Finally write up a README
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# Python-talk (working name)
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## A few quick notes:
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Hello! Thanks for taking the tine to look at my little chat program!
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Since the client for this isn't done yet, you'll need to use other tools to connect to the server (such as `nc`).
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If you'd like to run your own server instance, that's great! I encourage you to do so!
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The packages from pyproject.toml will only be required in the future by the client, not the server! This means you need nothing but python 3 (.11? might be .12) and the code to be able to run a server.
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## Arguments:
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The server accepts a good chunk of args to be passed when it boots, for various control options. However, none are required! You can just run it as-is, and it'll work just fine.
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Valid args:
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|Argument(s)|Function|
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|-|-|
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|`-?`/`-h`/`--help`|Shows the help for CLI args, much like the list here, but less verbose|
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|`-l`/`--no-logs`|Disables the server saving logs when it shuts down. This does *NOT* disable logging to console.|
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|`-c`/`--no-cache`|The server always tries to load cached messages on boot, this way however it will dump those before the server starts serving to clients|
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|`-p=<number>`/`--port=<number>`|Specifies the port for the server to run on, defaults to `65048`.|
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|`--address=<IP address>`|Specifies what address to listen on, defaults to `0.0.0.0` (all addresses)|
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|`--hostname=<string>`|Sets the hostname for the server to use when communicating with other servers, defaults to the hostname of the system that it is run on.|
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|`--link=<host>:<port>`|Establishes a S2S link with `<host>` on port `<port>` when the server is finsihed booting, e.g. `--link=example.com:29277`. This is the only argument may be specified multiple times to establish multiple server links.|
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For any arg besides `--link`, if specified multiple times, the last time it is specified takes priority over earlier specifications.
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## Commands:
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When connected to the server, there are a few availiable commands as well! These are as follows:
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|Command(s)|Function|
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|-|-|
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|`/h`/`/help`|Shows an in-"client" listing of valid commands|
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|`/me <action>`|Sends a message as if you did an action, e.g. "* Firepup ate some fire"|
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|`/mes <action>`|Sends a message as if your `<x>` did an action, e.g. "* Firepup's cat laid on the couch"|
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|`/afk [reason]`|States that the user is AFK Accepts an optional reason. e.g. "* Firepup is afk to [reason]" or "* Firepup is afk"|
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|`/back`|(Companion to `/afk`) States that the user is back. e.g. "* Firepup is back"|
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|`/quit`|Causes the server to terminate your connection.|
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## Future Plans:
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1. Stress-test the server, get bug reports and fix them, to get the server as stable as possible.
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2. IRC client support. This will probably require at least a few major changes, but it'd be a nice thing to support.
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3. Stress-test IRC support.
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4. Figure out a better name for this program. It's very vague right now.
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5. (Wow this is low on my priority list) Make an actual client to go along with the server, not everyone is willing to run random commands to link to a random server.
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6. Stress-test the client program.
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7. Somehow bundle the client as a stand-alone released executable, for linux and windows, to make it easier to connect to servers!
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8. Dunno! We'll see where the future takes me.
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This is, of course, subject to change at any time, but it's my current rough plan for the future of this code.
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## How to (in current state) run the code:
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This is, of course, not the only way to get and run the code, but this is how I personally recommend doing it:
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1. `git clone https://git.h.hackclub.app/Firepup650/python-talk.git`
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2. `cd python-talk`
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3. `python3 server.py [args, if any]`
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4. Done! You've got the server up and running!
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The current "client" for the server is just netcat (`nc`), and you can connect to the server with `nc <host> <port>`, for example, if you had a server running on `example.com` on the standard port, you'd run `nc example.com 65048`.
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## Closing thoughts:
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Feel free to suggest anything you'd like to see implemented into this little project of mine, and PRs are even more welcome/appreciated!
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If you'd like to link up with what I'm currently considering the "hub" instance, let me know directly! I'm always happy to have a bigger network! ;)
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Found a bug? Reach out to me, or file it in a new issue here (or work on it yourself, and PR it ;P) and I'll get around to reviewing and fixing fairly quickly, hopefullh.
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