Rename 'isQueueEmpty' to 'queueIsEmpty', more readable to me

This commit is contained in:
Firepup Sixfifty 2024-04-27 16:43:53 -05:00
parent d2b1788d23
commit 1d12cb7f21
Signed by: Firepup650
GPG key ID: 7C92E2ABBBFAB9BA
2 changed files with 8 additions and 8 deletions

View file

@ -5,7 +5,7 @@ import fallout_locked as locked
import fallout_hack as hack import fallout_hack as hack
import fallout_selection as select import fallout_selection as select
import fallout_data as data import fallout_data as data
from fallout_functions import soundTest, isQueueEmpty, addSound from fallout_functions import soundTest, queueIsEmpty, addSound
from time import sleep from time import sleep
import sys import sys
@ -22,10 +22,10 @@ if '--preload' in sys.argv:
try: try:
addSound("poweron") addSound("poweron")
while not isQueueEmpty(): while not queueIsEmpty():
sleep(0.2) sleep(0.2)
if skip or boot.beginBoot(hard): if skip or boot.beginBoot(hard):
while not isQueueEmpty(): while not queueIsEmpty():
sleep(0.2) sleep(0.2)
pwd = None pwd = None
if not skip: if not skip:
@ -34,12 +34,12 @@ try:
pwd = "VERYVERYSECUREPASSWORD" pwd = "VERYVERYSECUREPASSWORD"
if pwd != None: if pwd != None:
login.beginLogin(hard, 'ADMIN', pwd) login.beginLogin(hard, 'ADMIN', pwd)
while not isQueueEmpty(): while not queueIsEmpty():
sleep(0.2) sleep(0.2)
sel = 0 sel = 0
while sel != 3: while sel != 3:
sel = select.beginSelection(data.ROBCO_HEADERS, data.SOFT_HEADERS, data.MAIN_MENU) sel = select.beginSelection(data.ROBCO_HEADERS, data.SOFT_HEADERS, data.MAIN_MENU)
while not isQueueEmpty(): while not queueIsEmpty():
sleep(0.2) sleep(0.2)
if sel == 0: if sel == 0:
loc = 0 loc = 0
@ -78,5 +78,5 @@ except KeyboardInterrupt:
pass pass
addSound("poweroff") addSound("poweroff")
while not isQueueEmpty(): while not queueIsEmpty():
sleep(0.2) sleep(0.2)

View file

@ -122,7 +122,7 @@ def _playQueue():
sleep(0.02) sleep(0.02)
def isQueueEmpty(): def queueIsEmpty():
""" """
Check if the sound queue is empty Check if the sound queue is empty
""" """
@ -143,7 +143,7 @@ def soundTest():
addSound("poweroff") addSound("poweroff")
addSound("poweroff") addSound("poweroff")
global _soundQueue global _soundQueue
while not isQueueEmpty(): while not queueIsEmpty():
sleep(0.2) sleep(0.2)