303 lines
12 KiB
Python
303 lines
12 KiB
Python
from operator import itemgetter
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import datetime
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import random
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import IRCLogging
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DUCK_LAST_SEEN = datetime.datetime.now()
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class Module(object):
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def __init__(self, bot, events):
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self.log = IRCLogging.Log
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self.bot = bot
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self.events = events
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self.active_duck = 0
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self.decoy_hooked = 0
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events.on("received.command.bef").hook(self.duck_bef,
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help="Befriend a duck!")
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events.on("received.command.bang").hook(self.duck_bang,
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help="Shoot a duck! Meanie.")
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events.on("received.command.decoy").hook(self.set_decoy,
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help="Be a sneaky fellow and make a decoy duck.")
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events.on("received.command.friends").hook(self.duck_friends,
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help="See who the friendliest people to ducks are!")
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events.on("received.command.killers").hook(self.duck_enemies,
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help="See who shoots the most amount of ducks.")
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# events.on("received.command.ducks").hook(self.duck_list,
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# help="Shows a list of the most popular duck superstars.")
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now = datetime.datetime.now()
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next_duck_time = random.randint(30, 40)
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self.duck_times = {}
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self.decoys = {}
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tricky = next_duck_time - now.second
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tricky += ((next_duck_time - (now.minute + 1)) * 2)
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events.on("postboot").on("configure").on(
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"channelset").assure_call(setting="ducks-enabled",
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help="Toggles ducks! (1 or 0)")
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events.on("postboot").on("configure").on(
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"channelset").assure_call(setting="min-duck-time",
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help="Minimum seconds before a duck is summoned")
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events.on("postboot").on("configure").on(
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"channelset").assure_call(setting="max-duck-time",
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help="Max seconds before a duck is summoned")
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events.on("timer").on("duck-appear").hook(self.show_duck)
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bot.add_timer("duck-appear", next_duck_time, persist=False)
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events.on("received.numeric.366").hook(self.bootstrap)
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def bootstrap(self, event):
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for server in self.bot.servers.values():
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for channel in server.channels.values():
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ducks_enabled = channel.get_setting("ducks-enabled", 0)
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ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled,
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str) else ducks_enabled
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min_time = "min-duck-time-%s" % channel.name
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max_time = "max-duck-time-%s" % channel.name
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min_duck_time = channel.get_setting("min-duck-time", 240)
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max_duck_time = channel.get_setting("max-duck-time", 1200)
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min_duck_time = int(min_duck_time) if isinstance(min_duck_time,
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str) else min_duck_time
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max_duck_time = int(max_duck_time) if isinstance(max_duck_time,
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str) else max_duck_time
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self.duck_times[min_time] = min_duck_time
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self.duck_times[max_time] = max_duck_time
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if ducks_enabled == 1:
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channel.set_setting("active-duck", 0)
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def duck_time(self, channel):
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if isinstance(channel, str):
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channel_name = channel
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else:
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channel_name = channel["target"].name
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min = "min-duck-time-%s" % (channel_name)
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max = "max-duck-time-%s" % (channel_name)
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self.bot.log.debug("Attempting to set %s to %s",
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[str(min), str(self.duck_times[min])]);
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self.bot.log.debug("Attempting to set %s to %s",
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[str(max), str(self.duck_times[max])]);
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return random.randint(self.duck_times[min], self.duck_times[max])
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def decoy_time(self):
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return random.randint(10, 20)
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def duck_enemies(self, event):
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the_enemy = event["server"].find_all_user_channel_settings(
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"ducks-shot")
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notorious = {}
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enemy_nicks = []
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enemy_ducks = []
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for i in the_enemy:
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if i[1] in notorious.keys():
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notorious[i[1]] += i[2]
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else:
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notorious[i[1]] = i[2]
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for user, enemies in sorted(notorious.items(), key=itemgetter(1),
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reverse=True):
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enemy_nicks.append(user)
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enemy_ducks.append(enemies)
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sentence = "Most Notorious Users -- "
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length = len(enemy_nicks) if len(enemy_nicks) < 11 else 11
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for i in range(0, length):
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sentence += enemy_nicks[i] + " (" + str(enemy_ducks[i]) + ")"
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if i < 10:
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sentence += ", "
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sentence = sentence[0:-2]
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event["stdout"].write(sentence)
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def duck_friends(self, event):
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friends = event["server"].find_all_user_channel_settings(
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"ducks-befriended")
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friendliest = {}
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friend_nicks = []
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friend_ducks = []
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for i in friends:
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if i[1] in friendliest.keys():
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friendliest[i[1]] += i[2]
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else:
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friendliest[i[1]] = i[2]
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for user, friends in sorted(friendliest.items(), key = itemgetter(1),
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reverse = True):
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friend_nicks.append(user)
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friend_ducks.append(friends)
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sentence = "Friendliest Users -- "
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length = len(friend_nicks) if len(friend_nicks) < 11 else 11
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for i in range(0, length):
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sentence += friend_nicks[i] + " (" + str(friend_ducks[i]) + ")"
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if i < 10:
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sentence += ", "
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sentence = sentence[0:-2]
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event["stdout"].write(sentence)
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def duck_bef(self, event):
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user = event["user"]
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target = user.nickname
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id = user.id
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active_duck = event["target"].get_setting("active-duck", 0)
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active_duck = int(active_duck) if isinstance(active_duck,
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str) else active_duck
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if active_duck == 0:
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if event["server"].has_user(target):
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if not event["server"].is_own_nickname(target):
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event["target"].send_kick(target,
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"You tried befriending a non-existent duck. Creepy!")
