570 lines
22 KiB
Python
570 lines
22 KiB
Python
import datetime, decimal, functools, math, random, re, secrets, time
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from src import ModuleManager, utils
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SIDES = {"heads": 0, "tails": 1}
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DEFAULT_REDEEM_DELAY = 600 # 600 seconds, 10 minutes
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DEFAULT_REDEEM_AMOUNT = "100.0"
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DEFAULT_INTEREST_RATE = "0.01"
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INTEREST_INTERVAL = 60*60 # 1 hour
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DECIMAL_ZERO = decimal.Decimal("0")
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REGEX_FLOAT = re.compile("(?:\d+(?:\.\d{1,2}|$)|\.\d{1,2})")
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DEFAULT_MARKET_CAP = str(1_000_000_000)
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HOUR_SECONDS = (1*60)*60
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LOTTERY_INTERVAL = (60*60)*6 # 6 hours
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LOTTERY_BUYIN = "100.00"
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RED = [1, 3, 5, 7, 9, 12, 14, 16, 18, 19, 21, 23, 25, 27, 30, 32, 34, 36]
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BLACK = [2, 4, 6, 8, 10, 11, 13, 15, 17, 20, 22, 24, 26, 28, 29, 31, 33, 35]
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SMALL = range(1, 19)
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BIG = range(19, 37)
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FIRST_DOZEN = list(range(1, 13))
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SECOND_DOZEN = list(range(13, 25))
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THIRD_DOZEN = list(range(25, 37))
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FIRST_COLUMN = list(range(1, 37))[0::3]
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SECOND_COLUMN = list(range(1, 37))[1::3]
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THIRD_COLUMN = list(range(1, 37))[2::3]
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REGEX_STREET = re.compile("street([1-9]|1[0-2])$")
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class CoinParseException(Exception):
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pass
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class Module(ModuleManager.BaseModule):
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def on_load(self):
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self.timers.add("coin-interest", INTEREST_INTERVAL,
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time.time()+self._until_next_hour())
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self.timers.add("coin-lottery", LOTTERY_INTERVAL,
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time.time()+self._until_next_6_hour())
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def _until_next_hour(self, now=None):
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now = now or datetime.datetime.utcnow()
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until_next_hour = 60-now.second
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return until_next_hour+((60-(now.minute+1))*60)
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def _until_next_6_hour(self):
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now = datetime.datetime.utcnow()
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until_next_hour = self._until_next_hour(now)
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until_next_6_hour = (6-(now.hour%6))-1
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until_next_6_hour = until_next_6_hour*HOUR_SECONDS
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return until_next_hour+until_next_6_hour
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def _get_pool(self, server):
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return decimal.Decimal(server.get_setting("coins", DEFAULT_MARKET_CAP))
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def _set_pool(self, server, amount):
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server.set_setting("coins", self._coin_str(amount))
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def _take_from_pool(self, server, amount):
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coins = self._get_pool(server)
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self._set_pool(server, coins-amount)
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def _give_to_pool(self, server, amount):
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coins = self._get_pool(server)
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self._set_pool(server, coins+amount)
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def _get_user_wallets(self, user):
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return user.get_setting("wallets", {})
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def _set_user_wallets(self, user, wallets):
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user.set_setting("wallets", wallets)
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def _reset_user_wallets(self, user):
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user.del_setting("wallets")
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def _get_user_coins(self, user, wallet="default"):
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wallets = self._get_user_wallets(user)
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return decimal.Decimal(wallets.get(wallet.lower(), "0.0"))
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def _get_all_user_coins(self, user):
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wallets = self._get_user_wallets(user)
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print(wallets)
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return sum([decimal.Decimal(amount) for amount in wallets.values()])
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def _set_user_coins(self, user, coins, wallet="default"):
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wallets = self._get_user_wallets(user)
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wallets[wallet.lower()] = self._coin_str(coins)
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self._set_user_wallets(user, wallets)
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def _all_coins(self, server):
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coins = server.get_all_user_settings("wallets", [])
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for i, (nickname, wallet) in enumerate(coins):
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user_coins = sum([decimal.Decimal(v) for v in wallet.values()])
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coins[i] = (nickname, wallet)
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coins = list(filter(lambda coin: decimal.Decimal(coin[1]), coins))
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return dict([(coin[0], decimal.Decimal(coin[1])) for coin in coins])
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def _redeem_amount(self, server):
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return decimal.Decimal(server.get_setting("redeem-amount",
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DEFAULT_REDEEM_AMOUNT))
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def _redeem_delay(self, server):
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return server.get_setting("redeem-delay", DEFAULT_REDEEM_DELAY)
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def _give(self, server, user, amount):
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user_coins = self._get_user_coins(user)
