bitbot-3.11-fork/modules/ducks.py

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import random
from src import EventManager, ModuleManager, utils
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DUCK = "・゜゜・。。・゜゜\_o< QUACK!"
NO_DUCK = "There was no duck!"
@utils.export("channelset", {"setting": "ducks-enabled",
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"help": "Whether or not to spawn ducks", "validate": utils.bool_or_none})
@utils.export("channelset", {"setting": "ducks-min-messages",
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"help": "Minimum messages between ducks spawning",
"validate": utils.int_or_none})
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@utils.export("channelset", {"setting": "ducks-kick",
"help": "Whether or not to kick someone talking to non-existent ducks",
"validate": utils.bool_or_none})
class Module(ModuleManager.BaseModule):
@utils.hook("new.channel")
def new_channel(self, event):
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self.bootstrap_channel(event["channel"])
def bootstrap_channel(self, channel):
if not hasattr(channel, "duck_active"):
channel.duck_active = False
channel.duck_lines = 0
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def _activity(self, channel):
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self.bootstrap_channel(channel)
ducks_enabled = channel.get_setting("ducks-enabled", False)
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if ducks_enabled and not channel.duck_active:
channel.duck_lines += 1
min_lines = channel.get_setting("ducks-min-messages", 20)
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if channel.duck_lines >= min_lines:
show_duck = random.SystemRandom().randint(1, 10) == 1
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if show_duck:
channel.duck_lines = 0
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self._trigger_duck(channel)
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@utils.hook("received.join")
def join(self, event):
self._activity(event["channel"])
@utils.hook("received.message.channel",
priority=EventManager.PRIORITY_MONITOR)
def channel_message(self, event):
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self._activity(event["channel"])
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def _trigger_duck(self, channel):
channel.duck_active = True
channel.send_message(DUCK)
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def _duck_action(self, channel, user, action, setting):
channel.duck_active = False
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user_id = user.get_id()
action_count = channel.get_user_setting(user_id, setting, 0)
action_count += 1
channel.set_user_setting(user_id, setting, action_count)
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return "%s %s a duck! You've %s %d ducks in %s!" % (
user.nickname, action, action, action_count, channel.name)
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def _no_duck(self, channel, user, stderr, action):
if channel.get_setting("ducks-kick"):
channel.send_kick(user.nickname, NO_DUCK)
else:
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stderr.write(NO_DUCK)
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@utils.hook("received.command.bef", alias_of="befriend")
@utils.hook("received.command.befriend", channel_only=True)
def befriend(self, event):
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if event["target"].duck_active:
action = self._duck_action(event["target"], event["user"], "saved",
"ducks-befriended")
event["stdout"].write(action)
else:
self._no_duck(event["target"], event["user"], event["stderr"],
"befriend")
@utils.hook("received.command.bang", channel_only=True)
def bang(self, event):
if event["target"].duck_active:
action = self._duck_action(event["target"], event["user"], "shot",
"ducks-shot")
event["stdout"].write(action)
else:
self._no_duck(event["target"], event["user"], event["stderr"],
"shoot")
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@utils.hook("received.command.friends")
def friends(self, event):
stats = self._duck_stats(event["server"], "ducks-befriended", "friends",
event["args_split"][0] if event["args"] else None)
event["stdout"].write(stats)
@utils.hook("received.command.enemies")
def enemies(self, event):
stats = self._duck_stats(event["server"], "ducks-shot", "enemies",
event["args_split"][0] if event["args"] else None)
event["stdout"].write(stats)
def _duck_stats(self, server, setting, description, channel_query):
channel_query_str = ""
if not channel_query == None:
channel_query = server.irc_lower(channel_query)
channel_query_str = " in %s" % channel_query
stats = server.find_all_user_channel_settings(setting)
user_stats = {}
for channel, nickname, value in stats:
if not channel_query or channel_query == channel:
if not nickname in user_stats:
user_stats[nickname] = 0
user_stats[nickname] += value
nick_func = lambda nickname: utils.prevent_highlight(
server.get_user(nickname).nickname)
top_10 = utils.top_10(user_stats, convert_key=nick_func)
return "Top duck %s%s: %s" % (description, channel_query_str,
", ".join(top_10))