BET_MINIMUM = decimal.Decimal("0.01")
HOUR_SECONDS = (1*60)*60
LOTTERY_INTERVAL = (60*60)*6 # 6 hours
LOTTERY_BUYIN = "100.00"
RED = [1, 3, 5, 7, 9, 12, 14, 16, 18, 19, 21, 23, 25, 27, 30, 32, 34, 36]
BLACK = [2, 4, 6, 8, 10, 11, 13, 15, 17, 20, 22, 24, 26, 28, 29, 31, 33, 35]
SMALL = range(1, 19)
BIG = range(19, 37)
FIRST_DOZEN = list(range(1, 13))
SECOND_DOZEN = list(range(13, 25))
THIRD_DOZEN = list(range(25, 37))
FIRST_COLUMN = list(range(1, 37))[0::3]
SECOND_COLUMN = list(range(1, 37))[1::3]
THIRD_COLUMN = list(range(1, 37))[2::3]
REGEX_STREET = re.compile("street([1-9]|1[0-2])$")
REGEX_DOUBLESTREET = re.compile("2street([1-9]|1[0-1])$")
REGEX_CORNER = re.compile("([lr])corner([1-9]|1[0-1])$")
class CoinParseException(Exception):
pass
class Module(ModuleManager.BaseModule):
def _coin_spec_parse(self, word):
try:
out = decimal.Decimal(word)
except decimal.InvalidOperation:
raise utils.parse.SpecTypeError(
"Please provide a valid coin amount")
if out >= DECIMAL_ZERO:
return out
else:
raise utils.parse.SpecTypeError(
"Please provide a positive coin amount")
@utils.export("command-spec.coins")
def _coins_spec(self, server, channel, user, args):
if args:
return self._coin_spec_parse(args[0]), 1
else:
raise utils.parse.SpecTypeError("No coin amount provided")
@utils.export("command-spec.coinsmany")
def _coins_many_spec(self, server, channel, user, args):
out = []
for arg in args:
out.append(self._coin_spec_parse(arg))
return (out or None), 1
def _until_next_hour(self, now=None):
now = now or datetime.datetime.utcnow()
until_next_hour = 60-now.second
return until_next_hour+((60-(now.minute+1))*60)
def _until_next_6_hour(self):
now = datetime.datetime.utcnow()
until_next_hour = self._until_next_hour(now)
until_next_6_hour = (6-(now.hour%6))-1
until_next_6_hour = until_next_6_hour*HOUR_SECONDS
return until_next_hour+until_next_6_hour
def _get_user_coins(self, user):
return decimal.Decimal(user.get_setting("coins", "0.0"))
def _set_user_coins(self, user, coins):
user.set_setting("coins", self._coin_str(coins))
def _all_coins(self, server):
all_coins = server.get_all_user_settings("coins", [])
for i, (nickname, coins) in enumerate(all_coins):
all_coins[i] = (nickname, decimal.Decimal(coins))
return dict(filter(lambda coin: coin[1], all_coins))
def _redeem_amount(self, server):
return decimal.Decimal(server.get_setting("redeem-amount",
DEFAULT_REDEEM_AMOUNT))
def _redeem_delay(self, server):
return server.get_setting("redeem-delay", DEFAULT_REDEEM_DELAY)
def _give(self, server, user, amount):
user_coins = self._get_user_coins(user)
self._set_user_coins(user, user_coins+amount)
return user_coins+amount
def _take(self, server, user, amount):
user_coins = self._get_user_coins(user)
self._set_user_coins(user, user_coins-amount)
return user_coins-amount
def _move(self, user1, user2, amount):
user1_coins = self._get_user_coins(user1)
self._set_user_coins(user1, user1_coins-amount)
user2_coins = self._get_user_coins(user2)
self._set_user_coins(user2, user2_coins+amount)
def _coin_str(self, coins):
return "{0:.2f}".format(coins)
def _coin_str_human(self, coins):
return "{0:,.2f}".format(coins)
def _parse_coins(self, s, minimum=None):
try:
s = utils.parse.parse_number(s)
except ValueError:
pass
match = REGEX_FLOAT.match(s)
if match:
coins = decimal.Decimal(match.group(0))
if minimum == None or coins >= minimum:
return coins
else:
raise CoinParseException(
"Coin amount provided is lower than %s" % minimum)
else:
raise CoinParseException(
"Please provide a valid positive coin amount")
@utils.hook("received.command.coins")
@utils.kwarg("help", "Show how many coins you have")
def coins(self, event):
if event["args_split"]:
target = event["server"].get_user(event["args_split"][0])
else:
target = event["user"]
coins = self._get_user_coins(target)
event["stdout"].write("%s has %s coin%s" % (target.nickname,
self._coin_str_human(coins), "" if coins == 1 else "s"))
@utils.hook("received.command.resetcoins")
@utils.kwarg("help", "Reset a user's coins to 0")
@utils.kwarg("permission", "reset-coins")
@utils.spec("!<nickname>ouser")
def reset_coins(self, event):
target = event["server"].get_user(event["args_split"][0])