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self._take_from_pool(server, amount)
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self._set_user_coins(user, user_coins+amount)
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def _take(self, server, user, amount):
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user_coins = self._get_user_coins(user)
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self._give_to_pool(server, amount)
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self._set_user_coins(user, user_coins-amount)
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def _move(self, user1, user2, amount):
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user1_coins = self._get_user_coins(user1)
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self._set_user_coins(user1, user1_coins-amount)
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user2_coins = self._get_user_coins(user2)
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self._set_user_coins(user2, user2_coins+amount)
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def _coin_str(self, coins):
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return "{0:.2f}".format(coins)
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def _parse_coins(self, s, minimum=None):
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try:
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s = utils.parse_number(s)
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except ValueError:
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pass
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match = REGEX_FLOAT.match(s)
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if match:
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coins = decimal.Decimal(match.group(0))
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if minimum == None or coins >= minimum:
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return coins
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else:
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raise CoinParseException(
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"Coin amount provided is lower than %s" % minimum)
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else:
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raise CoinParseException(
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"Please provide a valid positive coin amount")
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@utils.hook("received.command.bank")
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def bank(self, event):
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"""
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:help: Show how many coins The Bank currently has
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"""
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event["stdout"].write("The Bank has %s coins" %
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self._coin_str(self._get_pool(event["server"])))
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def _total_coins(self, server):
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all_coins = server.get_all_user_settings("coins", [])
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all_coins = list(filter(lambda coin: decimal.Decimal(coin[1]),
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all_coins))
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all_coins = [decimal.Decimal(coin[1]) for coin in all_coins]
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all_coins = sum(all_coins)
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return self._get_pool(server)+all_coins
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@utils.hook("received.command.totalcoins")
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def total_coins(self, event):
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"""
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:help: Show how many coins are currently in circulation
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"""
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event["stdout"].write("Total coins: %s" % self._coin_str(
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self._total_coins(event["server"])))
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@utils.hook("received.command.coins")
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def coins(self, event):
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"""
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:help: Show how many coins you have
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"""
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if event["args_split"]:
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target = event["server"].get_user(event["args_split"][0])
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else:
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target = event["user"]
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coins = self._get_all_user_coins(target)
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event["stdout"].write("%s has %s coin%s" % (target.nickname,
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self._coin_str(coins), "" if coins == 1 else "s"))
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@utils.hook("received.command.resetcoins", min_args=1)
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def reset_coins(self, event):
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"""
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:help: Reset a user's coins to 0
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:usage: <target>
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:permission: resetcoins
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"""
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target = event["server"].get_user(event["args_split"][0])
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coins = self._get_all_user_coins(target)
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self._take(event["server"], target, coins)
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self._reset_user_wallets(target)
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event["stdout"].write("Reset coins for %s" % target.nickname)
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@utils.hook("received.command.givecoins", min_args=1)
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def give_coins(self, event):
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"""
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:help: Give coins to a user
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:usage: <nickname> <coins>
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:permission: givecoins
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"""
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target = event["server"].get_user(event["args_split"][0])
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try:
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coins = self._parse_coins(event["args_split"][1], DECIMAL_ZERO)
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except CoinParseException as e:
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raise utils.EventError("%s: %s" % (event["user"].nickname, str(e)))
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self._give(event["server"], target, coins)
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event["stdout"].write("Gave '%s' %s coins" % (target.nickname,
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self._coin_str(coins)))
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@utils.hook("received.command.richest")
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def richest(self, event):
