bitbot-3.11-fork/modules/ducks.py
2018-08-31 17:02:46 +01:00

272 lines
11 KiB
Python
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

from operator import itemgetter
import datetime
import random
import IRCLogging
DUCK_LAST_SEEN = datetime.datetime.now()
class Module(object):
def __init__(self, bot, events):
self.log = IRCLogging.Log
self.bot = bot
self.events = events
self.active_duck = 0
self.decoy_hooked = 0
events.on("received.command.bef").hook(self.duck_bef,
help="Befriend a duck!")
events.on("received.command.bang").hook(self.duck_bang,
help="Shoot a duck! Meanie.")
events.on("received.command.decoy").hook(self.set_decoy,
help="Be a sneaky fellow and make a decoy duck.")
events.on("received.command.friends").hook(self.duck_friends,
help="See who the friendliest people to ducks are!")
# events.on("received.command.killers").hook(self.duck_killers,
# help="See who shoots the most amount of ducks.")
# events.on("received.command.ducks").hook(self.duck_list,
# help="Shows a list of the most popular duck superstars.")
now = datetime.datetime.now()
next_duck_time = random.randint(30, 40)
self.duck_times = {}
self.decoys = {}
tricky = next_duck_time - now.second
tricky += ((next_duck_time - (now.minute + 1)) * 2)
events.on("postboot").on("configure").on(
"channelset").assure_call(setting="ducks-enabled",
help="Toggles ducks! (1 or 0)")
events.on("postboot").on("configure").on(
"channelset").assure_call(setting="min-duck-time",
help="Minimum seconds before a duck is summoned")
events.on("postboot").on("configure").on(
"channelset").assure_call(setting="max-duck-time",
help="Max seconds before a duck is summoned")
events.on("timer").on("duck-appear").hook(self.show_duck)
bot.add_timer("duck-appear", next_duck_time, persist=False)
events.on("received.numeric.366").hook(self.bootstrap)
def bootstrap(self, event):
for server in self.bot.servers.values():
for channel in server.channels.values():
ducks_enabled = channel.get_setting("ducks-enabled", 0)
ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled,
str) else ducks_enabled
min_time = "min-duck-time-%s" % channel.name
max_time = "max-duck-time-%s" % channel.name
min_duck_time = channel.get_setting("min-duck-time", 240)
max_duck_time = channel.get_setting("max-duck-time", 1200)
min_duck_time = int(min_duck_time) if isinstance(min_duck_time,
str) else min_duck_time
max_duck_time = int(max_duck_time) if isinstance(max_duck_time,
str) else max_duck_time
self.duck_times[min_time] = min_duck_time
self.duck_times[max_time] = max_duck_time
if ducks_enabled == 1:
channel.set_setting("active-duck", 0)
def duck_time(self, channel):
if isinstance(channel, str):
channel_name = channel
else:
channel_name = channel["target"].name
min = "min-duck-time-%s" % (channel_name)
max = "max-duck-time-%s" % (channel_name)
self.bot.log.debug("Attempting to set %s to %s",
[str(min), str(self.duck_times[min])]);
self.bot.log.debug("Attempting to set %s to %s",
[str(max), str(self.duck_times[max])]);
return random.randint(self.duck_times[min], self.duck_times[max])
def decoy_time(self):
return random.randint(10, 20)
def duck_friends(self, event):
friends = event["server"].find_all_user_channel_settings(
"ducks-befriended")
friendliest = {}
friend_nicks = []
friend_ducks = []
for i in friends:
if i[1] in friendliest.keys():
friendliest[i[1]] += i[2]
else:
friendliest[i[1]] = i[2]
for user, friends in sorted(friendliest.items(), key = itemgetter(1),
reverse = True):
friend_nicks.append(user)
friend_ducks.append(friends)
sentence = "Friendliest Users -- "
length = len(friend_nicks) if len(friend_nicks) < 11 else 11
for i in range(0, length):
sentence += friend_nicks[i] + " (" + str(friend_ducks[i]) + ")"
if i < 10:
sentence += ", "
sentence = sentence[0:-2]
event["stdout"].write(sentence)
def duck_bef(self, event):
user = event["user"]
target = user.nickname
id = user.id
active_duck = event["target"].get_setting("active-duck", 0)
active_duck = int(active_duck) if isinstance(active_duck,
str) else active_duck
if active_duck == 0:
event["stderr"].set_prefix("Kick")
if event["server"].has_user(target):
if not event["server"].is_own_nickname(target):
event["target"].send_kick(target,
"You tried befriending a non-existent duck. Creepy!")