coins = self._get_user_coins(target)
self._take(event["server"], target, coins)
event["stdout"].write("Reset coins for %s" % target.nickname)
@utils.hook("received.command.givecoins")
@utils.kwarg("help", "Create coins and give them to a user")
@utils.kwarg("permission", "give-coins")
@utils.spec("!<nickname>ouser !<amount>coins")
def give_coins(self, event):
target = event["spec"][0]
coins = event["spec"][1]
self._give(event["server"], target, coins)
event["stdout"].write("Gave '%s' %s coins" % (target.nickname,
self._coin_str(coins)))
@utils.hook("received.command.richest")
@utils.kwarg("help", "Show the top 10 richest users")
def richest(self, event):
top_10 = utils.top_10(self._all_coins(event["server"]),
convert_key=lambda nickname:
event["server"].get_user(nickname).nickname,
value_format=lambda value: self._coin_str_human(value))
event["stdout"].write("Richest users: %s" % ", ".join(top_10))
def _redeem_cache(self, server, user):
return "redeem|%s|%s@%s" % (server.id, user.username, user.hostname)
@utils.hook("received.command.redeemcoins")
@utils.kwarg("help", "Redeem your free coins")
def redeem_coins(self, event):
user_coins = self._get_user_coins(event["user"])
if user_coins == DECIMAL_ZERO:
cache = self._redeem_cache(event["server"], event["user"])
if not self.bot.cache.has_item(cache):
redeem_amount = self._redeem_amount(event["server"])
self._give(event["server"], event["user"], redeem_amount)
event["stdout"].write("%s: redeemed %s coins"
% (event["user"].nickname, self._coin_str(redeem_amount)))
redeem_delay = self._redeem_delay(event["server"])
self.bot.cache.temporary_cache(cache, True, redeem_delay)
else:
time_left = self.bot.cache.until_expiration(cache)
event["stderr"].write("%s: Please wait %s before redeeming" % (
event["user"].nickname,
utils.datetime.format.to_pretty_until(time_left)))
else:
event["stderr"].write(
"%s: You can only redeem coins when you have none" %
event["user"].nickname)
@utils.hook("received.command.flip")
@utils.kwarg("help", "Bet on a coin flip")
@utils.kwarg("authenticated", True)
@utils.spec("!'heads,tails !'all")
@utils.spec("!'heads,tails !<amount>coins")
def flip(self, event):
side_name = event["spec"][0]
coin_bet = event["spec"][1]
if coin_bet == "all":
coin_bet = self._get_user_coins(event["user"])
if coin_bet <= DECIMAL_ZERO:
raise utils.EventError("%s: You have no coins to bet" %
event["user"].nickname)
user_coins = self._get_user_coins(event["user"])
if coin_bet > user_coins:
raise utils.EventError("%s: You don't have enough coins to bet" %
event["user"].nickname)
chosen_side = random.SystemRandom().choice(list(SIDES.keys()))
win = side_name == chosen_side
coin_bet_str = self._coin_str_human(coin_bet)
if win:
new_total = self._give(event["server"], event["user"], coin_bet)
event["stdout"].write(
"%s flips %s and wins %s coin%s! (new total: %s)" % (
event["user"].nickname, side_name, coin_bet_str,
"" if coin_bet == 1 else "s",
self._coin_str_human(new_total)
)
)
else:
self._take(event["server"], event["user"], coin_bet)
event["stdout"].write(
"%s flips %s and loses %s coin%s! (new total: %s)" % (
event["user"].nickname, side_name, coin_bet_str,
"" if coin_bet == 1 else "s",
self._coin_str_human(user_coins-coin_bet)
)
)
@utils.hook("received.command.sendcoins")
@utils.kwarg("help", "Send coins to another user")
@utils.kwarg("authenticated", True)
@utils.spec("!<nickname>ouser !<amount>coins")
def send(self, event):
target_user = event["spec"][0]
if event["user"].get_id() == target_user.get_id():
raise utils.EventError("%s: You can't send coins to yourself" %
event["user"].nickname)
send_amount = event["spec"][1]
user_coins = self._get_user_coins(event["user"])
redeem_amount = self._redeem_amount(event["server"])
new_total_coins = self._get_user_coins(event["user"])-send_amount
if user_coins == DECIMAL_ZERO:
raise utils.EventError("%s: You have no coins" %
event["user"].nickname)
elif new_total_coins < redeem_amount:
raise utils.EventError(
"%s: You cannot send an amount of money that puts"
" you below %s coins" % (
event["user"].nickname,
self._coin_str(redeem_amount)))
target_user_coins = self._get_user_coins(target_user)