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"""
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:help: Show the top 10 richest users
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"""
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top_10 = utils.top_10(self._all_coins(event["server"]),
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convert_key=lambda nickname: utils.prevent_highlight(
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event["server"].get_user(nickname).nickname),
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value_format=lambda value: self._coin_str(value))
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event["stdout"].write("Richest users: %s" % ", ".join(top_10))
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def _redeem_cache(self, server, user):
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return "redeem|%s|%s@%s" % (server.id, user.username, user.hostname)
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@utils.hook("received.command.redeemcoins")
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def redeem_coins(self, event):
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"""
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:help: Redeem your free coins
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"""
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user_coins = self._get_all_user_coins(event["user"])
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if user_coins == DECIMAL_ZERO:
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cache = self._redeem_cache(event["server"], event["user"])
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if not self.bot.cache.has_item(cache):
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redeem_amount = self._redeem_amount(event["server"])
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self._give(event["server"], event["user"], redeem_amount)
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event["stdout"].write("Redeemed %s coins" % self._coin_str(
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redeem_amount))
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redeem_delay = self._redeem_delay(event["server"])
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self.bot.cache.temporary_cache(cache, redeem_delay)
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else:
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time_left = self.bot.cache.until_expiration(cache)
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event["stderr"].write("%s: Please wait %s before redeeming" % (
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event["user"].nickname,
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utils.to_pretty_time(math.ceil(time_left))))
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else:
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event["stderr"].write(
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"%s: You can only redeem coins when you have none" %
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event["user"].nickname)
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@utils.hook("received.command.flip", min_args=2, authenticated=True)
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def flip(self, event):
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"""
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:help: Bet on a coin flip
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:usage: heads|tails <coin amount>
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"""
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side_name = event["args_split"][0].lower()
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coin_bet = event["args_split"][1].lower()
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if coin_bet == "all":
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coin_bet = self._get_user_coins(event["user"])
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if coin_bet <= DECIMAL_ZERO:
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raise utils.EventError("%s: You have no coins to bet" %
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event["user"].nickname)
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else:
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try:
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coin_bet = self._parse_coins(coin_bet, DECIMAL_ZERO)
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except CoinParseException as e:
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raise utils.EventError("%s: %s" % (event["user"].nickname,
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str(e)))
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if not side_name in SIDES:
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raise utils.EventError("%s: Please provide 'heads' or 'tails'" %
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event["user"].nickname)
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user_coins = self._get_user_coins(event["user"])
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if coin_bet > user_coins:
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raise utils.EventError("%s: You don't have enough coins to bet" %
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event["user"].nickname)
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chosen_side = secrets.choice(list(SIDES.keys()))
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win = side_name == chosen_side
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coin_bet_str = self._coin_str(coin_bet)
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if win:
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self._give(event["server"], event["user"], coin_bet)
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event["stdout"].write(
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"%s flips %s and wins %s coin%s! (new total: %s)" % (
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event["user"].nickname, side_name, coin_bet_str,
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"" if coin_bet == 1 else "s",
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self._coin_str(user_coins+coin_bet)
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)
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)
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else:
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self._take(event["server"], event["user"], coin_bet)
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event["stdout"].write(
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"%s flips %s and loses %s coin%s! (new total: %s)" % (
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event["user"].nickname, side_name, coin_bet_str,
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"" if coin_bet == 1 else "s",
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self._coin_str(user_coins-coin_bet)
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)
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)
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@utils.hook("received.command.sendcoins", min_args=2, authenticated=True)
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def send(self, event):
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"""
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:help: Send coins to another user
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:usage: <nickname> <amount>
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"""
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if event["user"].get_id() == event["server"].get_user(event[
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"args_split"][0]).get_id():
