126 lines
4.6 KiB
Python
126 lines
4.6 KiB
Python
#--depends-on commands
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#--depends-on config
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import random
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from src import EventManager, ModuleManager, utils
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DUCK = "・゜゜・。。・゜゜\_o< QUACK!"
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NO_DUCK = "There was no duck!"
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DEFAULT_MIN_MESSAGES = 100
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@utils.export("channelset", {"setting": "ducks-enabled",
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"help": "Whether or not to spawn ducks", "validate": utils.bool_or_none,
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"example": "on"})
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@utils.export("channelset", {"setting": "ducks-min-messages",
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"help": "Minimum messages between ducks spawning",
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"validate": utils.int_or_none, "example": "50"})
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@utils.export("channelset", {"setting": "ducks-kick",
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"help": "Whether or not to kick someone talking to non-existent ducks",
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"validate": utils.bool_or_none, "example": "on"})
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class Module(ModuleManager.BaseModule):
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@utils.hook("new.channel")
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def new_channel(self, event):
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self.bootstrap_channel(event["channel"])
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def bootstrap_channel(self, channel):
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if not hasattr(channel, "duck_active"):
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channel.duck_active = False
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channel.duck_lines = 0
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def _activity(self, channel):
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self.bootstrap_channel(channel)
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ducks_enabled = channel.get_setting("ducks-enabled", False)
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if ducks_enabled and not channel.duck_active:
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channel.duck_lines += 1
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min_lines = channel.get_setting("ducks-min-messages",
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DEFAULT_MIN_MESSAGES)
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if channel.duck_lines >= min_lines:
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show_duck = random.SystemRandom().randint(1, 20) == 1
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if show_duck:
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self._trigger_duck(channel)
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@utils.hook("command.regex")
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def channel_message(self, event):
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"""
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:pattern: .+
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:command: duck-trigger
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"""
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self._activity(event["target"])
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def _trigger_duck(self, channel):
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channel.duck_lines = 0
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channel.duck_active = True
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channel.send_message(DUCK)
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def _duck_action(self, channel, user, action, setting):
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channel.duck_active = False
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user_id = user.get_id()
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action_count = channel.get_user_setting(user_id, setting, 0)
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action_count += 1
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channel.set_user_setting(user_id, setting, action_count)
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return "%s %s a duck! You've %s %d ducks in %s!" % (
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user.nickname, action, action, action_count, channel.name)
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def _no_duck(self, channel, user, stderr):
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if channel.get_setting("ducks-kick"):
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channel.send_kick(user.nickname, NO_DUCK)
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else:
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stderr.write(NO_DUCK)
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@utils.hook("received.command.bef", alias_of="befriend")
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@utils.hook("received.command.befriend", channel_only=True)
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def befriend(self, event):
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if event["target"].duck_active:
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action = self._duck_action(event["target"], event["user"], "saved",
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"ducks-befriended")
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event["stdout"].write(action)
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else:
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self._no_duck(event["target"], event["user"], event["stderr"])
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@utils.hook("received.command.trap", channel_only=True)
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def trap(self, event):
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if event["target"].duck_active:
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action = self._duck_action(event["target"], event["user"], "trapped",
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"ducks-shot")
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event["stdout"].write(action)
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else:
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self._no_duck(event["target"], event["user"], event["stderr"])
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@utils.hook("received.command.friends")
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def friends(self, event):
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stats = self._duck_stats(event["server"], "ducks-befriended", "friends",
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event["args_split"][0] if event["args"] else None)
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event["stdout"].write(stats)
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@utils.hook("received.command.enemies")
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def enemies(self, event):
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stats = self._duck_stats(event["server"], "ducks-shot", "enemies",
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event["args_split"][0] if event["args"] else None)
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event["stdout"].write(stats)
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def _duck_stats(self, server, setting, description, channel_query):
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channel_query_str = ""
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if not channel_query == None:
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channel_query = server.irc_lower(channel_query)
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channel_query_str = " in %s" % channel_query
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stats = server.find_all_user_channel_settings(setting)
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user_stats = {}
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for channel, nickname, value in stats:
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if not channel_query or channel_query == channel:
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if not nickname in user_stats:
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user_stats[nickname] = 0
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user_stats[nickname] += value
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top_10 = utils.top_10(user_stats,
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convert_key=lambda nickname: server.get_user(nickname).nickname)
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return "Top duck %s%s: %s" % (description, channel_query_str,
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", ".join(top_10))
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