if target_user_coins == None:
raise utils.EventError("%s: You can only send coins to users that "
"have had coins before" % event["user"].nickname)
self._move(event["user"], target_user, send_amount)
event["stdout"].write("%s sent %s coins to %s" % (
event["user"].nickname, self._coin_str(send_amount),
target_user.nickname))
def _double_street(self, i):
return (i*3)-2, (i*3)+3
@utils.hook("received.command.roulette")
@utils.kwarg("help", "Spin a roulette wheel")
@utils.kwarg("authenticated", True)
@utils.spec("!<types>word !'all")
@utils.spec("!<types>word !<amounts>coinsmany")
def roulette(self, event):
bets = event["spec"][0].lower().split(",")
if not len(bets) <= len(event["spec"][1]):
raise utils.EventError("%s: Please provide an amount for each bet" %
event["user"].nickname)
if "0" in bets:
raise utils.EventError("%s: You can't bet on 0" %
event["user"].nickname)
bet_amounts = []
if event["spec"][1] == "all":
all_coins = self._get_user_coins(event["user"])
if all_coins <= DECIMAL_ZERO:
raise utils.EventError("%s: You have no coins to bet" %
event["user"].nickname)
bet_amounts = [all_coins]
else:
bet_amounts = event["spec"][1]
bet_amount_total = sum(bet_amounts)
user_coins = self._get_user_coins(event["user"])
if bet_amount_total > user_coins:
raise utils.EventError("%s: You don't have enough coins to bet" %
event["user"].nickname)
# black, red, odds, evens, low (1-18), high (19-36)
# 1dozen (1-12), 2dozen (13-24), 3dozen (25-36)
# 1column (1,4..34), 2column (2,5..35), 3column (3,6..36)
choice = random.SystemRandom().randint(0, 36)
winnings = {}
losses = {}
if choice == 0:
event["stdout"].write("Roulette spin lands on 0, "
"the house wins, %s loses %s" % (
event["user"].nickname, bet_amount_total))
self._take(event["server"], event["user"], bet_amount_total)
return
colour = "red" if choice in RED else "black"
for i, bet in enumerate(bets):
street_match = REGEX_STREET.match(bet)
doublestreet_match = REGEX_DOUBLESTREET.match(bet)
corner_match = REGEX_CORNER.match(bet)
odds = 0
if bet == "even":
odds = 1*((choice % 2) == 0)
elif bet == "odd":
odds = 1*((choice % 2) == 1)
elif bet == "red":
odds = 1*(choice in RED)
elif bet == "black":
odds = 1*(choice in BLACK)
elif bet == "small" or bet == "low":
odds = 1*(choice in SMALL)
elif bet == "big" or bet == "high":
odds = 1*(choice in BIG)
elif bet == "dozen1":
odds = 2*(choice in FIRST_DOZEN)
elif bet == "dozen2":
odds = 2*(choice in SECOND_DOZEN)
elif bet == "dozen3":
odds = 2*(choice in THIRD_DOZEN)
elif bet == "column1":
odds = 2*(choice in FIRST_COLUMN)
elif bet == "column2":
odds = 2*(choice in SECOND_COLUMN)
elif bet == "column3":
odds = 2*(choice in THIRD_COLUMN)
elif street_match:
row = int(street_match.group(1))
odds = 11*(((row*3)-2) <= choice <= (row*3))
elif doublestreet_match:
row = int(doublestreet_match.group(1))
min_num, max_num = self._double_street(row)
odds = 5*(min_num <= choice <= max_num)
elif corner_match:
row = int(corner_match.group(2))
min_num, max_num = self._double_street(row)
numbers = list(range(min_num, max_num+1))
if corner_match.group(1) == "l":
numbers = numbers[:2] + numbers[3:5]
else:
numbers = numbers[1:3] + numbers[-2:]
odds = 8*(choice in numbers)
elif bet.isdigit() and (1 <= int(bet) <= 36):
odds = 35*(choice == int(bet))
else:
raise utils.EventError("%s: Unknown bet" %
event["user"].nickname)
if odds == 0:
losses[bet] = bet_amounts[i]
else:
winnings[bet] = [odds, bet_amounts[i]]
self._take(event["server"], event["user"], bet_amount_total)
winnings_str = ["%s for %s (%d to 1)" % (
winnings[bet][1]*winnings[bet][0],
bet,
winnings[bet][0]) for bet in winnings.keys()]
coin_winnings = DECIMAL_ZERO
for odds, amount in winnings.values():
coin_winnings += amount # give back bet
coin_winnings += amount*odds # give winnings
coin_losses = sum(loss for loss in losses.values())
if coin_winnings:
self._give(event["server"], event["user"], coin_winnings)
total_winnings_str = " (%s total)" % coin_winnings if len(
winnings.keys()) > 1 else ""
choice = "%d %s" % (choice, colour)
if not losses and winnings:
event["stdout"].write("Roulette spin lands on %s, "