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else:
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event["stderr"].write("Nope.")
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else:
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event["stderr"].write("That user is not in this channel")
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else:
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befriended_ducks = event["target"].get_user_setting(id,
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"ducks-befriended",
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0)
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event["target"].set_user_setting(id,
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"ducks-befriended",
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befriended_ducks + 1)
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event["target"].set_setting("active-duck", 0)
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grammar = "" if befriended_ducks == 0 else "s"
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event["stdout"].write(
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target + ", you've befriended " + str(
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befriended_ducks + 1) + " duck" + grammar + " in " + event[
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"target"].name)
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next_duck_time = self.duck_time(event)
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self.bot.add_timer("duck-appear", next_duck_time, persist=False)
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def duck_bang(self, event):
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user = event["user"]
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target = user.nickname
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id = user.id
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if event["target"].get_setting("active-duck", 0) == 0:
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event["stderr"].set_prefix("Kick")
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if event["server"].has_user(target):
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if not event["server"].is_own_nickname(target):
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event["target"].send_kick(target,
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"You tried shooting a non-existent duck. Creepy!")
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else:
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event["stderr"].write("Nope.")
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else:
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event["stderr"].write("That user is not in this channel")
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else:
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shot_ducks = event["target"].get_user_setting(id, "ducks-shot", 0)
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event["target"].set_user_setting(id, "ducks-shot", shot_ducks + 1)
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event["target"].set_setting("active-duck", 0)
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grammar = "" if shot_ducks == 0 else "s"
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event["stdout"].write(
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target + ", you've shot " + str(
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shot_ducks + 1) + " duck" + grammar + " in " + event[
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"target"].name)
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next_duck_time = self.duck_time(event)
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self.bot.add_timer("duck-appear", next_duck_time, persist=False)
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def show_duck(self, event):
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for server in self.bot.servers.values():
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for channel in server.channels.values():
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ducks_enabled = channel.get_setting("ducks-enabled", 0)
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ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled,
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str) else ducks_enabled
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if ducks_enabled == 0:
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continue
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self.bot.log.info("Ducks enabled for %s: %s",
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[str(channel.name), str(ducks_enabled)])
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active_duck = channel.get_setting("active-duck", 0)
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active_duck = int(active_duck) if isinstance(active_duck,
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str) else active_duck
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if ducks_enabled == 1 and active_duck == 0:
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ducks = [
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"・゜゜・。。・゜ ゜\_O< quack!",
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"・゜゜・。。・゜ ゜\_o< QUACK!",
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"・゜゜・。 。・゜゜\_ó< quack!",
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"・゜゜・。 。・゜゜\_ó< quack quack!",
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"・゜゜ 。 。・゜ \_ó< bawk!",
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"・゜゜ 。 。・゜゜\_ó< squawk!",
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"・ ゜・。 。・゜゜ \_ó< beep beep!"
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]
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channel.send_message(random.choice(ducks))
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channel.set_setting("active-duck", 1)
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elif ducks_enabled == 1 and active_duck == 1:
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pass
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else:
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channel.set_setting("active-duck", 0)
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next_duck_time = self.duck_time(channel.name)
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self.bot.add_timer("duck-appear", next_duck_time,
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persist=False)
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def duck_decoy(self, event):
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ducks = [
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"・゜゜・。。・゜ ゜\_O< quack!",
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"・゜゜・。。・゜ ゜\_o< QUACK!",
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"・゜゜・。 。・゜゜\_ó< quack!",
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"・゜゜・。 。・゜゜\_ó< quack quack!",
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"・゜゜ 。 。・゜ \_ó< bawk!",
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"・゜゜ 。 。・゜゜\_ó< squawk!",
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"・ ゜・。 。・゜゜ \_ó< beep beep!"
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]
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event["channel"].send_message(random.choice(ducks))
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def set_decoy(self, event):
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channel = event["target"]
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next_decoy_time = self.decoy_time()
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if self.decoy_hooked == 0:
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self.events.on("timer").on("duck-decoy").hook(self.duck_decoy)
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self.decoy_hooked = 1
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self.bot.add_timer("duck-decoy", next_decoy_time, None, None, False,
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channel=channel)
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# def coins(self, event):
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# if event["args_split"]:
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# target = event["server"].get_user(event["args_split"][0])
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# else:
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# target = event["user"]
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# coins = decimal.Decimal(target.get_setting("coins", "0.0"))
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# event["stdout"].write("%s has %s coin%s" % (target.nickname,
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# "{0:.2f}".format(coins), "" if coins == 1 else "s"))
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