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raise utils.EventError("%s: You can't send coins to yourself" %
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event["user"].nickname)
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send_amount = event["args_split"][1]
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try:
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send_amount = self._parse_coins(send_amount, DECIMAL_ZERO)
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except CoinParseException as e:
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raise utils.EventError("%s: %s" % (event["user"].nickname, str(e)))
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user_coins = self._get_user_coins(event["user"])
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redeem_amount = self._redeem_amount(event["server"])
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new_user_coins = user_coins-send_amount
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if user_coins == DECIMAL_ZERO:
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raise utils.EventError("%s: You have no coins" %
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event["user"].nickname)
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elif new_user_coins < redeem_amount:
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raise utils.EventError(
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"%s: You cannot send an amount of money that puts"
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" you below %s coins" % (
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event["user"].nickname,
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self._coin_str(redeem_amount)))
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target_user = event["server"].get_user(event["args_split"][0])
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target_user_coins = self._get_user_coins(target_user)
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if target_user_coins == None:
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raise utils.EventError("%s: You can only send coins to users that "
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"have had coins before" % event["user"].nickname)
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self._move(event["user"], target_user, send_amount)
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event["stdout"].write("%s sent %s coins to %s" % (
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event["user"].nickname, self._coin_str(send_amount),
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target_user.nickname))
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@utils.hook("received.command.roulette", min_args=2, authenticated=True)
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def roulette(self, event):
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"""
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:help: Spin a roulette wheel
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:usage: <type> <amount>
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"""
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bets = event["args_split"][0].lower().split(",")
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if "0" in bets:
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raise utils.EventError("%s: You can't bet on 0" %
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event["user"].nickname)
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bet_amounts = [amount.lower() for amount in event["args_split"][1:]]
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if len(bet_amounts) < len(bets):
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raise utils.EventError("%s: Please provide an amount for each bet" %
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event["user"].nickanme)
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if len(bet_amounts) == 1 and bet_amounts[0] == "all":
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bet_amounts[0] = self._get_user_coins(event["user"])
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if bet_amounts[0] <= DECIMAL_ZERO:
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raise utils.EventError("%s: You have no coins to bet" %
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event["user"].nickname)
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bet_amounts[0] = self._coin_str(bet_amounts[0])
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for i, bet_amount in enumerate(bet_amounts):
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try:
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bet_amounts[i] = self._parse_coins(bet_amount, DECIMAL_ZERO)
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except CoinParseException as e:
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raise utils.EventError("%s: %s" % (event["user"].nickname,
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str(e)))
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bet_amount_total = sum(bet_amounts)
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user_coins = self._get_user_coins(event["user"])
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if bet_amount_total > user_coins:
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raise utils.EventError("%s: You don't have enough coins to bet" %
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event["user"].nickname)
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# black, red, odds, evens, low (1-18), high (19-36)
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# 1dozen (1-12), 2dozen (13-24), 3dozen (25-36)
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# 1column (1,4..34), 2column (2,5..35), 3column (3,6..36)
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choice = secrets.randbelow(37)
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winnings = {}
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losses = {}
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if choice == 0:
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loss = sum(bet_amounts)
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self._give_to_pool(event["server"], loss)
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self._set_user_coins(event["user"], user_coins-loss)
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event["stdout"].write("Roulette spin lands on 0, "
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"the house wins, %s loses %s" % (
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event["user"].nickname, loss))
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return
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colour = "red" if choice in RED else "black"
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for i, bet in enumerate(bets):
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street_match = REGEX_STREET.match(bet)
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odds = 0
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if bet == "even":
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odds = 1*((choice % 2) == 0)
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elif bet == "odd":
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odds = 1*((choice % 2) == 1)
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elif bet == "red":
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odds = 1*(choice in RED)
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elif bet == "black":
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odds = 1*(choice in BLACK)
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elif bet == "small" or bet == "low":
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odds = 1*(choice in SMALL)