"%s wins %s%s" % (choice, event["user"].nickname,
", ".join(winnings_str), total_winnings_str))
elif losses and winnings:
event["stdout"].write("Roulette spin lands on %s, "
"%s wins %s%s; loses %s" % (choice,
event["user"].nickname, ", ".join(winnings_str),
str(total_winnings_str), str(coin_losses)))
else:
event["stdout"].write("Roulette spin lands on %s, "
"%s loses %s" % (choice, event["user"].nickname,
str(coin_losses)))
@utils.hook("cron")
@utils.kwarg("schedule", "0 *")
def _interest(self, event):
for server in self.bot.servers.values():
if not server.get_setting("coin-interest", False):
continue
all_coins = self._all_coins(server)
interest_rate = decimal.Decimal(server.get_setting(
"interest-rate", DEFAULT_INTEREST_RATE))
redeem_amount = self._redeem_amount(server)
for nickname, coins in all_coins.items():
if coins > redeem_amount:
interest = round(coins*interest_rate, 2)
server.set_user_setting(nickname, "coins",
self._coin_str(coins+interest))
@utils.hook("received.command.lotterybuy")
@utils.kwarg("help", "Buy ticket(s) for the lottery")
@utils.kwarg("authenticated", True)
@utils.spec("?<count>int")
def lottery_buy(self, event):
amount = event["spec"][0] or 1
user_coins = self._get_user_coins(event["user"])
coin_amount = decimal.Decimal(LOTTERY_BUYIN)*amount
new_user_coins = user_coins-coin_amount
redeem_amount = self._redeem_amount(event["server"])
if coin_amount > user_coins:
raise utils.EventError("%s: You don't have enough coins" %
event["user"].nickname)
elif new_user_coins < redeem_amount:
raise utils.EventError(
"%s: you can't play the lottery if it puts your total coins "
"below %s" % (event["user"].nickname,
self._coin_str(redeem_amount)))
self._take(event["server"], event["user"], coin_amount)
lottery = event["server"].get_setting("lottery", {})
nickname = event["user"].nickname_lower
if not nickname in lottery:
lottery[nickname] = 0
lottery[nickname] += amount
event["server"].set_setting("lottery", lottery)
event["stdout"].write("%s: You bought %d lottery ticket%s for %s" % (
event["user"].nickname, amount, "" if amount == 1 else "s",
self._coin_str(coin_amount)))
@utils.hook("received.command.mylottery")
@utils.kwarg("help", "Show how many lottery tickets you currently have")
def my_lottery(self, event):
lottery = event["server"].get_setting("lottery", {})
count = lottery.get(event["user"].nickname_lower, 0)
event["stdout"].write("%s: You have %d lottery ticket%s" % (
event["user"].nickname, count, "" if count == 1 else "s"))
@utils.hook("received.command.jackpot")
@utils.kwarg("help", "Show the current lottery jackpot")
def jackpot(self, event):
lottery = event["server"].get_setting("lottery", {})
count = sum(value for nickname, value in lottery.items())
event["stdout"].write("%s: The current jackpot is %s" % (
event["user"].nickname, decimal.Decimal(LOTTERY_BUYIN)*count))
@utils.hook("received.command.nextlottery")
@utils.kwarg("help", "Show time until the next lottery draw")
def next_lottery(self, event):
until = self._until_next_6_hour()
event["stdout"].write("Next lottery is in: %s" %
utils.datetime.format.to_pretty_until(until))
@utils.hook("received.command.lotterywinner")
@utils.kwarg("help", "Show who last won the lottery")
def lottery_winner(self, event):
winner = event["server"].get_setting("lottery-winner", None)
if winner:
event["stdout"].write("Last lottery winner: %s" % winner)
else:
event["stderr"].write("There have been no lottery winners!")
@utils.hook("cron")
@utils.kwarg("schedule", "0 */6")
def _lottery(self, event):
for server in self.bot.servers.values():
lottery = server.get_setting("lottery", {})
if lottery:
server.del_setting("lottery")
else:
continue
users = [(nickname,)*value for nickname, value in lottery.items()]
users = functools.reduce(lambda x, y: x+y, users)
winner = random.choice(users)
user = server.get_user(winner)
coins = self._get_user_coins(user)
winnings = decimal.Decimal(LOTTERY_BUYIN)*len(users)
new_coins = coins+winnings
self._give(server, user, winnings)
server.set_setting("lottery-winner", user.nickname)
user.send_notice("You won %s in the lottery! you now have %s coins"
% (self._coin_str(winnings), self._coin_str(new_coins)))