else:
event["stderr"].write("Nope.")
else:
event["stderr"].write("That user is not in this channel")
else:
befriended_ducks = event["target"].get_user_setting(id,
"ducks-befriended",
0)
event["target"].set_user_setting(id,
"ducks-befriended",
befriended_ducks + 1)
event["target"].set_setting("active-duck", 0)
grammar = "" if befriended_ducks == 0 else "s"
event["stdout"].write(
target + ", you've befriended " + str(
befriended_ducks + 1) + " duck" + grammar + " in " + event[
"target"].name)
next_duck_time = self.duck_time(event)
self.bot.add_timer("duck-appear", next_duck_time, persist=False)
def duck_bang(self, event):
user = event["user"]
target = user.nickname
id = user.id
if event["target"].get_setting("active-duck", 0) == 0:
event["stderr"].set_prefix("Kick")
if event["server"].has_user(target):
if not event["server"].is_own_nickname(target):
event["target"].send_kick(target,
"You tried shooting a non-existent duck. Creepy!")
else:
event["stderr"].write("Nope.")
else:
event["stderr"].write("That user is not in this channel")
else:
shot_ducks = event["target"].get_user_setting(id, "ducks-shot", 0)
event["target"].set_user_setting(id, "ducks-shot", shot_ducks + 1)
event["target"].set_setting("active-duck", 0)
grammar = "" if shot_ducks == 0 else "s"
event["stdout"].write(
target + ", you've shot " + str(
shot_ducks + 1) + " duck" + grammar + " in " + event[
"target"].name)
next_duck_time = self.duck_time(event)
self.bot.add_timer("duck-appear", next_duck_time, persist=False)
def show_duck(self, event):
for server in self.bot.servers.values():
for channel in server.channels.values():
ducks_enabled = channel.get_setting("ducks-enabled", 0)
ducks_enabled = int(ducks_enabled) if isinstance(ducks_enabled,
str) else ducks_enabled
if ducks_enabled == 0:
continue
self.bot.log.info("Ducks enabled for %s: %s",
[str(channel.name), str(ducks_enabled)])
active_duck = channel.get_setting("active-duck", 0)
active_duck = int(active_duck) if isinstance(active_duck,
str) else active_duck
if ducks_enabled == 1 and active_duck == 0:
ducks = [
"・゜゜・。。・゜ \_O< quack!",
"・゜゜・。。・゜ \_o< QUACK!",
"・゜゜・。 。・゜゜\_ó< quack!",
"・゜゜・。 。・゜゜\_ó< quack quack!",
"・゜゜ 。 。・゜ \_ó< bawk!",
"・゜゜ 。 。・゜゜\_ó< squawk!",
"・ ゜・。 。・゜゜ \_ó< beep beep!"
]
channel.send_message(random.choice(ducks))
channel.set_setting("active-duck", 1)
elif ducks_enabled == 1 and active_duck == 1:
pass
else:
channel.set_setting("active-duck", 0)
next_duck_time = self.duck_time(channel.name)
self.bot.add_timer("duck-appear", next_duck_time,
persist=False)
def duck_decoy(self, event):
ducks = [
"・゜゜・。。・゜ \_O< quack!",
"・゜゜・。。・゜ \_o< QUACK!",
"・゜゜・。 。・゜゜\_ó< quack!",
"・゜゜・。 。・゜゜\_ó< quack quack!",
"・゜゜ 。 。・゜ \_ó< bawk!",
"・゜゜ 。 。・゜゜\_ó< squawk!",
"・ ゜・。 。・゜゜ \_ó< beep beep!"
]
event["channel"].send_message(random.choice(ducks))
def set_decoy(self, event):
channel = event["target"]
next_decoy_time = self.decoy_time()
if self.decoy_hooked == 0:
self.events.on("timer").on("duck-decoy").hook(self.duck_decoy)
self.decoy_hooked = 1
self.bot.add_timer("duck-decoy", next_decoy_time, None, None, False,
channel=channel)
# def coins(self, event):
# if event["args_split"]:
# target = event["server"].get_user(event["args_split"][0])
# else:
# target = event["user"]
# coins = decimal.Decimal(target.get_setting("coins", "0.0"))
# event["stdout"].write("%s has %s coin%s" % (target.nickname,
# "{0:.2f}".format(coins), "" if coins == 1 else "s"))