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elif bet == "big" or bet == "high":
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odds = 1*(choice in BIG)
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elif bet == "dozen1":
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odds = 2*(choice in FIRST_DOZEN)
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elif bet == "dozen2":
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odds = 2*(choice in SECOND_DOZEN)
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elif bet == "dozen3":
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odds = 2*(choice in THIRD_DOZEN)
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elif bet == "column1":
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odds = 2*(choice in FIRST_COLUMN)
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elif bet == "column2":
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odds = 2*(choice in SECOND_COLUMN)
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elif bet == "column3":
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odds = 2*(choice in THIRD_COLUMN)
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elif street_match:
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row = int(street_match.group(1))
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odds = 11*(((row*3)-2) <= choice <= (row*3))
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elif bet.isdigit() and (1 <= int(bet) <= 36):
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odds = 35*(choice == int(bet))
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else:
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raise utils.EventError("%s: Unknown bet" %
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event["user"].nickname)
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if odds == 0:
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losses[bet] = bet_amounts[i]
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else:
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winnings[bet] = [odds, bet_amounts[i]*odds]
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winnings_str = ["%s for %s (%d to 1)" % (winnings[bet][1], bet,
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winnings[bet][0]) for bet in winnings.keys()]
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coin_winnings = sum(bet[1] for bet in winnings.values())
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coin_losses = sum([loss for loss in losses.values()])
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if coin_winnings:
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self._give(event["server"], event["user"], coin_winnings)
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if coin_losses:
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self._take(event["server"], event["user"], coin_losses)
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total_winnings_str = " (%s total)" % coin_winnings if len(
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winnings.keys()) > 1 else ""
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choice = "%d %s" % (choice, colour)
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if not losses and winnings:
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event["stdout"].write("Roulette spin lands on %s, "
|
|
"%s wins %s%s" % (choice, event["user"].nickname,
|
|
", ".join(winnings_str), total_winnings_str))
|
|
elif losses and winnings:
|
|
event["stdout"].write("Roulette spin lands on %s, "
|
|
"%s wins %s%s; loses %s" % (choice,
|
|
event["user"].nickname, ", ".join(winnings_str),
|
|
str(total_winnings_str), str(coin_losses)))
|
|
else:
|
|
event["stdout"].write("Roulette spin lands on %s, "
|
|
"%s loses %s" % (choice, event["user"].nickname,
|
|
str(coin_losses)))
|
|
|
|
@utils.hook("timer.coin-interest")
|
|
def interest(self, event):
|
|
for server in self.bot.servers.values():
|
|
all_coins = self._all_coins(server)
|
|
|
|
interest_rate = decimal.Decimal(server.get_setting(
|
|
"interest-rate", DEFAULT_INTEREST_RATE))
|
|
redeem_amount = self._redeem_amount(server)
|
|
|
|
for nickname, coins in all_coins.items():
|
|
if coins > redeem_amount:
|
|
interest = round(coins*interest_rate, 2)
|
|
self._take_from_pool(server, interest)
|
|
server.set_user_setting(nickname, "coins",
|
|
self._coin_str(coins+interest))
|
|
event["timer"].redo()
|
|
|
|
@utils.hook("received.command.lotterybuy", authenticated=True)
|
|
def lottery_buy(self, event):
|
|
"""
|
|
:help: By ticket(s) for the lottery
|
|
:usage: [amount]
|
|
"""
|
|
amount = 1
|
|
if event["args_split"]:
|
|
amount = event["args_split"][0]
|
|
if not amount.isdigit():
|
|
raise utils.EventError("%s: Please provide a positive number "
|
|
"of tickets to buy" % event["user"].nickname)
|
|
amount = int(amount)
|
|
|
|
user_coins = self._get_user_coins(event["user"])
|
|
coin_amount = decimal.Decimal(LOTTERY_BUYIN)*amount
|
|
if coin_amount > user_coins:
|
|
raise utils.EventError("%s: You don't have enough coins" %
|
|
event["user"].nickname)
|
|
|
|
self._take(event["server"], event["user"], coin_amount)
|
|
|
|
lottery = event["server"].get_setting("lottery", {})
|
|
nickname = event["user"].nickname_lower
|
|
if not nickname in lottery:
|
|
lottery[nickname] = 0
|
|
lottery[nickname] += amount
|
|
event["server"].set_setting("lottery", lottery)
|
|
|
|
event["stdout"].write("%s: You bought %d lottery ticket%s for %s" % (
|
|
event["user"].nickname, amount, "" if amount == 1 else "s",
|
|
self._coin_str(coin_amount)))
|
|
|
|
@utils.hook("received.command.mylottery")
|
|
def my_lottery(self, event):
|
|
"""
|
|
:help: Show how many lottery tickets you currently have
|
|
"""
|
|
lottery = event["server"].get_setting("lottery", {})
|
|
count = lottery.get(event["user"].nickname_lower, 0)
|
|
event["stdout"].write("%s: You have %d lottery ticket%s" % (
|
|
event["user"].nickname, count, "" if count == 1 else "s"))
|
|
|
|
@utils.hook("received.command.jackpot")
|
|
def jackpot(self, event):
|
|
"""
|
|
:help: Show the current lottery jackpot
|
|
"""
|
|
lottery = event["server"].get_setting("lottery", {})
|
|
count = sum([value for nickname, value in lottery.items()])
|
|
event["stdout"].write("%s: The current jackpot is %s" % (
|
|
event["user"].nickname, decimal.Decimal(LOTTERY_BUYIN)*count))
|
|
|
|
@utils.hook("received.command.nextlottery")
|
|
def next_lottery(self, event):
|
|
"""
|
|
:help: Show time until the next lottery draw
|
|
"""
|
|
until = self._until_next_6_hour()
|
|
event["stdout"].write("Next lottery is in: %s" %
|
|
utils.to_pretty_time(until))
|
|
|
|
@utils.hook("received.command.lotterywinner")
|
|
def lottery_winner(self, event):
|
|
"""
|
|
:help: Show who last won the lottery
|
|
"""
|
|
winner = event["server"].get_setting("lottery-winner", None)
|
|
if winner:
|
|
event["stdout"].write("Last lottery winner: %s" % winner)
|
|
else:
|
|
event["stderr"].write("There have been no lottery winners!")
|
|
|
|
@utils.hook("timer.coin-lottery")
|
|
def lottery(self, event):
|
|
for server in self.bot.servers.values():
|
|
lottery = server.get_setting("lottery", {})
|
|
if lottery:
|
|
server.del_setting("lottery")
|
|
else:
|
|
continue
|
|
|
|
users = [(nickname,)*value for nickname, value in lottery.items()]
|
|
users = functools.reduce(lambda x, y: x+y, users)
|
|
winner = random.choice(users)
|
|
|
|
user = server.get_user(winner)
|
|
coins = self._get_user_coins(user)
|
|
winnings = decimal.Decimal(LOTTERY_BUYIN)*len(users)
|
|
new_coins = coins+winnings
|
|
|
|
self._give(server, user, winnings)
|
|
server.set_setting("lottery-winner", user.nickname)
|
|
user.send_notice("You won %s in the lottery! you now have %s coins"
|
|
% (self._coin_str(winnings), self._coin_str(new_coins)))
|